Player Matchup

Aphrodite
Aphrodite
JustElthadorr
Aphrodite
Level 42
God Stats
21W - 17L
1,319 SR
Queue Stats
148W - 184L
1,284 Elo+
Party 1
Fenrir
Fenrir
Mikkelhard
Fenrir
Level 23
God Stats
6W - 10L
1,332 SR
Queue Stats
38W - 32L
1,447 Elo+
Solo
Cernunnos
Cernunnos
MpKal
Cernunnos
Level 18
God Stats
6W - 13L
1,417 SR
Queue Stats
39W - 51L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
jakraljica
Kukulkan
Level 18
God Stats
5W - 7L
1,274 SR
Queue Stats
50W - 44L
1,483 Elo+
Solo
Cerberus
Cerberus
panda2612
Cerberus
Level 29
God Stats
6W - 7L
1,533 SR
Queue Stats
385W - 377L
1,572 Elo+
Solo
Team Averages
Level 26
1,375 SR
1,407 Elo+

VS

Team Averages
Level 18
1,493 SR
1,445 Elo+
Artemis
Artemis
Bhûta
Artemis
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 55L
1,246 Elo+
Solo
Ra
Ra
Dakinni
Ra
Level 28
God Stats
1W - 0L
1,279 SR
Queue Stats
17W - 17L
1,556 Elo+
Solo
Bellona
Bellona
HADDÉ
Bellona
Level 7
God Stats
5W - 5L
1,501 SR
Queue Stats
113W - 115L
1,399 Elo+
Solo
Anhur
Anhur
KyTyM
Anhur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 51L
1,646 Elo+
Solo
Nemesis
Nemesis
Mehyarr
Nemesis
Level 24
God Stats
21W - 10L
1,683 SR
Queue Stats
89W - 76L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JustElthadorr
Aphrodite
16
1 / 5 / 7
10,441
435
6,687
22,059
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Mikkelhard
Fenrir
20
6 / 6 / 7
12,924
539
14,305
23,816
15,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
MpKal
Cernunnos
17
2 / 6 / 4
10,435
435
10,419
20,869
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jakraljica
Kukulkan
17
4 / 8 / 4
10,932
456
13,397
16,627
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
panda2612
Cerberus
18
3 / 5 / 2
11,784
491
10,798
19,129
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bhûta
Artemis
20
15 / 0 / 3
16,689
695
37,074
19,748
8,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 6 / 5
14,594
608
18,687
18,990
8,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
HADDÉ
Bellona
19
3 / 4 / 4
12,693
529
10,810
19,821
17,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
KyTyM
Anhur
17
1 / 3 / 10
11,679
487
7,339
15,481
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mehyarr
Nemesis
20
4 / 3 / 2
14,053
586
10,513
18,160
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
16
Kills
30
30
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bhûta
Artemis
15
0
3
16.5
W
7
6
5
1.58
W
Bellona
HADDÉ
Bellona
3
4
4
1.25
L
Aphrodite
JustElthadorr
Aphrodite
1
5
7
0.9
W
Anhur
KyTyM
Anhur
1
3
10
2
W
Nemesis
Mehyarr
Nemesis
4
3
2
1.67
L
Fenrir
Mikkelhard
Fenrir
6
6
7
1.58
L
Cernunnos
MpKal
Cernunnos
2
6
4
0.67
L
Kukulkan
jakraljica
Kukulkan
4
8
4
0.75
L
Cerberus
panda2612
Cerberus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,606
Damage
84,423
102,500
Taken
92,200
67,321
Mitigated
47,419
31,831
Healing
33,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bhûta
Artemis
37,074
18,921
0
3,567
19,748
8,650
6,354
6,116
13,607
13,599
123,148
W
18,687
1,823
2,632
7,980
18,990
8,370
2,554
6,077
12,788
116,833
0
W
Bellona
HADDÉ
Bellona
10,810
4,226
0
4,201
19,821
17,460
2,961
7,897
11,556
0
63,322
L
Aphrodite
JustElthadorr
Aphrodite
6,687
935
6,243
8,777
22,059
17,723
735
5,839
16,195
48,213
0
W
Anhur
KyTyM
Anhur
7,339
2,127
0
4,626
15,481
5,294
657
7,536
7,895
0
47,561
W
Nemesis
Mehyarr
Nemesis
10,513
5,390
0
10,770
18,160
7,645
2,312
4,667
13,443
0
113,640
L
Fenrir
Mikkelhard
Fenrir
14,305
3,389
0
7,940
23,816
15,446
712
6,829
16,937
0
105,297
L
Cernunnos
MpKal
Cernunnos
10,419
3,916
0
2,886
20,869
7,750
1,214
4,172
16,697
0
52,967
L
Kukulkan
jakraljica
Kukulkan
13,397
1,006
0
1,008
16,627
6,089
693
3,343
13,259
63,319
0
L
Cerberus
panda2612
Cerberus
10,798
480
0
4,977
19,129
20,313
1,714
3,235
15,526
68,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
69,708
619
Minions Killed
762
0
Camps Cleared
0
1,983,407
Distance Traveled
2,150,818
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,689
695
170
7
0
443,763
7
W
Ra
14,594
608
186
8
0
426,762
8
W
Bellona
12,693
529
122
5
0
432,089
2
L
Aphrodite
10,441
435
91
4
0
393,285
3
W
Anhur
11,679
487
86
4
0
403,552
4
W
Nemesis
14,053
586
198
8
0
444,652
2
L
Fenrir
12,924
539
160
7
0
452,692
0
L
Cernunnos
10,435
435
91
4
0
368,095
0
L
Kukulkan
10,932
456
118
5
0
359,584
12
L
Cerberus
11,784
491
159
7
0
409,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role