Player Matchup

Hera
Hera
JackTheReaaaper
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
M1N1M4L
Raijin
Level 118
God Stats
7W - 4L
1,500 SR
Queue Stats
210W - 186L
1,545 Elo+
Solo
Rama
Rama
WokiD89
Rama
Level 85
God Stats
20W - 18L
1,466 SR
Queue Stats
420W - 397L
1,417 Elo+
Party 2
Achilles
Achilles
odwini
Achilles
Level 82
God Stats
3W - 1L
1,312 SR
Queue Stats
160W - 188L
1,498 Elo+
Solo
Artemis
Artemis
vitakov
Artemis
Level 147
God Stats
6W - 2L
1,814 SR
Queue Stats
233W - 211L
1,417 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,476 Elo+

VS

Team Averages
Level 98
1,462 SR
1,543 Elo+
He Bo
He Bo
Erythrosine
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Moonsstyler
Sobek
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,601 Elo+
Party 1
Chaac
Chaac
Msc87
Chaac
Level 140
God Stats
5W - 10L
1,500 SR
Queue Stats
335W - 338L
1,506 Elo+
Solo
Olorun
Olorun
eske50
Olorun
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 204L
1,470 Elo+
Solo
Jormungandr
Jormungandr
upzx
Jormungandr
Level 116
God Stats
0W - 3L
1,312 SR
Queue Stats
87W - 74L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 27
12,469
891
25,474
12,284
5,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
M1N1M4L
Raijin
18
6 / 6 / 24
11,503
822
17,330
11,741
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
WokiD89
Rama
20
18 / 4 / 15
13,641
974
27,562
16,896
8,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
odwini
Achilles
18
5 / 7 / 22
10,924
780
10,985
17,770
23,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
vitakov
Artemis
20
8 / 5 / 23
12,076
863
19,924
13,382
6,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 7
11,740
839
9,832
15,879
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 8 / 13
11,421
816
10,580
31,032
45,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Msc87
Chaac
18
7 / 12 / 13
11,854
847
20,519
27,761
22,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
eske50
Olorun
20
7 / 6 / 9
12,014
858
13,320
17,908
9,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
upzx
Jormungandr
16
1 / 7 / 12
10,233
731
6,821
20,784
25,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
81
43
Kills
27
27
Deaths
43
111
Assists
54
Player
Kills
Deaths
Assists
KDA
L
7
10
7
1.05
W
6
5
27
3.9
W
Raijin
M1N1M4L
Raijin
6
6
24
3
L
5
8
13
1.44
L
Chaac
Msc87
Chaac
7
12
13
1.13
W
Rama
WokiD89
Rama
18
4
15
6.38
L
Olorun
eske50
Olorun
7
6
9
1.92
W
Achilles
odwini
Achilles
5
7
22
2.29
L
Jormungandr
upzx
Jormungandr
1
7
12
1
W
Artemis
vitakov
Artemis
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,275
Damage
61,072
72,073
Taken
113,364
48,764
Mitigated
109,049
23,848
Healing
30,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,832
529
421
932
15,879
6,998
728
8,162
7,591
18,494
0
W
25,474
5,695
2,876
3,548
12,284
5,422
809
7,504
4,780
42,487
0
W
Raijin
M1N1M4L
Raijin
17,330
2,055
3,065
818
11,741
5,438
548
6,521
5,220
34,090
0
L
10,580
470
1,376
7,772
31,032
45,366
507
12,278
18,390
22,419
0
L
Chaac
Msc87
Chaac
20,519
3,275
549
7,233
27,761
22,222
0
8,644
18,848
1,395
27,800
W
Rama
WokiD89
Rama
27,562
21,003
1,970
5,509
16,896
8,405
2,239
12,936
3,960
0
47,121
L
Olorun
eske50
Olorun
13,320
5,618
3,066
6,188
17,908
9,061
3,176
4,150
13,618
31,144
0
W
Achilles
odwini
Achilles
10,985
4,230
1,940
1,446
17,770
23,149
262
8,636
9,134
0
18,599
L
Jormungandr
upzx
Jormungandr
6,821
367
894
1,691
20,784
25,402
521
8,381
12,113
23,737
0
W
Artemis
vitakov
Artemis
19,924
12,372
1,596
1,080
13,382
6,350
775
6,240
7,142
0
31,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,613
Gold Earned
57,262
153
Minions Killed
130
0
Camps Cleared
0
1,252,186
Distance Traveled
1,032,112
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,740
839
15
1
0
198,797
0
W
Hera
12,469
891
48
3
0
287,123
0
W
Raijin
11,503
822
46
3
0
211,585
1
L
Sobek
11,421
816
20
1
0
192,567
0
L
Chaac
11,854
847
23
2
0
228,611
0
W
Rama
13,641
974
30
2
0
242,825
1
L
Olorun
12,014
858
45
3
0
218,706
0
W
Achilles
10,924
780
11
1
0
257,128
1
L
Jormungandr
10,233
731
27
2
0
193,431
0
W
Artemis
12,076
863
18
1
0
253,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role