Player Matchup

Yemoja
Yemoja
ArticSnowFox93
Yemoja
Level 123
God Stats
8W - 12L
1,723 SR
Queue Stats
218W - 258L
1,437 Elo+
Solo
Apollo
Apollo
PAPILORD 2913
Apollo
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 38L
1,415 Elo+
Solo
Set
Set
drixudc
Set
Level 66
God Stats
5W - 7L
1,570 SR
Queue Stats
59W - 65L
1,457 Elo+
Solo
Fenrir
Fenrir
grubylolek654
Fenrir
Level 66
God Stats
13W - 7L
1,500 SR
Queue Stats
146W - 125L
1,500 Elo+
Solo
Agni
Agni
roman_by_2005
Agni
Level 141
God Stats
10W - 7L
1,729 SR
Queue Stats
679W - 709L
1,408 Elo+
Solo
Team Averages
Level 89
1,604 SR
1,443 Elo+

VS

Team Averages
Level 83
1,492 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
AllinPrimL
Cu Chulainn
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 36L
1,545 Elo+
Solo
Poseidon
Poseidon
DsJockJT12
Poseidon
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Bastet
Bastet
ElKaikau
Bastet
Level 44
God Stats
22W - 32L
1,459 SR
Queue Stats
56W - 69L
1,440 Elo+
Solo
Chernobog
Chernobog
jkmista
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,091 Elo+
Solo
Odin
Odin
xSnoringSnorlax
Odin
Level 127
God Stats
13W - 9L
1,500 SR
Queue Stats
86W - 95L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
12,013
414
13,608
19,076
17,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 2
9,692
334
7,690
14,329
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
19
1 / 8 / 1
12,624
435
8,880
25,917
25,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 8 / 1
13,786
475
13,386
26,209
13,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 5
14,296
493
12,968
21,131
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllinPrimL
Cu Chulainn
20
6 / 2 / 10
16,392
565
22,819
21,868
27,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
DsJockJT12
Poseidon
20
7 / 3 / 7
17,313
597
18,394
14,609
7,063
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
ElKaikau
Bastet
20
5 / 2 / 8
14,453
498
8,143
16,405
6,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
jkmista
Chernobog
20
6 / 5 / 14
15,754
543
15,202
26,219
12,851
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 14
16,593
572
16,955
26,135
36,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
15
Kills
33
33
Deaths
15
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AllinPrimL
Cu Chulainn
6
2
10
5.5
L
3
5
4
1
W
Poseidon
DsJockJT12
Poseidon
7
3
7
3.5
W
Bastet
ElKaikau
Bastet
5
2
8
4.5
L
3
7
2
0.57
L
Set
1
8
1
0.19
L
6
8
1
0.81
W
Chernobog
jkmista
Chernobog
6
5
14
2.6
L
2
5
5
0.9
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
81,513
106,662
Taken
105,236
69,647
Mitigated
91,540
24,761
Healing
34,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AllinPrimL
Cu Chulainn
22,819
6,139
0
6,468
21,868
27,897
2,371
3,369
17,956
11,646
99,747
L
13,608
1,808
1,720
3,124
19,076
17,740
117
2,777
16,274
72,185
0
W
Poseidon
DsJockJT12
Poseidon
18,394
2,174
315
4,315
14,609
7,063
3,299
6,155
8,454
150,611
0
W
Bastet
ElKaikau
Bastet
8,143
2,593
0
4,206
16,405
6,884
1,238
4,427
11,978
0
81,636
L
7,690
4,948
0
1,900
14,329
4,766
1,845
1,149
13,180
0
38,081
L
Set
8,880
3,376
0
4,361
25,917
25,200
710
3,573
21,721
0
81,806
L
13,386
3,380
0
7,781
26,209
13,515
0
5,047
20,917
0
84,669
W
Chernobog
jkmista
Chernobog
15,202
8,558
315
10,618
26,219
12,851
6,038
7,919
18,300
0
104,204
L
12,968
795
0
5,875
21,131
8,426
409
8,625
12,381
95,678
0
W
16,955
2,141
620
7,561
26,135
36,845
2,466
7,692
18,231
0
75,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,411
Gold Earned
80,505
676
Minions Killed
746
0
Camps Cleared
0
2,211,988
Distance Traveled
2,825,533
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,392
565
166
6
0
581,198
2
L
Yemoja
12,013
414
112
4
0
427,613
2
W
Poseidon
17,313
597
218
8
0
564,264
8
W
Bastet
14,453
498
119
4
0
529,127
3
L
Apollo
9,692
334
80
3
0
353,849
5
L
Set
12,624
435
168
6
0
455,100
2
L
Fenrir
13,786
475
129
4
0
494,822
5
W
Chernobog
15,754
543
135
5
0
547,851
3
L
Agni
14,296
493
187
6
0
480,604
3
W
Odin
16,593
572
108
4
0
603,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role