Player Matchup

Scylla
Scylla
Leonx17
Scylla
Level 89
God Stats
5W - 3L
1,560 SR
Queue Stats
79W - 61L
1,522 Elo+
Solo
Vamana
Vamana
MecJhons0n
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 1
Ymir
Ymir
TNT_Piriguete
Ymir
Level 35
God Stats
10W - 14L
1,500 SR
Queue Stats
804W - 795L
1,155 Elo+
Solo
Izanami
Izanami
assistenciano
Izanami
Level 107
God Stats
4W - 4L
1,651 SR
Queue Stats
116W - 98L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
eliasfausto
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,444 Elo+

VS

Team Averages
Level 105
1,447 SR
1,453 Elo+
Ra
Ra
ThePhantom6
Ra
Level 132
God Stats
9W - 5L
1,500 SR
Queue Stats
180W - 158L
1,515 Elo+
Solo
Mulan
Mulan
Vando881
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Wingman-Shot
Hun Batz
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
416W - 388L
1,367 Elo+
Solo
Ares
Ares
duTra_1992
Ares
Level 102
God Stats
4W - 6L
1,532 SR
Queue Stats
80W - 83L
1,392 Elo+
Solo
Anhur
Anhur
gg654max
Anhur
Level 101
God Stats
13W - 26L
1,204 SR
Queue Stats
552W - 558L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leonx17
Scylla
16
6 / 4 / 1
9,611
565
12,237
10,507
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MecJhons0n
Vamana
14
0 / 2 / 0
7,514
442
3,716
11,400
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 4 / 2
6,932
408
5,740
12,331
6,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
0 / 3 / 4
8,170
481
4,308
9,527
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
eliasfausto
Hun Batz
15
1 / 2 / 3
8,803
518
5,521
13,780
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
9,886
582
11,725
10,227
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Vando881
Mulan
18
2 / 1 / 2
11,194
658
10,657
11,036
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Wingman-Shot
Hun Batz
14
3 / 2 / 4
9,116
536
3,951
9,359
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 5
9,564
563
5,695
13,365
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
gg654max
Anhur
15
4 / 2 / 6
9,688
570
9,810
8,162
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
15
15
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
Leonx17
Scylla
6
4
1
1.63
L
Vamana
MecJhons0n
Vamana
0
2
0
0
L
1
4
2
0.5
W
1
2
6
2
W
Mulan
Vando881
Mulan
2
1
2
3
W
Hun Batz
Wingman-Shot
Hun Batz
3
2
4
2.5
L
Izanami
0
3
4
0.67
W
5
1
5
7.5
L
Hun Batz
eliasfausto
Hun Batz
1
2
3
1.25
W
Anhur
gg654max
Anhur
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
41,838
57,545
Taken
52,149
25,993
Mitigated
32,363
13,593
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Leonx17
Scylla
12,237
1,910
0
1,153
10,507
3,775
0
4,555
5,742
70,139
0
L
Vamana
MecJhons0n
Vamana
3,716
1,135
0
4,358
11,400
8,018
0
605
10,785
0
37,740
L
5,740
1,215
0
250
12,331
6,841
0
6,356
5,839
18,466
0
W
11,725
650
2,744
4,901
10,227
3,914
173
5,514
4,526
81,182
0
W
Mulan
Vando881
Mulan
10,657
1,226
0
3,960
11,036
7,656
1,813
1,101
9,585
7,838
67,726
W
Hun Batz
Wingman-Shot
Hun Batz
3,951
1,246
0
629
9,359
5,785
350
2,394
6,921
5,544
39,669
L
Izanami
4,308
2,604
0
2,489
9,527
2,623
1,030
2,228
7,231
0
50,498
W
5,695
189
0
3,163
13,365
10,538
0
5,426
7,671
17,050
0
L
Hun Batz
eliasfausto
Hun Batz
5,521
1,241
0
5,343
13,780
4,736
0
4,840
8,785
0
65,922
W
Anhur
gg654max
Anhur
9,810
3,923
0
2,820
8,162
4,470
954
3,030
5,094
7,049
58,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
49,448
488
Minions Killed
532
0
Camps Cleared
0
1,553,209
Distance Traveled
1,628,725
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,611
565
128
8
0
303,841
3
L
Vamana
7,514
442
90
5
0
283,098
0
L
Ymir
6,932
408
24
1
0
342,798
6
W
Ra
9,886
582
158
9
0
339,931
4
W
Mulan
11,194
658
171
10
0
325,094
1
W
Hun Batz
9,116
536
72
4
0
339,398
0
L
Izanami
8,170
481
125
7
0
270,691
0
W
Ares
9,564
563
18
1
0
335,039
5
L
Hun Batz
8,803
518
121
7
0
352,781
14
W
Anhur
9,688
570
113
7
0
289,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role