Player Matchup

Anhur
Anhur
DeathNinja88363
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Lord-Ifrit-BK
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
RioT Fressh
Bellona
Level 14
God Stats
2W - 1L
1,816 SR
Queue Stats
15W - 17L
1,455 Elo+
Solo
Odin
Odin
Serrgiotto
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
SonnySix2011
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,563 SR
1,491 Elo+

VS

Team Averages
Level 19
1,512 SR
1,526 Elo+
Ao Kuang
Ao Kuang
DREAMER0391
Ao Kuang
Level 28
God Stats
3W - 6L
1,411 SR
Queue Stats
44W - 43L
1,460 Elo+
Solo
Kukulkan
Kukulkan
PikachuMay3220
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Transmoke
Cerberus
Level 28
God Stats
12W - 8L
1,648 SR
Queue Stats
80W - 73L
1,565 Elo+
Solo
King Arthur
King Arthur
pabloTSgnr
King Arthur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,552 Elo+
Solo
Rama
Rama
warhawk101st
Rama
Level 23
God Stats
3W - 9L
1,500 SR
Queue Stats
249W - 306L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
5,844
308
1,133
9,842
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 7 / 2
7,342
386
6,077
14,121
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RioT Fressh
Bellona
13
8 / 2 / 0
9,372
493
9,100
10,545
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 13 / 0
5,611
295
1,408
11,643
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 7 / 1
5,890
310
2,632
10,682
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DREAMER0391
Ao Kuang
15
10 / 1 / 5
9,981
525
8,790
14,131
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
9
1 / 8 / 8
7,789
410
2,809
6,913
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Transmoke
Cerberus
15
17 / 1 / 5
11,224
591
16,470
12,294
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
pabloTSgnr
King Arthur
14
1 / 1 / 4
8,900
468
3,106
7,531
3,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 3
8,934
470
2,982
7,460
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
10
Kills
31
39
Deaths
15
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DREAMER0391
Ao Kuang
10
1
5
12.5
L
0
10
1
0.05
L
2
7
2
0.43
W
Kukulkan
1
8
8
0.63
L
Bellona
RioT Fressh
Bellona
8
2
0
4
L
0
13
0
0
L
0
7
1
0.07
W
Cerberus
Transmoke
Cerberus
17
1
5
19.5
W
King Arthur
pabloTSgnr
King Arthur
1
1
4
3
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
34,157
56,833
Taken
48,329
22,408
Mitigated
19,403
1,956
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DREAMER0391
Ao Kuang
8,790
3,809
0
10,399
14,131
5,099
0
754
13,277
53,848
0
L
1,133
760
0
817
9,842
2,122
242
4,878
4,964
0
8,622
L
6,077
2,358
0
63
14,121
4,444
0
8,088
6,033
0
29,095
W
Kukulkan
2,809
411
0
0
6,913
2,201
0
413
6,425
16,642
0
L
Bellona
RioT Fressh
Bellona
9,100
3,433
0
916
10,545
7,300
19
5,679
4,866
0
40,280
L
1,408
875
0
160
11,643
5,384
336
6,141
5,502
0
7,104
L
2,632
818
0
0
10,682
3,158
0
3,283
7,399
16,810
0
W
Cerberus
Transmoke
Cerberus
16,470
1,481
0
4,910
12,294
5,998
476
596
11,323
47,727
0
W
King Arthur
pabloTSgnr
King Arthur
3,106
1,164
0
500
7,531
3,955
2,421
869
6,612
0
32,231
W
2,982
2,842
0
901
7,460
2,150
6,196
0
7,385
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
46,828
160
Minions Killed
352
0
Camps Cleared
0
1,469,877
Distance Traveled
1,480,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,981
525
88
5
0
308,686
0
L
Anhur
5,844
308
12
1
0
222,785
1
L
Thor
7,342
386
47
2
0
346,059
0
W
Kukulkan
7,789
410
26
1
0
247,598
0
L
Bellona
9,372
493
63
3
0
362,693
0
L
Odin
5,611
295
5
0
0
261,344
0
L
Ymir
5,890
310
33
2
0
276,996
4
W
Cerberus
11,224
591
98
5
0
367,212
2
W
King Arthur
8,900
468
71
4
0
278,191
1
W
Rama
8,934
470
69
4
0
279,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role