Player Matchup

Mulan
Mulan
BanterousFatpig
Mulan
Level 65
God Stats
25W - 8L
1,786 SR
Queue Stats
63W - 26L
1,767 Elo+
Party 1
Izanami
Izanami
Bearycute
Izanami
Level 157
God Stats
13W - 8L
1,659 SR
Queue Stats
223W - 164L
1,655 Elo+
Party 1
Ra
Ra
Dokulla
Ra
Level 139
God Stats
2W - 0L
1,676 SR
Queue Stats
51W - 28L
1,682 Elo+
Party 1
Team Averages
Level 120
1,707 SR
1,701 Elo+

VS

Team Averages
Level 147
1,500 SR
1,490 Elo+
Odin
Odin
Jeffreybichez
Odin
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 85L
1,293 Elo+
Party 2
Heimdallr
Heimdallr
THED3MONDARK
Heimdallr
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 99L
1,678 Elo+
Party 2
Zeus
Zeus
konyak26
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
9,327
777
11,042
11,148
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Bearycute
Izanami
13
5 / 4 / 4
9,325
777
8,229
10,680
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 6
9,016
751
4,837
6,927
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,990
666
6,586
10,976
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
THED3MONDARK
Heimdallr
11
1 / 6 / 5
8,205
684
5,805
8,661
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
6 / 4 / 1
9,323
777
13,327
9,144
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
9
9
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
Izanami
Bearycute
Izanami
5
4
4
1.75
W
4
2
6
3.5
L
2
3
4
1.33
L
Heimdallr
THED3MONDARK
Heimdallr
1
6
5
0.58
L
Zeus
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
25,718
28,755
Taken
28,781
14,396
Mitigated
15,006
11,078
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,042
2,612
147
2,116
11,148
8,254
362
5,619
5,199
2,290
27,896
W
Izanami
Bearycute
Izanami
8,229
5,235
696
2,621
10,680
3,483
1,045
4,350
5,825
0
41,120
W
4,837
584
2,614
2,884
6,927
2,659
240
2,665
3,859
29,302
0
L
6,586
2,223
0
1,630
10,976
8,600
0
1,984
8,992
0
17,433
L
Heimdallr
THED3MONDARK
Heimdallr
5,805
2,008
0
191
8,661
3,382
74
1,898
6,763
0
36,530
L
Zeus
13,327
821
0
2,630
9,144
3,024
0
1,424
7,720
38,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
25,518
162
Minions Killed
143
0
Camps Cleared
0
689,179
Distance Traveled
619,664
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,327
777
34
3
0
242,057
4
W
Izanami
9,325
777
76
6
0
228,847
5
W
Ra
9,016
751
52
4
0
218,275
3
L
Odin
7,990
666
20
2
0
238,038
3
L
Heimdallr
8,205
684
64
5
0
186,979
1
L
Zeus
9,323
777
59
5
0
194,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role