Player Matchup

Serqet
Serqet
 
Serqet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DecieverDark
Athena
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 81L
1,613 Elo+
Party 1
Anubis
Anubis
KeraLaid
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,604 Elo+
Solo
Neith
Neith
Savaged Brute
Neith
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 56L
1,709 Elo+
Party 1
Mercury
Mercury
oOoWardrunaoOo
Mercury
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 367L
1,384 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,562 Elo+

VS

Team Averages
Level 101
1,500 SR
1,482 Elo+
Serqet
Serqet
El-Bataato
Serqet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 123L
1,403 Elo+
Solo
Fenrir
Fenrir
Qise
Fenrir
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 98L
1,539 Elo+
Solo
Scylla
Scylla
Shadow-Walker-AR
Scylla
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 195L
1,407 Elo+
Solo
Chang'e
Chang'e
Sytheon
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
eMMqO
Erlang Shen
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 10 / 10
8,904
742
5,198
14,928
7,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
17
4 / 5 / 8
10,431
869
7,709
24,973
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
KeraLaid
Anubis
16
6 / 7 / 7
9,909
826
13,908
11,502
5,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 5 / 6
10,158
847
15,011
16,401
6,802
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 3 / 8
7,393
616
2,014
3,104
960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
El-Bataato
Serqet
15
1 / 4 / 17
9,251
771
6,941
10,767
3,908
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Qise
Fenrir
19
19 / 4 / 9
12,016
1,001
17,675
13,620
5,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 6 / 16
11,052
921
24,171
11,880
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Sytheon
Chang'e
18
3 / 3 / 23
11,007
917
10,588
10,928
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
eMMqO
Erlang Shen
14
0 / 4 / 22
9,048
754
6,213
16,857
14,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
19
Kills
30
30
Deaths
21
39
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
10
10
0.6
L
Athena
4
5
8
1.6
W
Serqet
El-Bataato
Serqet
1
4
17
2.38
L
Anubis
KeraLaid
Anubis
6
7
7
1.36
W
Fenrir
Qise
Fenrir
19
4
9
5.88
L
7
5
6
2
W
7
6
16
2.5
W
Chang'e
Sytheon
Chang'e
3
3
23
4.83
W
Erlang Shen
eMMqO
Erlang Shen
0
4
22
2.75
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,840
Damage
65,588
70,908
Taken
64,052
41,817
Mitigated
30,810
22,932
Healing
32,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,198
1,417
1,014
1,432
14,928
7,019
0
6,324
8,604
121
12,268
L
Athena
7,709
1,369
1,712
7,314
24,973
21,741
0
11,857
11,424
16,171
0
W
Serqet
El-Bataato
Serqet
6,941
1,880
1,552
1,295
10,767
3,908
1,509
3,525
7,112
0
10,455
L
Anubis
KeraLaid
Anubis
13,908
214
802
1,982
11,502
5,295
0
6,258
5,218
30,008
0
W
Fenrir
Qise
Fenrir
17,675
3,104
507
2,397
13,620
5,702
1,258
4,120
9,158
0
24,668
L
15,011
5,944
1,108
6,949
16,401
6,802
0
9,216
7,185
0
29,534
W
24,171
1,457
1,692
2,161
11,880
3,481
520
4,019
7,831
36,507
0
W
Chang'e
Sytheon
Chang'e
10,588
1,683
9,592
5,402
10,928
3,623
1,749
3,730
7,198
40,473
0
W
Erlang Shen
eMMqO
Erlang Shen
6,213
3,493
1,461
6,004
16,857
14,096
666
6,344
9,357
0
13,757
L
2,014
1,131
466
153
3,104
960
0
1,104
2,000
0
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
52,374
99
Minions Killed
112
0
Camps Cleared
0
800,114
Distance Traveled
1,139,550
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,904
742
13
1
0
153,403
0
L
Athena
10,431
869
14
1
0
224,457
0
W
Serqet
9,251
771
12
1
0
227,502
3
L
Anubis
9,909
826
31
3
0
161,291
0
W
Fenrir
12,016
1,001
17
1
0
230,059
0
L
Neith
10,158
847
41
3
0
187,088
1
W
Scylla
11,052
921
28
2
0
217,122
1
W
Chang'e
11,007
917
41
3
0
229,493
6
W
Erlang Shen
9,048
754
14
1
0
235,374
2
L
Mercury
7,393
616
0
0
0
73,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role