Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Esquiire
Ra
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MVG_STAR_20
Sylvanus
Level 128
God Stats
2W - 2L
1,667 SR
Queue Stats
124W - 91L
1,807 Elo+
Party 2
Team Averages
Level 69
1,556 SR
1,602 Elo+

VS

Team Averages
Level 54
1,522 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Ashphalion
Baron Samedi
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 26L
1,659 Elo+
Party 1
Cerberus
Cerberus
JeSuisRayan5377
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,457 Elo+
Party 1
Set
Set
futur4243
Set
Level 68
God Stats
2W - 4L
1,567 SR
Queue Stats
20W - 25L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 3 / 2
10,245
931
11,846
12,150
4,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 7
7,538
685
1,778
5,961
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
MVG_STAR_20
Sylvanus
12
2 / 4 / 13
8,761
796
8,985
9,904
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashphalion
Baron Samedi
9
3 / 4 / 6
7,704
700
4,794
6,407
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
2 / 6 / 9
7,957
723
6,848
12,721
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 5 / 4
8,912
810
10,997
11,834
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
15
Kills
11
11
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
2
4.33
L
Baron Samedi
Ashphalion
Baron Samedi
3
4
6
1.5
W
1
4
7
1.13
L
Cerberus
2
6
9
1.08
W
Sylvanus
MVG_STAR_20
Sylvanus
2
4
13
2.13
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
22,639
28,015
Taken
30,962
12,874
Mitigated
10,757
10,357
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,846
3,373
0
3,209
12,150
4,598
1,650
3,725
7,897
0
24,925
L
Baron Samedi
Ashphalion
Baron Samedi
4,794
290
615
1,151
6,407
2,141
476
527
5,855
14,531
0
W
1,778
46
606
160
5,961
1,961
298
3,219
2,546
13,658
0
L
Cerberus
6,848
226
0
1,765
12,721
4,383
0
5,108
7,457
16,315
0
W
Sylvanus
MVG_STAR_20
Sylvanus
8,985
2,940
2,534
3,848
9,904
6,315
871
3,624
5,916
35,130
0
L
10,997
4,148
588
2,761
11,834
4,233
70
4,893
6,855
0
35,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
24,573
103
Minions Killed
110
0
Camps Cleared
0
545,150
Distance Traveled
499,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,245
931
24
2
0
210,012
1
L
Baron Samedi
7,704
700
28
3
0
106,803
0
W
Ra
7,538
685
34
3
0
185,007
0
L
Cerberus
7,957
723
26
2
0
193,878
1
W
Sylvanus
8,761
796
45
4
0
150,131
0
L
Set
8,912
810
56
5
0
199,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role