Player Matchup

Chaac
Chaac
Barandir
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,442 Elo+
Solo
Thor
Thor
Lusia90
Thor
Level 27
God Stats
17W - 25L
1,455 SR
Queue Stats
561W - 624L
1,396 Elo+
Party 1
Sobek
Sobek
QiviuthJr
Sobek
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 216L
1,434 Elo+
Solo
The Morrigan
The Morrigan
RincewindEMS
The Morrigan
Level 125
God Stats
2W - 6L
1,741 SR
Queue Stats
477W - 498L
1,378 Elo+
Party 1
Artemis
Artemis
arthurcopping
Artemis
Level 104
God Stats
13W - 12L
1,281 SR
Queue Stats
154W - 192L
1,300 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,390 Elo+

VS

Team Averages
Level 89
1,447 SR
1,466 Elo+
Chernobog
Chernobog
EIegion
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Shrobber
Persephone
Level 149
God Stats
53W - 52L
1,696 SR
Queue Stats
313W - 309L
1,582 Elo+
Solo
Sylvanus
Sylvanus
Vhalerian
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
borjagartor
Nemesis
Level 28
God Stats
12W - 19L
1,243 SR
Queue Stats
56W - 99L
1,375 Elo+
Party 2
Poseidon
Poseidon
ivolongo
Poseidon
Level 56
God Stats
4W - 6L
1,298 SR
Queue Stats
54W - 67L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barandir
Chaac
15
2 / 1 / 0
8,764
487
7,501
10,779
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Lusia90
Thor
13
1 / 3 / 3
7,594
422
2,228
9,871
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
QiviuthJr
Sobek
13
3 / 3 / 2
8,661
481
7,079
16,691
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
RincewindEMS
The Morrigan
15
3 / 7 / 3
8,662
481
6,910
8,910
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
11
1 / 8 / 0
6,763
376
9,975
15,964
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EIegion
Chernobog
14
6 / 2 / 6
9,115
506
8,193
8,390
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
Shrobber
Persephone
15
6 / 3 / 4
9,829
546
10,689
11,256
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Vhalerian
Sylvanus
15
5 / 0 / 12
9,407
523
13,434
12,237
14,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
borjagartor
Nemesis
14
3 / 1 / 7
8,544
475
4,670
8,447
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ivolongo
Poseidon
16
2 / 4 / 0
9,465
526
6,235
10,308
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
22
22
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Barandir
Chaac
2
1
0
2
W
Chernobog
EIegion
Chernobog
6
2
6
4.5
L
Thor
Lusia90
Thor
1
3
3
0.83
L
Sobek
QiviuthJr
Sobek
3
3
2
1.33
L
The Morrigan
RincewindEMS
The Morrigan
3
7
3
0.64
W
Persephone
Shrobber
Persephone
6
3
4
2.67
W
Sylvanus
Vhalerian
Sylvanus
5
0
12
11
L
Artemis
1
8
0
0.13
W
Nemesis
borjagartor
Nemesis
3
1
7
6.5
W
Poseidon
ivolongo
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
43,221
62,215
Taken
50,638
33,268
Mitigated
29,292
20,685
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Barandir
Chaac
7,501
1,151
0
4,819
10,779
10,131
0
5,135
5,618
0
52,758
W
Chernobog
EIegion
Chernobog
8,193
6,608
0
2,330
8,390
3,170
579
2,224
6,158
0
38,722
L
Thor
Lusia90
Thor
2,228
472
0
3,576
9,871
2,947
0
4,160
5,635
0
36,425
L
Sobek
QiviuthJr
Sobek
7,079
426
0
6,817
16,691
13,396
0
6,337
10,120
32,568
0
L
The Morrigan
RincewindEMS
The Morrigan
6,910
1,460
0
500
8,910
2,873
828
5,095
3,440
44,171
2,203
W
Persephone
Shrobber
Persephone
10,689
740
36
3,195
11,256
4,709
560
5,362
5,650
69,488
0
W
Sylvanus
Vhalerian
Sylvanus
13,434
4,713
2,115
3,555
12,237
14,325
102
1,916
10,283
55,633
0
L
Artemis
9,975
5,182
0
4,973
15,964
3,921
0
8,838
7,044
0
41,130
W
Nemesis
borjagartor
Nemesis
4,670
1,410
0
100
8,447
3,547
25
1,926
6,352
0
40,126
W
Poseidon
ivolongo
Poseidon
6,235
1,027
115
2,878
10,308
3,541
1,857
609
9,251
64,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
46,360
376
Minions Killed
453
0
Camps Cleared
0
1,530,279
Distance Traveled
1,530,589
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,764
487
114
6
0
333,096
5
W
Chernobog
9,115
506
47
3
0
295,726
2
L
Thor
7,594
422
79
4
0
323,283
2
L
Sobek
8,661
481
49
3
0
351,431
7
L
The Morrigan
8,662
481
77
4
0
258,965
1
W
Persephone
9,829
546
112
6
0
314,185
6
W
Sylvanus
9,407
523
102
6
0
294,186
0
L
Artemis
6,763
376
57
3
0
263,504
0
W
Nemesis
8,544
475
71
4
0
344,650
6
W
Poseidon
9,465
526
121
7
0
281,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role