Player Matchup

Anhur
Anhur
CalmLadBarry
Anhur
Level 54
God Stats
2W - 2L
1,678 SR
Queue Stats
8W - 8L
1,647 Elo+
Party 1
King Arthur
King Arthur
Jusssa God
King Arthur
Level 146
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jusssa Pyth
Kukulkan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,637 Elo+
Party 1
Team Averages
Level 113
1,480 SR
1,595 Elo+

VS

Team Averages
Level 142
1,582 SR
1,545 Elo+
Ne Zha
Ne Zha
AO GRIFF
Ne Zha
Level 107
God Stats
19W - 14L
1,747 SR
Queue Stats
239W - 249L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
I3 L l S S
Baron Samedi
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
458W - 227L
1,788 Elo+
Solo
Danzaburou
Danzaburou
Slick88Clyde
Danzaburou
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 161L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
10,122
533
1,257
16,626
5,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Jusssa God
King Arthur
14
1 / 4 / 2
10,771
567
10,663
22,686
20,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jusssa Pyth
Kukulkan
16
2 / 2 / 1
11,420
601
9,831
9,848
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AO GRIFF
Ne Zha
16
3 / 1 / 8
12,118
638
12,240
10,603
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
I3 L l S S
Baron Samedi
18
5 / 0 / 6
14,069
740
19,410
10,239
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Slick88Clyde
Danzaburou
16
4 / 2 / 5
13,065
688
10,791
10,278
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AO GRIFF
Ne Zha
3
1
8
7
L
0
6
1
0.08
W
Baron Samedi
I3 L l S S
Baron Samedi
5
0
6
8
L
King Arthur
Jusssa God
King Arthur
1
4
2
0.5
L
Kukulkan
Jusssa Pyth
Kukulkan
2
2
1
1.25
W
Danzaburou
Slick88Clyde
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
42,441
49,160
Taken
31,120
29,871
Mitigated
24,098
7,612
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AO GRIFF
Ne Zha
12,240
4,027
0
2,952
10,603
7,677
531
2,027
8,502
2,431
52,665
L
1,257
571
0
1,909
16,626
5,615
0
9,010
7,616
0
23,437
W
Baron Samedi
I3 L l S S
Baron Samedi
19,410
851
1,775
5,703
10,239
12,293
383
3,244
6,753
75,169
0
L
King Arthur
Jusssa God
King Arthur
10,663
831
0
4,304
22,686
20,002
0
5,808
16,878
0
47,907
L
Kukulkan
Jusssa Pyth
Kukulkan
9,831
563
0
1,399
9,848
4,254
0
4,969
4,879
67,822
0
W
Danzaburou
Slick88Clyde
Danzaburou
10,791
4,510
0
3,961
10,278
4,128
2,096
4,009
5,925
0
79,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
39,252
227
Minions Killed
281
0
Camps Cleared
0
1,038,876
Distance Traveled
1,075,350
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,118
638
62
3
0
383,541
3
L
Anhur
10,122
533
55
3
0
305,537
1
W
Baron Samedi
14,069
740
83
4
0
337,148
4
L
King Arthur
10,771
567
44
2
0
377,960
5
L
Kukulkan
11,420
601
128
7
0
355,379
2
W
Danzaburou
13,065
688
136
7
0
354,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role