Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fuskyz
Janus
Level 127
God Stats
6W - 14L
1,500 SR
Queue Stats
80W - 78L
1,613 Elo+
Party 1
Sol
Sol
Kawacy
Sol
Level 103
God Stats
12W - 14L
1,766 SR
Queue Stats
68W - 75L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
MrFreezeYT
Jormungandr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 84L
1,387 Elo+
Party 1
Tyr
Tyr
WeagainstWrold
Tyr
Level 102
God Stats
1W - 4L
1,318 SR
Queue Stats
62W - 55L
1,569 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,495 Elo+

VS

Team Averages
Level 102
1,504 SR
1,508 Elo+
Baba Yaga
Baba Yaga
Athalor
Baba Yaga
Level 106
God Stats
12W - 14L
1,788 SR
Queue Stats
179W - 196L
1,565 Elo+
Solo
Ymir
Ymir
HSK23
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SekiroIN
Cu Chulainn
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jimi_pepper105
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 154L
1,777 Elo+
Solo
Rama
Rama
shadowthesin
Rama
Level 55
God Stats
2W - 6L
1,232 SR
Queue Stats
17W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 7 / 4
8,320
555
4,221
11,386
4,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Fuskyz
Janus
17
3 / 4 / 5
10,711
714
15,152
9,843
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Kawacy
Sol
18
2 / 1 / 4
10,380
692
15,625
9,383
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
MrFreezeYT
Jormungandr
16
2 / 3 / 3
10,817
721
12,563
16,838
14,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 2
9,205
614
6,365
14,523
18,399
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Athalor
Baba Yaga
18
3 / 2 / 11
11,172
745
12,287
10,916
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
HSK23
Ymir
18
3 / 1 / 8
11,419
761
5,494
14,495
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
SekiroIN
Cu Chulainn
18
8 / 1 / 4
11,934
796
12,429
14,103
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 1 / 14
10,485
699
11,236
11,533
8,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 7
10,684
712
11,917
13,521
5,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
8
Kills
19
19
Deaths
8
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
4
0.29
W
Baba Yaga
Athalor
Baba Yaga
3
2
11
4.25
L
Janus
Fuskyz
Janus
3
4
5
1.38
W
Ymir
HSK23
Ymir
3
1
8
7
L
Sol
Kawacy
Sol
2
1
4
4
L
Jormungandr
MrFreezeYT
Jormungandr
2
3
3
1.17
W
Cu Chulainn
SekiroIN
Cu Chulainn
8
1
4
10
L
1
4
2
0.5
W
1
1
14
8
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,926
Damage
53,363
61,973
Taken
64,568
44,499
Mitigated
42,359
9,833
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,221
1,450
0
1,273
11,386
4,214
253
2,476
8,812
0
14,267
W
Baba Yaga
Athalor
Baba Yaga
12,287
337
0
2,474
10,916
4,970
0
7,905
2,835
44,432
0
L
Janus
Fuskyz
Janus
15,152
125
0
1,201
9,843
3,618
386
3,573
6,000
36,223
0
W
Ymir
HSK23
Ymir
5,494
398
0
1,724
14,495
15,586
0
10,184
4,067
25,192
0
L
Sol
Kawacy
Sol
15,625
5,807
0
3,728
9,383
3,748
0
4,162
5,127
44,562
0
L
Jormungandr
MrFreezeYT
Jormungandr
12,563
1,106
779
1,888
16,838
14,520
1
3,982
12,201
38,386
0
W
Cu Chulainn
SekiroIN
Cu Chulainn
12,429
2,251
0
364
14,103
8,047
445
9,131
4,720
0
42,438
L
6,365
440
0
964
14,523
18,399
0
2,997
11,276
0
26,508
W
11,236
1,855
1,032
2,837
11,533
8,579
392
6,846
4,459
0
37,921
W
11,917
9,838
0
4,273
13,521
5,177
862
8,681
4,546
0
32,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,433
Gold Earned
55,694
296
Minions Killed
327
6
Camps Cleared
9
1,345,841
Distance Traveled
1,482,791
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,320
555
32
2
1
175,316
0
W
Baba Yaga
11,172
745
101
7
1
276,102
2
L
Janus
10,711
714
60
4
1
305,202
1
W
Ymir
11,419
761
44
3
0
282,440
7
L
Sol
10,380
692
76
5
2
295,218
6
L
Jormungandr
10,817
721
66
4
0
282,932
0
W
Cu Chulainn
11,934
796
81
5
6
301,518
1
L
Tyr
9,205
614
62
4
2
287,173
4
W
Ne Zha
10,485
699
45
3
0
342,485
6
W
Rama
10,684
712
56
4
2
280,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role