Player Matchup

Scylla
Scylla
D0UNP0UR
Scylla
Level 32
God Stats
29W - 15L
1,748 SR
Queue Stats
193W - 142L
1,516 Elo+
Party 3
Ymir
Ymir
DragonGod56
Ymir
Level 108
God Stats
19W - 7L
1,832 SR
Queue Stats
209W - 131L
1,615 Elo+
Party 3
Ravana
Ravana
QuerqusRubra
Ravana
Level 122
God Stats
8W - 11L
1,469 SR
Queue Stats
483W - 426L
1,595 Elo+
Party 2
Rama
Rama
Seanskis
Rama
Level 31
God Stats
9W - 5L
1,500 SR
Queue Stats
142W - 127L
1,598 Elo+
Solo
Thanatos
Thanatos
T2Cheeky69
Thanatos
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 66L
1,524 Elo+
Party 2
Team Averages
Level 67
1,610 SR
1,570 Elo+

VS

Team Averages
Level 42
1,340 SR
1,447 Elo+
Cerberus
Cerberus
EmilBerntsson
Cerberus
Level 69
God Stats
3W - 5L
1,265 SR
Queue Stats
159W - 161L
1,437 Elo+
Party 1
Mulan
Mulan
Ilimkhan31
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sargeraslul
Cthulhu
Level 14
God Stats
1W - 7L
1,147 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 1
Anubis
Anubis
freedomxxx
Anubis
Level 34
God Stats
3W - 5L
1,290 SR
Queue Stats
90W - 105L
1,471 Elo+
Solo
Rama
Rama
ryzenosama
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D0UNP0UR
Scylla
10
5 / 0 / 2
6,203
620
4,077
2,185
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 6
5,897
590
2,804
6,234
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
12
7 / 0 / 3
7,286
729
7,997
7,328
2,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
10
4 / 1 / 3
6,063
606
4,365
5,078
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
T2Cheeky69
Thanatos
10
4 / 1 / 6
6,138
614
5,655
6,034
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmilBerntsson
Cerberus
8
0 / 5 / 0
4,551
455
1,433
8,208
4,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
7
1 / 5 / 0
4,905
491
3,159
6,788
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sargeraslul
Cthulhu
7
0 / 3 / 3
4,838
484
2,776
6,576
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
freedomxxx
Anubis
7
0 / 5 / 0
4,162
416
1,467
5,161
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 4 / 1
5,409
541
3,366
7,896
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
4
4
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
D0UNP0UR
Scylla
5
0
2
6
W
2
2
6
2.5
L
Cerberus
EmilBerntsson
Cerberus
0
5
0
0
L
Mulan
1
5
0
0.2
W
Ravana
7
0
3
8.5
L
Cthulhu
Sargeraslul
Cthulhu
0
3
3
0.5
W
Rama
4
1
3
5.5
W
Thanatos
T2Cheeky69
Thanatos
4
1
6
7
L
Anubis
freedomxxx
Anubis
0
5
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
12,201
26,859
Taken
34,629
11,000
Mitigated
13,178
13,325
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
D0UNP0UR
Scylla
4,077
648
0
983
2,185
560
490
615
1,432
26,761
0
W
2,804
591
0
1,753
6,234
2,951
0
1,841
4,393
21,213
0
L
Cerberus
EmilBerntsson
Cerberus
1,433
35
0
2,242
8,208
4,251
0
102
8,106
17,622
0
L
Mulan
3,159
549
0
508
6,788
2,231
0
90
6,698
0
15,945
W
Ravana
7,997
2,240
0
2,698
7,328
2,693
300
1,359
5,969
0
35,096
L
Cthulhu
Sargeraslul
Cthulhu
2,776
448
0
1,788
6,576
3,324
0
1,359
5,217
12,294
0
W
Rama
4,365
3,446
0
2,794
5,078
1,355
90
781
4,297
0
22,373
W
Thanatos
T2Cheeky69
Thanatos
5,655
1,892
0
5,097
6,034
3,441
0
865
5,092
4,812
28,632
L
Anubis
freedomxxx
Anubis
1,467
109
0
538
5,161
1,669
27
3,676
1,212
9,844
0
L
3,366
2,671
0
2,745
7,896
1,703
0
1,670
6,186
0
27,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
23,865
262
Minions Killed
187
0
Camps Cleared
0
912,686
Distance Traveled
881,270
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,203
620
59
6
0
183,359
2
W
Ymir
5,897
590
33
3
0
181,130
0
L
Cerberus
4,551
455
54
5
0
175,985
3
L
Mulan
4,905
491
35
4
0
210,046
1
W
Ravana
7,286
729
78
8
0
187,411
2
L
Cthulhu
4,838
484
13
1
0
182,830
2
W
Rama
6,063
606
46
5
0
157,814
5
W
Thanatos
6,138
614
46
5
0
202,972
3
L
Anubis
4,162
416
25
3
0
168,241
1
L
Rama
5,409
541
60
6
0
144,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role