Player Matchup

Osiris
Osiris
Gold III
B0NIFACY
Osiris
Gold III
Level 160
God Stats
12W - 2L
1,923 SR
Queue Stats
83W - 20L
1,795 MMR
Party 2
Ullr
Ullr
Gold III
SSílent
Ullr
Gold III
Level 63
God Stats
10W - 7L
1,795 SR
Queue Stats
27W - 18L
1,798 MMR
Party 2
Thoth
Thoth
Gold III
YebaćPolaczków
Thoth
Gold III
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 10L
1,795 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 94
1,739 SR
1,796 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,788 SR
1,576 MMR
Cupid
Cupid
Silver IV
Luffy222
Cupid
Silver IV
Level 123
God Stats
13W - 8L
1,833 SR
Queue Stats
62W - 64L
1,429 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Pau064t
Cthulhu
Silver II
Level 68
God Stats
2W - 4L
1,816 SR
Queue Stats
57W - 54L
1,544 MMR
Party 1
Raijin
Raijin
Gold V
eljuanjo22
Raijin
Gold V
Level 89
God Stats
6W - 5L
1,715 SR
Queue Stats
89W - 84L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B0NIFACY
Osiris
12
4 / 1 / 12
9,029
752
10,767
12,174
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
13
2 / 1 / 12
9,218
768
9,496
8,318
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
12 / 2 / 4
10,231
853
18,853
8,443
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HelZeusAphroditeDiscordiaBaron Samedi

VS

Bans
NoxFenrirMedusaGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Luffy222
Cupid
9
0 / 6 / 2
6,989
582
3,498
12,513
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pau064t
Cthulhu
9
1 / 7 / 3
8,016
668
5,285
17,987
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
eljuanjo22
Raijin
11
3 / 5 / 1
7,711
643
8,094
12,438
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
B0NIFACY
Osiris
4
1
12
10
L
Cupid
Luffy222
Cupid
0
6
2
0.17
L
Cthulhu
Pau064t
Cthulhu
1
7
3
0.36
W
Ullr
2
1
12
8
W
12
2
4
7
L
Raijin
eljuanjo22
Raijin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
16,877
28,935
Taken
42,938
16,557
Mitigated
19,253
10,836
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
B0NIFACY
Osiris
10,767
2,738
386
5,084
12,174
10,487
639
4,734
7,199
0
20,903
L
Cupid
Luffy222
Cupid
3,498
1,976
92
3,192
12,513
3,536
0
4,670
7,250
0
23,468
L
Cthulhu
Pau064t
Cthulhu
5,285
92
62
1,367
17,987
12,041
0
5,874
11,386
21,391
0
W
Ullr
9,496
3,543
0
2,813
8,318
3,128
1,012
3,011
5,109
0
62,124
W
18,853
410
0
2,553
8,443
2,942
291
5,156
2,959
41,541
0
L
Raijin
eljuanjo22
Raijin
8,094
676
0
876
12,438
3,676
0
7,275
4,639
19,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
22,716
157
Minions Killed
113
0
Camps Cleared
0
713,547
Distance Traveled
616,487
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,029
752
24
2
0
256,119
4
L
Cupid
6,989
582
52
4
0
203,193
2
L
Cthulhu
8,016
668
22
2
0
213,860
5
W
Ullr
9,218
768
85
7
0
226,827
3
W
Thoth
10,231
853
48
4
0
230,601
3
L
Raijin
7,711
643
39
3
0
199,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role