Player Matchup

Chaac
Chaac
Nerch El Herme
Chaac
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 1
Ares
Ares
Nerch Transport
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Zuldris
Sylvanus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,496 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,537 Elo+

VS

Team Averages
Level 81
1,616 SR
1,520 Elo+
Hun Batz
Hun Batz
Black Star7162
Hun Batz
Level 157
God Stats
23W - 12L
1,844 SR
Queue Stats
556W - 482L
1,532 Elo+
Party 2
Anubis
Anubis
Keyarus1
Anubis
Level 43
God Stats
7W - 7L
1,503 SR
Queue Stats
9W - 10L
1,416 Elo+
Solo
Medusa
Medusa
RafaelR25
Medusa
Level 44
God Stats
7W - 9L
1,500 SR
Queue Stats
195W - 141L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 7
13,406
706
21,721
18,173
16,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 0 / 11
13,820
727
11,013
18,210
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Zuldris
Sylvanus
14
1 / 0 / 13
11,168
588
3,724
14,794
9,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 5 / 0
10,246
539
17,837
20,525
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Keyarus1
Anubis
10
0 / 9 / 0
9,517
501
5,391
10,804
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
RafaelR25
Medusa
14
0 / 4 / 0
10,388
547
12,885
11,573
3,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
0
0
L
Anubis
Keyarus1
Anubis
0
9
0
0
W
10
0
7
13.5
W
7
0
11
12.5
L
Medusa
RafaelR25
Medusa
0
4
0
0
W
Sylvanus
Zuldris
Sylvanus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
36,113
51,177
Taken
42,902
44,271
Mitigated
22,009
28,090
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
17,837
4,180
0
3,395
20,525
14,436
0
7,349
13,176
0
51,664
L
Anubis
Keyarus1
Anubis
5,391
300
643
1,540
10,804
3,767
0
3,395
7,409
19,031
0
W
21,721
2,486
0
8,391
18,173
16,985
1,135
1,674
16,080
3,600
91,607
W
11,013
546
1,593
4,694
18,210
18,174
861
532
17,453
34,253
0
L
Medusa
RafaelR25
Medusa
12,885
4,790
0
1,800
11,573
3,806
0
4,236
7,337
0
63,356
W
Sylvanus
Zuldris
Sylvanus
3,724
1,927
6,976
6,436
14,794
9,112
537
3,373
11,246
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
30,151
192
Minions Killed
192
0
Camps Cleared
0
1,004,613
Distance Traveled
886,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,246
539
63
3
0
350,356
2
L
Anubis
9,517
501
32
2
0
202,553
0
W
Chaac
13,406
706
128
7
0
362,415
1
W
Ares
13,820
727
30
2
0
362,592
3
L
Medusa
10,388
547
97
5
0
333,895
0
W
Sylvanus
11,168
588
34
2
0
279,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role