Player Matchup

Xing Tian
Xing Tian
SoCold619
Xing Tian
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 61L
1,204 Elo+
Party 1
Vulcan
Vulcan
Tishawn13
Vulcan
Level 148
God Stats
5W - 8L
1,500 SR
Queue Stats
524W - 532L
1,541 Elo+
Solo
Cernunnos
Cernunnos
bucks794
Cernunnos
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 20L
1,204 Elo+
Party 1
Zhong Kui
Zhong Kui
kdblue15
Zhong Kui
Level 124
God Stats
11W - 6L
1,500 SR
Queue Stats
463W - 479L
1,576 Elo+
Solo
Hel
Hel
lGuGl
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 174L
1,478 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,401 Elo+

VS

Team Averages
Level 106
1,511 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AmSp00dy
Cabrakan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,535 Elo+
Solo
Nemesis
Nemesis
Ibis28
Nemesis
Level 111
God Stats
0W - 2L
1,314 SR
Queue Stats
74W - 93L
1,458 Elo+
Solo
Achilles
Achilles
TIMY THE TESTY1
Achilles
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
375W - 368L
1,531 Elo+
Solo
Set
Set
x ONE WING x
Set
Level 146
God Stats
5W - 7L
1,740 SR
Queue Stats
638W - 684L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SoCold619
Xing Tian
14
2 / 3 / 15
8,996
900
4,809
15,884
14,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Tishawn13
Vulcan
16
7 / 1 / 15
9,310
931
13,917
7,063
3,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
bucks794
Cernunnos
16
6 / 2 / 17
9,584
958
18,423
10,925
5,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
kdblue15
Zhong Kui
16
8 / 3 / 12
9,544
954
11,247
10,139
7,854
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
lGuGl
Hel
14
3 / 4 / 15
8,743
874
6,423
7,889
7,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 5 / 7
7,970
797
12,031
11,004
6,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
AmSp00dy
Cabrakan
14
4 / 6 / 5
8,248
825
9,125
15,391
19,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ibis28
Nemesis
15
3 / 4 / 9
7,745
775
8,461
9,142
3,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
15
4 / 4 / 6
8,128
813
4,821
13,182
16,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 7 / 10
7,046
705
5,555
13,672
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
26
Kills
13
13
Deaths
26
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
7
1.1
L
Cabrakan
AmSp00dy
Cabrakan
4
6
5
1.08
L
Nemesis
Ibis28
Nemesis
3
4
9
1.88
W
Xing Tian
SoCold619
Xing Tian
2
3
15
3.17
L
Achilles
4
4
6
1.75
W
Vulcan
Tishawn13
Vulcan
7
1
15
14.5
W
Cernunnos
bucks794
Cernunnos
6
2
17
7.25
W
Zhong Kui
kdblue15
Zhong Kui
8
3
12
4.67
W
Hel
lGuGl
Hel
3
4
15
2.63
L
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
39,993
51,900
Taken
62,391
38,236
Mitigated
52,171
18,636
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,031
1,987
1,546
2,975
11,004
6,326
0
6,176
4,828
0
17,539
L
Cabrakan
AmSp00dy
Cabrakan
9,125
1,289
660
2,519
15,391
19,309
0
8,557
6,834
13,448
0
L
Nemesis
Ibis28
Nemesis
8,461
1,952
1,414
1,616
9,142
3,941
0
5,656
3,486
0
21,907
W
Xing Tian
SoCold619
Xing Tian
4,809
488
274
2,614
15,884
14,414
198
4,721
11,163
10,060
0
L
Achilles
4,821
915
2,391
3,829
13,182
16,441
0
7,442
5,740
0
16,058
W
Vulcan
Tishawn13
Vulcan
13,917
6,688
760
1,546
7,063
3,079
1,351
1,029
6,034
25,149
0
W
Cernunnos
bucks794
Cernunnos
18,423
10,834
457
2,356
10,925
5,870
2,933
1,834
9,091
0
33,210
W
Zhong Kui
kdblue15
Zhong Kui
11,247
1,571
843
2,495
10,139
7,854
1,002
82
10,057
19,483
0
W
Hel
lGuGl
Hel
6,423
596
5,215
2,076
7,889
7,019
70
1,459
6,430
14,351
0
L
5,555
2,854
1,760
1,773
13,672
6,154
50
8,565
5,107
0
13,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
39,137
136
Minions Killed
78
0
Camps Cleared
0
835,944
Distance Traveled
878,165
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,970
797
9
1
0
191,927
2
L
Cabrakan
8,248
825
9
1
0
163,644
1
L
Nemesis
7,745
775
34
3
0
193,263
1
W
Xing Tian
8,996
900
7
1
0
188,980
1
L
Achilles
8,128
813
13
1
0
179,239
0
W
Vulcan
9,310
931
33
3
0
187,883
0
W
Cernunnos
9,584
958
50
5
0
159,719
0
W
Zhong Kui
9,544
954
29
3
0
141,467
0
W
Hel
8,743
874
17
2
0
157,895
0
L
Set
7,046
705
13
1
0
150,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role