Player Matchup

Terra
Terra
MyJungle_
Terra
Level 26
God Stats
2W - 0L
1,790 SR
Queue Stats
74W - 12L
1,887 Elo+
Party 2
Izanami
Izanami
Susano-_-Link77
Izanami
Level 160
God Stats
6W - 2L
1,688 SR
Queue Stats
478W - 281L
1,780 Elo+
Party 2
Rama
Rama
SyPiQky
Rama
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 132L
1,839 Elo+
Party 2
Kukulkan
Kukulkan
ZWS_TwiSster
Kukulkan
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
446W - 240L
1,437 Elo+
Party 2
Geb
Geb
kiritoDazsaka
Geb
Level 160
God Stats
10W - 2L
2,058 SR
Queue Stats
498W - 329L
1,716 Elo+
Party 2
Team Averages
Level 131
1,707 SR
1,732 Elo+

VS

Team Averages
Level 51
1,416 SR
1,666 Elo+
Medusa
Medusa
Don-WayB
Medusa
Level 44
God Stats
2W - 7L
1,318 SR
Queue Stats
13W - 34L
1,688 Elo+
Party 1
Aphrodite
Aphrodite
GolD_Rookie
Aphrodite
Level 39
God Stats
2W - 4L
1,269 SR
Queue Stats
19W - 41L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
Mathieu-D_Kid
Nu Wa
Level 60
God Stats
17W - 20L
1,493 SR
Queue Stats
20W - 43L
1,705 Elo+
Party 1
Jormungandr
Jormungandr
NicolasStones
Jormungandr
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 263L
1,528 Elo+
Solo
Nemesis
Nemesis
avedis9
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MyJungle_
Terra
14
9 / 3 / 10
9,348
584
10,236
15,425
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,817
614
14,658
10,023
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
SyPiQky
Rama
16
6 / 3 / 4
9,999
625
12,549
12,418
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ZWS_TwiSster
Kukulkan
17
13 / 1 / 5
10,953
685
15,700
7,919
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 2 / 11
8,474
530
2,689
11,570
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Don-WayB
Medusa
10
3 / 7 / 2
6,822
426
4,621
14,035
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
GolD_Rookie
Aphrodite
10
1 / 6 / 2
6,436
402
4,821
9,478
6,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 9 / 1
7,697
481
5,676
9,024
2,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
NicolasStones
Jormungandr
13
1 / 4 / 0
7,303
456
7,688
19,053
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
avedis9
Nemesis
10
2 / 10 / 5
7,499
469
6,017
15,576
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
36
Kills
10
10
Deaths
36
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Don-WayB
Medusa
3
7
2
0.57
L
Aphrodite
GolD_Rookie
Aphrodite
1
6
2
0.33
L
3
9
1
0.39
W
Terra
MyJungle_
Terra
9
3
10
4.67
L
Jormungandr
NicolasStones
Jormungandr
1
4
0
0.25
W
5
1
2
6
W
Rama
SyPiQky
Rama
6
3
4
2.67
W
Kukulkan
ZWS_TwiSster
Kukulkan
13
1
5
15.5
L
Nemesis
avedis9
Nemesis
2
10
5
0.45
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
28,823
57,355
Taken
67,166
29,107
Mitigated
33,882
19,503
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Don-WayB
Medusa
4,621
2,312
0
2,231
14,035
3,890
0
3,594
10,369
0
24,644
L
Aphrodite
GolD_Rookie
Aphrodite
4,821
1,405
1,855
2,396
9,478
6,476
0
4,755
4,585
18,947
0
L
5,676
1,314
0
0
9,024
2,814
0
6,227
2,565
38,179
0
W
Terra
MyJungle_
Terra
10,236
2,555
671
4,762
15,425
7,402
0
3,564
11,812
50,202
0
L
Jormungandr
NicolasStones
Jormungandr
7,688
1,494
0
6,098
19,053
15,826
0
6,316
12,641
47,922
0
W
14,658
10,273
0
5,424
10,023
5,606
1,475
5,828
3,799
4,950
69,940
W
Rama
SyPiQky
Rama
12,549
10,243
0
6,712
12,418
4,381
520
3,137
9,281
0
75,150
W
Kukulkan
ZWS_TwiSster
Kukulkan
15,700
2,389
0
419
7,919
3,661
932
1,171
6,723
78,270
0
L
Nemesis
avedis9
Nemesis
6,017
2,421
0
2,509
15,576
4,876
0
9,052
6,408
0
21,339
W
2,689
693
0
1,515
11,570
8,057
34
3,965
7,555
13,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
35,757
554
Minions Killed
243
0
Camps Cleared
0
1,484,966
Distance Traveled
1,333,397
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,822
426
28
2
0
294,948
0
L
Aphrodite
6,436
402
24
2
0
218,038
4
L
Nu Wa
7,697
481
60
4
0
288,018
1
W
Terra
9,348
584
83
5
0
319,543
1
L
Jormungandr
7,303
456
96
6
0
248,033
0
W
Izanami
9,817
614
150
9
0
259,724
0
W
Rama
9,999
625
139
9
0
257,273
0
W
Kukulkan
10,953
685
164
10
0
307,869
2
L
Nemesis
7,499
469
35
2
0
284,360
2
W
Geb
8,474
530
18
1
0
340,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role