Player Matchup

Zhong Kui
Zhong Kui
HOKAGE122
Zhong Kui
Level 17
God Stats
10W - 3L
1,953 SR
Queue Stats
348W - 191L
1,861 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lanman10
Ah Muzen Cab
Level 139
God Stats
1W - 3L
1,395 SR
Queue Stats
518W - 323L
1,861 Elo+
Party 1
Hercules
Hercules
mario199
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,616 SR
1,741 Elo+

VS

Team Averages
Level 48
1,502 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
Ercabezinger
Tsukuyomi
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fentanylgummies
Baron Samedi
Level 123
God Stats
1W - 3L
1,379 SR
Queue Stats
161W - 150L
1,491 Elo+
Solo
Cthulhu
Cthulhu
dimpex
Cthulhu
Level 16
God Stats
9W - 8L
1,627 SR
Queue Stats
56W - 55L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HOKAGE122
Zhong Kui
15
6 / 2 / 6
10,928
683
20,838
16,239
12,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Lanman10
Ah Muzen Cab
13
3 / 3 / 6
10,299
644
11,047
11,117
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mario199
Hercules
14
3 / 3 / 8
10,450
653
7,456
14,196
12,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ercabezinger
Tsukuyomi
13
5 / 4 / 3
10,414
651
7,147
16,481
7,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Fentanylgummies
Baron Samedi
13
1 / 5 / 5
9,355
585
13,837
14,956
8,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
dimpex
Cthulhu
12
2 / 3 / 4
9,145
572
10,652
15,957
17,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
8
8
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ercabezinger
Tsukuyomi
5
4
3
1.63
L
Baron Samedi
Fentanylgummies
Baron Samedi
1
5
5
0.7
W
Zhong Kui
HOKAGE122
Zhong Kui
6
2
6
4.5
W
Ah Muzen Cab
Lanman10
Ah Muzen Cab
3
3
6
2
L
Cthulhu
dimpex
Cthulhu
2
3
4
1.33
W
Hercules
mario199
Hercules
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
31,636
41,552
Taken
47,394
29,413
Mitigated
32,741
19,935
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ercabezinger
Tsukuyomi
7,147
1,558
0
2,819
16,481
7,501
0
7,926
8,555
0
35,928
L
Baron Samedi
Fentanylgummies
Baron Samedi
13,837
672
2,280
5,969
14,956
8,173
183
6,462
8,494
43,187
0
W
Zhong Kui
HOKAGE122
Zhong Kui
20,838
2,377
0
8,391
16,239
12,546
381
10,357
5,382
58,035
0
W
Ah Muzen Cab
Lanman10
Ah Muzen Cab
11,047
2,623
0
4,092
11,117
4,028
672
6,201
4,741
0
49,086
L
Cthulhu
dimpex
Cthulhu
10,652
1,185
128
1,496
15,957
17,067
0
6,498
9,459
24,502
0
W
Hercules
mario199
Hercules
7,456
1,264
1,245
6,207
14,196
12,839
324
6,995
6,876
0
21,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
28,914
169
Minions Killed
160
0
Camps Cleared
0
800,606
Distance Traveled
867,371
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,414
651
60
4
0
283,850
3
L
Baron Samedi
9,355
585
64
4
0
258,104
3
W
Zhong Kui
10,928
683
64
4
0
238,077
4
W
Ah Muzen Cab
10,299
644
79
5
0
278,923
3
L
Cthulhu
9,145
572
36
2
0
325,417
3
W
Hercules
10,450
653
26
2
0
283,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role