Player Matchup

Hachiman
Hachiman
GrimBerserker
Hachiman
Level 18
God Stats
5W - 9L
1,732 SR
Queue Stats
100W - 126L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
MehcaWolf00
Cthulhu
Level 17
God Stats
17W - 14L
1,467 SR
Queue Stats
27W - 28L
1,477 Elo+
Party 1
Merlin
Merlin
TheProfessorFox
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 233L
1,515 Elo+
Party 1
Team Averages
Level 34
1,566 SR
1,562 Elo+

VS

Team Averages
Level 66
1,500 SR
1,281 Elo+
Cernunnos
Cernunnos
cooldansker
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,291 Elo+
Party 2
Set
Set
luca31381
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,305 Elo+
Party 2
Serqet
Serqet
magnussms
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimBerserker
Hachiman
13
5 / 5 / 6
9,554
735
9,747
10,303
2,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Cthulhu
MehcaWolf00
Cthulhu
12
5 / 1 / 6
9,863
759
9,469
12,685
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 10
9,885
760
8,192
6,955
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
cooldansker
Cernunnos
11
4 / 5 / 2
8,939
688
8,617
12,866
4,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 5
7,744
596
5,437
7,936
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
magnussms
Serqet
10
3 / 6 / 4
8,405
647
6,811
12,350
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GrimBerserker
Hachiman
5
5
6
1.6
W
Cthulhu
MehcaWolf00
Cthulhu
5
1
6
8
W
4
1
10
9
L
Cernunnos
cooldansker
Cernunnos
4
5
2
1
L
0
3
5
0.83
L
Serqet
magnussms
Serqet
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
20,865
29,943
Taken
33,152
19,083
Mitigated
12,421
7,277
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GrimBerserker
Hachiman
9,747
6,942
0
3,267
10,303
2,531
697
0
10,303
0
21,907
W
Cthulhu
MehcaWolf00
Cthulhu
9,469
522
321
686
12,685
13,799
246
47
12,453
25,381
0
W
8,192
791
0
3,003
6,955
2,753
479
40
6,501
51,839
0
L
Cernunnos
cooldansker
Cernunnos
8,617
3,822
783
3,071
12,866
4,772
390
6,240
6,626
0
29,686
L
5,437
1,647
695
1,607
7,936
3,064
0
4,813
3,123
0
19,416
L
Serqet
magnussms
Serqet
6,811
2,136
0
2,153
12,350
4,585
0
6,608
5,742
0
17,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
25,088
147
Minions Killed
108
0
Camps Cleared
0
664,601
Distance Traveled
721,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,554
735
37
3
0
202,702
0
W
Cthulhu
9,863
759
34
3
0
244,023
0
W
Merlin
9,885
760
76
6
0
217,876
2
L
Cernunnos
8,939
688
64
5
0
227,794
0
L
Set
7,744
596
23
2
0
250,973
0
L
Serqet
8,405
647
21
2
0
242,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role