Player Matchup

Danzaburou
Danzaburou
MikeThe_Shadow1
Danzaburou
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
136W - 173L
1,421 Elo+
Party 2
Sol
Sol
Nashboom
Sol
Level 68
God Stats
2W - 2L
1,282 SR
Queue Stats
25W - 30L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
SLEDGEBOYY
Sun Wukong
Level 59
God Stats
7W - 8L
1,570 SR
Queue Stats
139W - 161L
1,680 Elo+
Party 2
Team Averages
Level 64
1,451 SR
1,457 Elo+

VS

Team Averages
Level 110
1,424 SR
1,461 Elo+
Yemoja
Yemoja
Cat-Light
Yemoja
Level 88
God Stats
2W - 2L
1,258 SR
Queue Stats
115W - 84L
1,401 Elo+
Party 1
Zeus
Zeus
Jahera
Zeus
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 119L
1,483 Elo+
Party 1
Chaac
Chaac
baby urban
Chaac
Level 83
God Stats
3W - 3L
1,513 SR
Queue Stats
34W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MikeThe_Shadow1
Danzaburou
16
4 / 9 / 5
13,376
608
16,044
25,964
11,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 10 / 7
12,002
546
13,668
22,567
7,711
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SLEDGEBOYY
Sun Wukong
16
4 / 6 / 5
13,367
608
16,653
29,952
31,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cat-Light
Yemoja
17
2 / 2 / 14
13,484
613
10,174
17,421
17,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Jahera
Zeus
20
16 / 2 / 6
16,190
736
38,405
16,781
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
7 / 5 / 11
14,330
651
19,675
23,926
18,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
25
25
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cat-Light
Yemoja
2
2
14
4.5
W
Zeus
Jahera
Zeus
16
2
6
9.5
L
Danzaburou
MikeThe_Shadow1
Danzaburou
4
9
5
0.72
L
1
10
7
0.45
L
Sun Wukong
SLEDGEBOYY
Sun Wukong
4
6
5
1.08
W
Chaac
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
68,254
78,483
Taken
58,128
50,620
Mitigated
43,067
18,953
Healing
26,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cat-Light
Yemoja
10,174
2,267
6,193
1,956
17,421
17,133
1,409
5,647
11,443
33,349
0
W
Zeus
Jahera
Zeus
38,405
1,777
206
5,933
16,781
7,156
90
1,472
15,134
115,705
0
L
Danzaburou
MikeThe_Shadow1
Danzaburou
16,044
5,489
0
5,821
25,964
11,552
2,867
18,408
7,086
4,545
77,769
L
13,668
4,320
0
6,202
22,567
7,711
859
13,722
8,291
47,886
0
L
Sun Wukong
SLEDGEBOYY
Sun Wukong
16,653
4,041
158
6,772
29,952
31,357
220
15,224
14,176
0
43,407
W
Chaac
19,675
4,428
558
11,461
23,926
18,778
482
7,242
16,034
0
58,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
44,004
192
Minions Killed
247
0
Camps Cleared
0
1,021,950
Distance Traveled
1,105,195
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,484
613
47
2
0
350,180
3
W
Zeus
16,190
736
135
6
0
358,020
4
L
Danzaburou
13,376
608
100
5
0
293,122
0
L
Sol
12,002
546
51
2
0
325,198
1
L
Sun Wukong
13,367
608
41
2
0
403,630
0
W
Chaac
14,330
651
65
3
0
396,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role