Player Matchup

Hachiman
Hachiman
BrokaXcore
Hachiman
Level 13
God Stats
3W - 1L
1,748 SR
Queue Stats
6W - 3L
1,789 Elo+
Solo
Chaac
Chaac
Essence0736
Chaac
Level 27
God Stats
20W - 17L
1,608 SR
Queue Stats
117W - 111L
1,503 Elo+
Solo
Poseidon
Poseidon
Jud2d
Poseidon
Level 20
God Stats
11W - 11L
1,653 SR
Queue Stats
133W - 178L
1,450 Elo+
Solo
Pele
Pele
PSJoker
Pele
Level 1
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 4L
1,323 Elo+
Solo
Ymir
Ymir
Ramm313
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Team Averages
Level 13
1,644 SR
1,513 Elo+

VS

Team Averages
Level 15
1,428 SR
1,411 Elo+
Cthulhu
Cthulhu
Gombofish
Cthulhu
Level 4
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo
Artemis
Artemis
Mayonnaise16
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SickerThanH1N1
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Wolf-Joack0
The Morrigan
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
279W - 362L
1,353 Elo+
Solo
Yemoja
Yemoja
yver89
Yemoja
Level 17
God Stats
2W - 8L
1,399 SR
Queue Stats
3W - 10L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrokaXcore
Hachiman
8
4 / 2 / 0
5,341
534
3,549
5,093
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 0
5,913
591
2,423
6,455
3,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Jud2d
Poseidon
9
2 / 1 / 0
5,811
581
3,801
2,910
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
PSJoker
Pele
8
1 / 3 / 0
4,928
493
2,467
5,918
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Ramm313
Ymir
8
0 / 2 / 2
5,356
536
2,471
6,213
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gombofish
Cthulhu
8
2 / 1 / 1
4,935
494
3,743
5,638
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Mayonnaise16
Artemis
8
2 / 4 / 2
5,055
506
4,167
5,482
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 2 / 0
4,487
449
1,009
3,653
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
Wolf-Joack0
The Morrigan
4
0 / 2 / 1
4,083
408
695
3,423
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
yver89
Yemoja
8
3 / 0 / 1
5,107
511
3,611
5,395
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
9
Kills
8
8
Deaths
9
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrokaXcore
Hachiman
4
2
0
2
W
2
0
0
2
L
Cthulhu
Gombofish
Cthulhu
2
1
1
2.5
W
Poseidon
Jud2d
Poseidon
2
1
0
2
L
Artemis
Mayonnaise16
Artemis
2
4
2
0.75
W
Pele
PSJoker
Pele
1
3
0
0.33
W
Ymir
Ramm313
Ymir
0
2
2
0.5
L
1
2
0
0.5
L
The Morrigan
Wolf-Joack0
The Morrigan
0
2
1
0.25
L
Yemoja
yver89
Yemoja
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
13,225
26,589
Taken
23,591
11,854
Mitigated
9,483
9,303
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrokaXcore
Hachiman
3,549
1,905
0
2,346
5,093
1,415
239
1,188
3,905
0
18,011
W
2,423
176
0
2,365
6,455
3,154
650
1,878
4,537
0
28,224
L
Cthulhu
Gombofish
Cthulhu
3,743
848
0
0
5,638
2,305
0
2,831
2,469
15,299
0
W
Poseidon
Jud2d
Poseidon
3,801
637
0
620
2,910
823
378
1,129
1,781
27,139
0
L
Artemis
Mayonnaise16
Artemis
4,167
1,951
0
1,109
5,482
1,538
0
1,265
4,217
0
16,531
W
Pele
PSJoker
Pele
2,467
864
0
1,680
5,918
3,158
0
2,121
3,696
4,624
20,912
W
Ymir
Ramm313
Ymir
2,471
362
0
2,292
6,213
3,304
240
1,696
4,517
12,316
0
L
1,009
331
0
0
3,653
2,459
0
0
3,653
2,676
10,227
L
The Morrigan
Wolf-Joack0
The Morrigan
695
208
0
500
3,423
774
0
762
2,619
7,569
0
L
Yemoja
yver89
Yemoja
3,611
1,505
635
1,035
5,395
2,407
0
1,290
4,105
9,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
23,667
235
Minions Killed
112
0
Camps Cleared
0
902,422
Distance Traveled
793,213
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,341
534
29
3
0
159,899
0
W
Chaac
5,913
591
73
7
0
181,436
1
L
Cthulhu
4,935
494
25
3
0
172,018
1
W
Poseidon
5,811
581
59
6
0
194,107
4
L
Artemis
5,055
506
34
3
0
159,067
1
W
Pele
4,928
493
51
5
0
186,713
4
W
Ymir
5,356
536
23
2
0
180,267
0
L
Bellona
4,487
449
19
2
0
171,039
0
L
The Morrigan
4,083
408
24
2
0
124,683
0
L
Yemoja
5,107
511
10
1
0
166,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role