Player Matchup

Danzaburou
Danzaburou
DonkereTony
Danzaburou
Level 22
God Stats
5W - 9L
1,373 SR
Queue Stats
10W - 20L
1,313 Elo+
Party 1
King Arthur
King Arthur
Jankoz100
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
Lethany
Baron Samedi
Level 14
God Stats
2W - 2L
1,531 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1
Scylla
Scylla
SpareRibsOP
Scylla
Level 8
God Stats
4W - 0L
1,908 SR
Queue Stats
18W - 14L
1,407 Elo+
Party 1
Pele
Pele
chrisfloor
Pele
Level 66
God Stats
3W - 0L
1,740 SR
Queue Stats
27W - 13L
1,469 Elo+
Party 1
Team Averages
Level 23
1,610 SR
1,330 Elo+

VS

Team Averages
Level 25
1,605 SR
1,560 Elo+
Mercury
Mercury
CacajueteKiller
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Mattu247
Danzaburou
Level 28
God Stats
7W - 8L
1,385 SR
Queue Stats
109W - 89L
1,464 Elo+
Solo
Ra
Ra
PhantomTheSKy
Ra
Level 26
God Stats
7W - 4L
1,600 SR
Queue Stats
95W - 76L
1,566 Elo+
Solo
Eset
Eset
dan_3456
Eset
Level 41
God Stats
1W - 2L
1,714 SR
Queue Stats
30W - 26L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
destroyer903
Sun Wukong
Level 15
God Stats
4W - 4L
1,826 SR
Queue Stats
10W - 13L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonkereTony
Danzaburou
10
6 / 0 / 5
6,503
650
6,011
5,603
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Jankoz100
King Arthur
11
1 / 0 / 0
6,358
636
5,852
5,855
2,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Lethany
Baron Samedi
10
2 / 0 / 9
6,058
606
3,635
5,225
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
11
6 / 0 / 2
6,598
660
2,546
2,760
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 2
6,310
631
1,858
6,114
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,370
537
303
6,408
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Mattu247
Danzaburou
7
0 / 5 / 0
4,619
462
3,391
6,337
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 7 / 0
4,329
433
1,593
6,339
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
10
0 / 1 / 0
5,663
566
509
2,692
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
destroyer903
Sun Wukong
9
0 / 1 / 0
4,991
499
2,749
6,848
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
DonkereTony
Danzaburou
6
0
5
8.5
W
King Arthur
Jankoz100
King Arthur
1
0
0
1
W
Baron Samedi
Lethany
Baron Samedi
2
0
9
6.5
L
Danzaburou
Mattu247
Danzaburou
0
5
0
0
L
0
7
0
0
W
Scylla
6
0
2
7
W
1
0
2
2
L
Eset
0
1
0
0
L
Sun Wukong
destroyer903
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
8,545
25,557
Taken
28,624
8,677
Mitigated
10,708
14,554
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
303
49
0
354
6,408
1,755
0
983
5,383
0
31,137
W
Danzaburou
DonkereTony
Danzaburou
6,011
2,838
0
2,402
5,603
1,526
32
865
4,738
0
27,776
W
King Arthur
Jankoz100
King Arthur
5,852
792
0
2,259
5,855
2,613
0
0
5,535
0
36,881
W
Baron Samedi
Lethany
Baron Samedi
3,635
289
1,028
3,449
5,225
1,987
318
728
4,497
18,061
0
L
Danzaburou
Mattu247
Danzaburou
3,391
1,100
0
1,229
6,337
2,059
720
2,404
3,893
0
18,460
L
1,593
171
10
778
6,339
1,530
460
2,131
4,191
16,037
0
W
Scylla
2,546
695
0
1,213
2,760
733
0
0
2,760
28,647
0
W
1,858
326
0
4,203
6,114
1,818
0
445
5,605
0
39,859
L
Eset
509
0
0
278
2,692
766
0
524
2,128
26,332
0
L
Sun Wukong
destroyer903
Sun Wukong
2,749
587
0
2,398
6,848
4,598
0
0
6,848
0
20,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
24,972
324
Minions Killed
232
0
Camps Cleared
0
986,459
Distance Traveled
938,850
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,370
537
70
7
0
205,220
0
W
Danzaburou
6,503
650
50
5
0
173,644
1
W
King Arthur
6,358
636
78
8
0
206,971
2
W
Baron Samedi
6,058
606
30
3
0
192,963
0
L
Danzaburou
4,619
462
29
3
0
163,649
1
L
Ra
4,329
433
21
2
0
180,331
1
W
Scylla
6,598
660
72
7
0
196,935
3
W
Pele
6,310
631
94
9
0
215,946
0
L
Eset
5,663
566
70
7
0
197,456
3
L
Sun Wukong
4,991
499
42
4
0
192,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role