Player Matchup

Cupid
Cupid
Goldenfox1977
Cupid
Level 42
God Stats
0W - 1L
1,477 SR
Queue Stats
286W - 302L
1,491 Elo+
Solo
Achilles
Achilles
Mexicanpanda20
Achilles
Level 41
God Stats
3W - 9L
1,655 SR
Queue Stats
37W - 64L
1,329 Elo+
Solo
Ravana
Ravana
RADATATMATT
Ravana
Level 99
God Stats
2W - 5L
1,296 SR
Queue Stats
103W - 90L
1,191 Elo+
Solo
Ra
Ra
Squillanunk
Ra
Level 104
God Stats
17W - 17L
1,634 SR
Queue Stats
34W - 34L
1,502 Elo+
Solo
Yemoja
Yemoja
thartuk
Yemoja
Level 63
God Stats
1W - 2L
1,740 SR
Queue Stats
9W - 11L
1,796 Elo+
Solo
Team Averages
Level 70
1,560 SR
1,462 Elo+

VS

Team Averages
Level 94
1,487 SR
1,428 Elo+
Izanami
Izanami
Cana319
Izanami
Level 109
God Stats
5W - 2L
1,668 SR
Queue Stats
39W - 34L
1,561 Elo+
Solo
Yemoja
Yemoja
Distonia
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Solo
Anubis
Anubis
Dragon1415802
Anubis
Level 137
God Stats
22W - 14L
1,500 SR
Queue Stats
296W - 343L
1,553 Elo+
Solo
Bakasura
Bakasura
Lay-Gomez
Bakasura
Level 55
God Stats
9W - 9L
1,269 SR
Queue Stats
30W - 46L
1,322 Elo+
Party 1
Mulan
Mulan
chuckenz
Mulan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 83L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,140
395
2,410
8,166
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
11
1 / 4 / 0
6,095
469
5,250
9,298
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
2 / 0 / 0
6,528
502
3,730
5,246
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
7,075
544
5,310
5,900
2,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
thartuk
Yemoja
9
1 / 2 / 0
5,719
440
2,892
6,616
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cana319
Izanami
12
2 / 2 / 4
7,446
573
5,437
7,955
2,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Distonia
Yemoja
12
4 / 0 / 3
7,741
595
6,749
4,194
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 0
6,930
533
4,712
6,991
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lay-Gomez
Bakasura
13
3 / 1 / 0
7,339
565
1,677
6,671
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
chuckenz
Mulan
14
2 / 1 / 2
7,818
601
5,820
8,604
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cana319
Izanami
2
2
4
2
W
Yemoja
Distonia
Yemoja
4
0
3
5.5
W
0
3
0
0
L
0
5
2
0.2
W
Bakasura
Lay-Gomez
Bakasura
3
1
0
3
L
Achilles
1
4
0
0.25
L
Ravana
2
0
0
2
L
3
0
1
3.5
W
Mulan
chuckenz
Mulan
2
1
2
3
L
Yemoja
thartuk
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
24,395
35,226
Taken
34,415
17,377
Mitigated
18,384
10,949
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cana319
Izanami
5,437
4,321
0
3,871
7,955
2,539
2,238
3,196
4,759
0
52,726
W
Yemoja
Distonia
Yemoja
6,749
1,302
599
1,061
4,194
2,781
592
1,786
2,408
24,149
0
W
4,712
70
0
2,490
6,991
2,864
257
2,846
4,145
42,874
0
L
2,410
1,128
202
1,727
8,166
2,110
0
2,983
5,183
0
18,186
W
Bakasura
Lay-Gomez
Bakasura
1,677
1,100
0
1,248
6,671
4,159
798
374
6,297
6,825
29,602
L
Achilles
5,250
1,720
0
1,718
9,298
7,849
0
39
8,914
0
28,746
L
Ravana
3,730
491
0
2,546
5,246
1,810
0
2,363
2,799
0
41,537
L
5,310
264
228
2,155
5,900
2,330
195
3,264
2,636
42,521
0
W
Mulan
chuckenz
Mulan
5,820
1,997
0
2,720
8,604
6,041
473
0
8,190
0
39,549
L
Yemoja
thartuk
Yemoja
2,892
497
882
1,491
6,616
3,278
0
2,883
3,733
16,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
37,274
257
Minions Killed
397
0
Camps Cleared
0
1,164,398
Distance Traveled
1,123,054
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,446
573
102
8
0
200,581
6
W
Yemoja
7,741
595
34
3
0
227,710
1
W
Anubis
6,930
533
78
6
0
208,979
1
L
Cupid
5,140
395
23
2
0
218,387
1
W
Bakasura
7,339
565
88
7
0
282,424
0
L
Achilles
6,095
469
35
3
0
206,617
0
L
Ravana
6,528
502
83
6
0
271,389
5
L
Ra
7,075
544
96
7
0
236,383
1
W
Mulan
7,818
601
95
7
0
203,360
0
L
Yemoja
5,719
440
20
2
0
231,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role