Player Matchup

Bacchus
Bacchus
ARTJoseBulla
Bacchus
Level 15
God Stats
3W - 1L
1,775 SR
Queue Stats
9W - 10L
1,421 Elo+
Solo
Loki
Loki
Arcanjorenegado
Loki
Level 4
God Stats
4W - 10L
1,541 SR
Queue Stats
4W - 11L
1,295 Elo+
Solo
Artemis
Artemis
Victor0878G
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 1
Aphrodite
Aphrodite
Yuh133
Aphrodite
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,173 Elo+
Solo
Zeus
Zeus
zJauumXD
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 1
Team Averages
Level 8
1,563 SR
1,267 Elo+

VS

Team Averages
Level 18
1,317 SR
1,386 Elo+
Nu Wa
Nu Wa
ArcherK1ng
Nu Wa
Level 8
God Stats
6W - 4L
1,368 SR
Queue Stats
88W - 79L
1,421 Elo+
Solo
Ra
Ra
Franztrindade
Ra
Level 18
God Stats
1W - 1L
1,266 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
Izanami
Izanami
IoveIace
Izanami
Level 28
God Stats
4W - 4L
1,155 SR
Queue Stats
10W - 19L
1,332 Elo+
Solo
Hera
Hera
cvc800
Hera
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,063 Elo+
Solo
Ymir
Ymir
ilasflijçfo
Ymir
Level 29
God Stats
4W - 12L
1,298 SR
Queue Stats
158W - 198L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARTJoseBulla
Bacchus
16
1 / 8 / 5
10,247
1,025
4,935
26,643
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 9 / 0
11,851
1,185
10,931
20,600
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Victor0878G
Artemis
16
1 / 7 / 7
9,686
969
9,489
18,461
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Yuh133
Aphrodite
15
1 / 8 / 4
9,382
938
6,887
21,478
14,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
0 / 11 / 3
9,352
935
6,261
15,656
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
11 / 2 / 30
12,571
1,257
28,049
6,719
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 16
12,250
1,225
21,978
8,821
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
IoveIace
Izanami
19
13 / 0 / 13
12,918
1,292
19,589
8,392
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
cvc800
Hera
17
3 / 4 / 25
10,585
1,059
11,883
5,512
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 3 / 25
11,032
1,103
12,540
13,715
16,140
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
152
10
Kills
43
43
Deaths
10
19
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ARTJoseBulla
Bacchus
1
8
5
0.44
L
7
9
0
0.78
W
Nu Wa
11
2
30
13
W
12
1
16
20
W
Izanami
IoveIace
Izanami
13
0
13
19.5
L
Artemis
Victor0878G
Artemis
1
7
7
0.64
L
Aphrodite
Yuh133
Aphrodite
1
8
4
0.38
W
Hera
cvc800
Hera
3
4
25
3.88
W
4
3
25
5.5
L
Zeus
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
94,039
102,838
Taken
43,159
58,213
Mitigated
27,253
19,381
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ARTJoseBulla
Bacchus
4,935
817
0
636
26,643
23,559
0
18,377
7,890
15,104
0
L
10,931
4,243
0
1,342
20,600
6,922
0
14,375
5,990
0
38,428
W
Nu Wa
28,049
10,674
26
918
6,719
2,529
0
2,248
4,471
35,842
0
W
21,978
2,954
3,024
2,620
8,821
3,564
0
4,560
4,261
43,598
0
W
Izanami
IoveIace
Izanami
19,589
16,075
603
2,502
8,392
3,194
0
3,871
4,521
0
52,321
L
Artemis
Victor0878G
Artemis
9,489
6,946
0
4,250
18,461
7,316
0
12,830
5,443
0
22,738
L
Aphrodite
Yuh133
Aphrodite
6,887
932
6,804
6,349
21,478
14,833
0
15,330
5,836
28,913
0
W
Hera
cvc800
Hera
11,883
2,374
0
18
5,512
1,826
0
2,549
2,963
19,617
0
W
12,540
2,622
0
0
13,715
16,140
0
4,855
8,860
18,685
0
L
Zeus
6,261
1,677
0
0
15,656
5,583
0
12,187
3,229
30,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
59,356
180
Minions Killed
197
7
Camps Cleared
3
831,325
Distance Traveled
783,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,247
1,025
8
1
0
172,319
0
L
Loki
11,851
1,185
59
6
4
191,206
0
W
Nu Wa
12,571
1,257
21
2
0
130,945
0
W
Ra
12,250
1,225
57
6
0
184,334
2
W
Izanami
12,918
1,292
89
9
2
169,714
0
L
Artemis
9,686
969
16
2
2
141,241
0
L
Aphrodite
9,382
938
39
4
0
166,650
1
W
Hera
10,585
1,059
17
2
0
142,533
1
W
Ymir
11,032
1,103
13
1
1
155,637
0
L
Zeus
9,352
935
58
6
1
159,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role