Player Matchup

Hou Yi
Hou Yi
BaiDuYun
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
NaLuki
Ares
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,826 Elo+
Solo
Raijin
Raijin
antikatze
Raijin
Level 83
God Stats
6W - 7L
1,500 SR
Queue Stats
442W - 453L
1,455 Elo+
Solo
Pele
Pele
hrsidkpi
Pele
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,744 Elo+
Solo
Sun Wukong
Sun Wukong
醉乀風語
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,605 Elo+

VS

Team Averages
Level 97
1,607 SR
1,508 Elo+
Neith
Neith
Artomil
Neith
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 13L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Azìel
Tsukuyomi
Level 46
God Stats
5W - 4L
1,864 SR
Queue Stats
18W - 17L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Eddiehazel
Nu Wa
Level 104
God Stats
3W - 5L
1,711 SR
Queue Stats
194W - 198L
1,444 Elo+
Solo
Yemoja
Yemoja
Senseista
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,519 Elo+
Party 1
Nemesis
Nemesis
markel03
Nemesis
Level 100
God Stats
8W - 12L
1,244 SR
Queue Stats
146W - 154L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BaiDuYun
Hou Yi
13
1 / 4 / 5
8,202
547
7,896
13,882
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
NaLuki
Ares
13
4 / 4 / 3
8,373
558
6,715
13,612
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
antikatze
Raijin
16
3 / 0 / 1
9,463
631
4,556
7,127
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
15
10 / 2 / 3
9,396
626
11,773
14,508
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
醉乀風語
Sun Wukong
16
2 / 1 / 3
9,520
635
9,584
12,207
13,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artomil
Neith
12
8 / 4 / 2
8,314
554
11,560
12,082
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Azìel
Tsukuyomi
11
2 / 6 / 6
7,162
477
6,464
13,456
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
12
1 / 4 / 3
7,220
481
7,656
8,289
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Senseista
Yemoja
11
0 / 3 / 9
6,872
458
4,055
9,783
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
markel03
Nemesis
13
0 / 3 / 0
7,496
500
7,367
14,439
5,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
20
Kills
11
11
Deaths
20
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Artomil
Neith
8
4
2
2.25
L
Tsukuyomi
Azìel
Tsukuyomi
2
6
6
0.83
W
Hou Yi
BaiDuYun
Hou Yi
1
4
5
0.88
L
Nu Wa
1
4
3
0.63
W
Ares
NaLuki
Ares
4
4
3
1.38
L
Yemoja
Senseista
Yemoja
0
3
9
1.5
W
Raijin
antikatze
Raijin
3
0
1
3.5
W
Pele
10
2
3
5.75
L
Nemesis
markel03
Nemesis
0
3
0
0
W
Sun Wukong
醉乀風語
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
37,102
61,336
Taken
58,049
40,787
Mitigated
20,915
22,305
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artomil
Neith
11,560
5,236
0
1,622
12,082
3,674
0
5,620
6,292
0
43,955
L
Tsukuyomi
Azìel
Tsukuyomi
6,464
2,519
0
3,149
13,456
4,209
0
2,104
11,309
0
38,593
W
Hou Yi
BaiDuYun
Hou Yi
7,896
3,948
0
5,550
13,882
4,634
873
2,192
11,600
0
58,875
L
Nu Wa
7,656
1,089
0
1,558
8,289
2,325
372
1,089
7,070
42,491
0
W
Ares
NaLuki
Ares
6,715
490
0
2,763
13,612
14,546
660
2,331
11,091
20,706
0
L
Yemoja
Senseista
Yemoja
4,055
434
969
1,503
9,783
5,305
0
2,064
7,643
23,795
0
W
Raijin
antikatze
Raijin
4,556
0
0
2,313
7,127
2,912
0
1,795
5,094
67,959
0
W
Pele
11,773
3,672
0
6,957
14,508
4,962
1,225
3,593
10,571
0
52,104
L
Nemesis
markel03
Nemesis
7,367
2,757
0
4,595
14,439
5,402
0
0
13,764
0
46,743
W
Sun Wukong
醉乀風語
Sun Wukong
9,584
1,707
0
4,722
12,207
13,733
295
760
11,269
0
63,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
37,064
501
Minions Killed
367
0
Camps Cleared
0
1,474,613
Distance Traveled
1,424,876
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,314
554
81
5
0
259,642
3
L
Tsukuyomi
7,162
477
71
5
0
308,057
0
W
Hou Yi
8,202
547
100
7
0
248,042
3
L
Nu Wa
7,220
481
85
6
0
258,478
6
W
Ares
8,373
558
18
1
0
286,546
12
L
Yemoja
6,872
458
23
2
0
297,648
4
W
Raijin
9,463
631
150
10
0
304,145
3
W
Pele
9,396
626
92
6
0
335,652
2
L
Nemesis
7,496
500
107
7
0
301,051
2
W
Sun Wukong
9,520
635
141
9
0
300,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role