Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MOMENTO_PANA743
Raijin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 206L
1,471 Elo+
Solo
Xing Tian
Xing Tian
ODSTwaRRior428
Xing Tian
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 95L
1,677 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,549 Elo+

VS

Team Averages
Level 87
1,661 SR
1,469 Elo+
Terra
Terra
FruitlessWall01
Terra
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 32L
1,390 Elo+
Solo
Danzaburou
Danzaburou
gronkosours_
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,436 Elo+
Party 1
Agni
Agni
l Zelus l
Agni
Level 48
God Stats
22W - 19L
1,769 SR
Queue Stats
186W - 183L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 0
6,957
632
5,697
5,981
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
6,458
587
4,908
6,122
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
ODSTwaRRior428
Xing Tian
10
0 / 1 / 1
6,409
583
1,598
10,899
5,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,985
726
4,583
6,838
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
gronkosours_
Danzaburou
10
0 / 1 / 6
6,882
626
4,357
6,282
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
11
4 / 0 / 3
7,703
700
8,967
4,383
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
3
0
4
5
L
0
4
1
0.13
L
Xing Tian
ODSTwaRRior428
Xing Tian
0
1
1
0.5
W
Danzaburou
gronkosours_
Danzaburou
0
1
6
3
W
Agni
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,203
Damage
17,907
23,002
Taken
17,503
9,203
Mitigated
7,308
2,030
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,697
2,345
0
730
5,981
1,821
0
3,228
2,543
0
27,460
W
4,583
451
2,222
3,044
6,838
3,669
0
2,102
4,551
14,748
0
L
4,908
255
0
800
6,122
1,870
0
3,037
2,901
28,628
0
L
Xing Tian
ODSTwaRRior428
Xing Tian
1,598
99
0
500
10,899
5,512
0
6,528
3,922
11,540
0
W
Danzaburou
gronkosours_
Danzaburou
4,357
1,574
0
1,344
6,282
2,308
0
2,529
3,519
0
25,730
W
Agni
8,967
389
0
250
4,383
1,331
0
1,312
2,871
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,824
Gold Earned
22,570
120
Minions Killed
96
0
Camps Cleared
0
553,754
Distance Traveled
599,064
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,957
632
40
4
0
175,063
3
W
Terra
7,985
726
14
1
0
226,538
4
L
Raijin
6,458
587
53
5
0
169,916
0
L
Xing Tian
6,409
583
27
2
0
208,775
2
W
Danzaburou
6,882
626
42
4
0
174,282
1
W
Agni
7,703
700
40
4
0
198,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role