Player Matchup

Izanami
Izanami
Borraichu
Izanami
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
74W - 64L
1,558 Elo+
Solo
Geb
Geb
Morselo
Geb
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 145L
1,288 Elo+
Solo
Scylla
Scylla
Themildlysalty
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 403L
1,473 Elo+
Solo
Set
Set
coca135
Set
Level 25
God Stats
1W - 5L
1,444 SR
Queue Stats
31W - 29L
1,410 Elo+
Solo
Guan Yu
Guan Yu
高考七百分
Guan Yu
Level 16
God Stats
3W - 1L
1,713 SR
Queue Stats
5W - 1L
1,839 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,513 Elo+

VS

Team Averages
Level 24
1,512 SR
1,466 Elo+
Danzaburou
Danzaburou
AwesomeJ13
Danzaburou
Level 28
God Stats
21W - 24L
1,744 SR
Queue Stats
84W - 111L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oyster123
Tsukuyomi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,186 Elo+
Solo
Nemesis
Nemesis
RaizoKun
Nemesis
Level 16
God Stats
8W - 4L
1,316 SR
Queue Stats
89W - 114L
1,429 Elo+
Solo
Zeus
Zeus
Slyicz
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,637 Elo+
Party 1
Olorun
Olorun
smurfedyaaa
Olorun
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borraichu
Izanami
8
3 / 4 / 1
4,991
624
3,523
6,883
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
4
0 / 1 / 0
3,508
439
377
2,131
625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,340
543
697
3,671
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
7
1 / 1 / 0
4,620
578
2,097
5,014
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 1 / 0
5,208
651
2,241
4,512
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeJ13
Danzaburou
7
0 / 3 / 2
4,177
522
1,298
3,114
640
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Oyster123
Tsukuyomi
8
1 / 2 / 0
4,586
573
1,964
3,286
803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
RaizoKun
Nemesis
6
0 / 2 / 1
4,133
517
352
3,284
706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Slyicz
Zeus
10
5 / 2 / 0
5,283
660
6,705
5,347
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
11
4 / 0 / 0
6,014
752
2,756
2,556
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
8
Kills
10
11
Deaths
9
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AwesomeJ13
Danzaburou
0
3
2
0.33
L
Izanami
Borraichu
Izanami
3
4
1
0.88
L
Geb
0
1
0
0
W
Tsukuyomi
Oyster123
Tsukuyomi
1
2
0
0.5
W
Nemesis
RaizoKun
Nemesis
0
2
1
0.25
W
Zeus
Slyicz
Zeus
5
2
0
2.5
L
0
4
0
0
L
Set
1
1
0
1
W
Olorun
4
0
0
4
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,935
Damage
13,075
22,211
Taken
17,587
7,284
Mitigated
4,624
5,776
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AwesomeJ13
Danzaburou
1,298
875
0
244
3,114
640
0
313
2,776
0
10,952
L
Izanami
Borraichu
Izanami
3,523
2,437
0
1,919
6,883
1,688
44
4,146
2,569
0
23,530
L
Geb
377
40
0
240
2,131
625
0
1,358
635
3,070
0
W
Tsukuyomi
Oyster123
Tsukuyomi
1,964
658
0
178
3,286
803
60
0
3,111
0
12,530
W
Nemesis
RaizoKun
Nemesis
352
62
0
97
3,284
706
0
0
3,284
0
12,530
W
Zeus
Slyicz
Zeus
6,705
1,975
0
2,105
5,347
1,108
0
64
5,258
27,776
0
L
697
83
0
356
3,671
1,051
0
1,865
1,806
17,123
0
L
Set
2,097
1,086
0
1,970
5,014
1,470
0
1,118
3,862
0
22,264
W
Olorun
2,756
2,063
0
1,111
2,556
1,367
522
645
1,859
36,390
0
L
2,241
152
70
1,221
4,512
2,450
109
626
3,878
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
24,193
176
Minions Killed
193
0
Camps Cleared
0
680,894
Distance Traveled
728,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,177
522
21
3
0
138,041
2
L
Izanami
4,991
624
54
7
0
140,662
1
L
Geb
3,508
439
2
0
0
74,627
0
W
Tsukuyomi
4,586
573
31
4
0
150,205
0
W
Nemesis
4,133
517
28
4
0
146,297
1
W
Zeus
5,283
660
36
5
0
141,208
2
L
Scylla
4,340
543
43
5
0
131,692
1
L
Set
4,620
578
52
7
0
171,484
0
W
Olorun
6,014
752
77
10
0
152,362
0
L
Guan Yu
5,208
651
25
3
0
162,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role