Player Matchup

Erlang Shen
Erlang Shen
Greenarmy210
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Neddyboi83
Kukulkan
Level 149
God Stats
6W - 9L
1,359 SR
Queue Stats
392W - 394L
1,548 Elo+
Solo
Cernunnos
Cernunnos
dcan568
Cernunnos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,440 Elo+
Party 1
Team Averages
Level 90
1,453 SR
1,487 Elo+

VS

Team Averages
Level 70
1,372 SR
1,437 Elo+
Cthulhu
Cthulhu
Nandete09
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,437 Elo+
Party 2
Merlin
Merlin
Pavonzio
Merlin
Level 69
God Stats
0W - 2L
1,328 SR
Queue Stats
8W - 13L
1,437 Elo+
Party 2
Skadi
Skadi
megakitus
Skadi
Level 89
God Stats
0W - 3L
1,288 SR
Queue Stats
9W - 17L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Greenarmy210
Erlang Shen
20
6 / 3 / 4
17,835
595
17,815
24,300
15,557
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Neddyboi83
Kukulkan
20
2 / 0 / 3
17,135
571
9,474
6,409
3,025
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
dcan568
Cernunnos
20
3 / 1 / 4
16,993
566
14,619
18,890
7,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nandete09
Cthulhu
20
1 / 2 / 1
15,434
514
9,260
20,690
34,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Pavonzio
Merlin
20
1 / 3 / 2
15,953
532
18,790
14,624
6,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
megakitus
Skadi
20
2 / 6 / 1
16,730
558
11,840
21,294
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Greenarmy210
Erlang Shen
6
3
4
2.67
L
Cthulhu
Nandete09
Cthulhu
1
2
1
0.75
W
Kukulkan
Neddyboi83
Kukulkan
2
0
3
3.5
L
Merlin
Pavonzio
Merlin
1
3
2
0.67
W
Cernunnos
dcan568
Cernunnos
3
1
4
5
L
Skadi
megakitus
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
39,890
49,599
Taken
56,608
26,274
Mitigated
50,263
10,769
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Greenarmy210
Erlang Shen
17,815
8,534
0
4,340
24,300
15,557
1,718
11,437
12,511
0
104,914
L
Cthulhu
Nandete09
Cthulhu
9,260
461
147
1,836
20,690
34,762
61
4,936
15,754
69,230
0
W
Kukulkan
Neddyboi83
Kukulkan
9,474
184
0
2,851
6,409
3,025
0
5,076
1,076
142,964
656
L
Merlin
Pavonzio
Merlin
18,790
1,024
913
5,689
14,624
6,408
263
2,368
12,256
100,949
0
W
Cernunnos
dcan568
Cernunnos
14,619
4,670
0
3,578
18,890
7,692
1,075
10,614
7,844
0
119,665
L
Skadi
megakitus
Skadi
11,840
6,470
0
5,592
21,294
9,093
2,806
2,874
18,420
0
94,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
48,117
398
Minions Killed
323
0
Camps Cleared
0
1,681,527
Distance Traveled
1,599,710
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,835
595
91
3
0
585,329
3
L
Cthulhu
15,434
514
65
2
0
533,308
0
W
Kukulkan
17,135
571
169
6
0
535,621
4
L
Merlin
15,953
532
147
5
0
549,822
12
W
Cernunnos
16,993
566
138
5
0
560,577
0
L
Skadi
16,730
558
111
4
0
516,580
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role