Player Matchup

Tyr
Tyr
Chispa4013
Tyr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
DesireMadmax
Cu Chulainn
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,147 Elo+
Solo
Rama
Rama
DocTom
Rama
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,666 Elo+
Solo
Hel
Hel
Lilith767
Hel
Level 47
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
shotung
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,430 SR
1,489 Elo+

VS

Team Averages
Level 124
1,577 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dr3Mh101_Q8
Chaac
Level 105
God Stats
5W - 1L
1,905 SR
Queue Stats
98W - 108L
1,542 Elo+
Party 1
Chang'e
Chang'e
Elvis_q8
Chang'e
Level 109
God Stats
2W - 0L
1,479 SR
Queue Stats
49W - 37L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
M3liodas-20
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
ProGamerWorld
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
6,631
663
3,967
10,437
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
DesireMadmax
Cu Chulainn
14
3 / 4 / 3
7,518
752
8,719
10,399
6,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
DocTom
Rama
13
2 / 4 / 4
7,084
708
6,685
8,767
3,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 5
7,501
750
3,792
7,079
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
shotung
Nu Wa
12
1 / 4 / 6
7,015
702
10,342
7,055
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 19
8,286
829
3,101
10,026
11,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 14
8,644
864
6,277
12,756
12,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Chang'e
Elvis_q8
Chang'e
15
4 / 1 / 16
8,895
890
9,008
10,423
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
5 / 1 / 14
9,050
905
10,735
7,677
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
ProGamerWorld
Cernunnos
15
6 / 1 / 15
9,291
929
10,932
8,045
4,038
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
8
Kills
21
21
Deaths
8
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
19
3.83
L
0
5
7
0.7
L
Cu Chulainn
DesireMadmax
Cu Chulainn
3
4
3
1.13
L
Rama
DocTom
Rama
2
4
4
1
W
4
2
14
5.5
W
Chang'e
Elvis_q8
Chang'e
4
1
16
12
L
2
4
5
1.13
W
Ne Zha
5
1
14
12
W
Cernunnos
ProGamerWorld
Cernunnos
6
1
15
13.5
L
Nu Wa
shotung
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
40,053
43,737
Taken
48,927
21,813
Mitigated
37,415
13,798
Healing
26,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,101
1,256
1,241
1,513
10,026
11,354
287
3,622
6,186
0
8,972
L
3,967
283
440
2,689
10,437
7,366
184
2,829
7,413
0
6,320
L
Cu Chulainn
DesireMadmax
Cu Chulainn
8,719
576
0
1,194
10,399
6,377
0
2,636
7,601
0
19,221
L
Rama
DocTom
Rama
6,685
5,542
888
1,979
8,767
3,117
440
882
7,732
0
15,776
W
6,277
1,010
381
3,841
12,756
12,609
366
3,723
8,913
0
12,929
W
Chang'e
Elvis_q8
Chang'e
9,008
351
8,555
5,405
10,423
4,628
681
2,193
8,118
21,577
0
L
3,792
158
3,052
1,779
7,079
2,337
0
751
6,201
7,783
0
W
Ne Zha
10,735
1,929
267
1,308
7,677
4,786
1,398
2,417
5,068
0
28,449
W
Cernunnos
ProGamerWorld
Cernunnos
10,932
5,156
2,534
1,342
8,045
4,038
2,373
1,725
6,235
0
26,936
L
Nu Wa
shotung
Nu Wa
10,342
2,092
1,155
622
7,055
2,616
240
1,380
5,563
21,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
44,166
90
Minions Killed
123
0
Camps Cleared
0
826,115
Distance Traveled
948,356
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,286
829
18
2
0
171,081
0
L
Tyr
6,631
663
6
1
0
190,679
1
L
Cu Chulainn
7,518
752
21
2
0
178,568
2
L
Rama
7,084
708
28
3
0
164,427
1
W
Chaac
8,644
864
12
1
0
168,292
0
W
Chang'e
8,895
890
35
4
0
215,275
1
L
Hel
7,501
750
8
1
0
152,861
0
W
Ne Zha
9,050
905
20
2
0
220,503
1
W
Cernunnos
9,291
929
38
4
0
173,205
2
L
Nu Wa
7,015
702
27
3
0
139,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role