Player Matchup

Ymir
Ymir
HeadHunter_WS
Ymir
Level 47
God Stats
12W - 11L
1,500 SR
Queue Stats
272W - 303L
1,750 Elo+
Solo
Nu Wa
Nu Wa
KZRSOZE18
Nu Wa
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
292W - 292L
1,482 Elo+
Solo
Skadi
Skadi
deadsell
Skadi
Level 43
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 6L
1,137 Elo+
Solo
Ao Kuang
Ao Kuang
drsyberia
Ao Kuang
Level 85
God Stats
11W - 14L
1,333 SR
Queue Stats
1,004W - 1,129L
1,361 Elo+
Solo
Achilles
Achilles
kllr_dth
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 253L
1,236 Elo+
Solo
Team Averages
Level 83
1,427 SR
1,393 Elo+

VS

Team Averages
Level 78
1,450 SR
1,443 Elo+
Ra
Ra
BigJayDawg90
Ra
Level 160
God Stats
78W - 85L
1,631 SR
Queue Stats
959W - 1,046L
1,483 Elo+
Solo
Hachiman
Hachiman
Inmortal-adr
Hachiman
Level 66
God Stats
17W - 25L
1,355 SR
Queue Stats
104W - 130L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViciouslyVivid
Tsukuyomi
Level 48
God Stats
18W - 22L
1,044 SR
Queue Stats
513W - 599L
1,406 Elo+
Solo
Zeus
Zeus
amado12
Zeus
Level 63
God Stats
11W - 6L
1,557 SR
Queue Stats
45W - 51L
1,519 Elo+
Solo
Yemoja
Yemoja
enragedcrab
Yemoja
Level 53
God Stats
25W - 19L
1,661 SR
Queue Stats
137W - 165L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,000
400
5,227
20,079
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
KZRSOZE18
Nu Wa
16
2 / 4 / 2
9,449
472
12,744
9,003
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
deadsell
Skadi
13
1 / 4 / 1
7,634
382
7,401
11,906
3,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
drsyberia
Ao Kuang
14
2 / 5 / 4
8,885
444
5,824
16,203
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
kllr_dth
Achilles
14
2 / 4 / 1
8,304
415
6,948
16,573
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,825
541
12,472
13,307
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Inmortal-adr
Hachiman
16
7 / 1 / 6
10,715
536
10,522
17,103
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ViciouslyVivid
Tsukuyomi
16
4 / 3 / 9
10,780
539
8,094
15,608
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
amado12
Zeus
16
4 / 2 / 9
11,021
551
11,001
9,398
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
5 / 2 / 6
10,749
537
10,404
13,707
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
25
25
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
1
8
1
0.19
W
Hachiman
Inmortal-adr
Hachiman
7
1
6
10
L
Nu Wa
KZRSOZE18
Nu Wa
2
4
2
0.75
W
Tsukuyomi
ViciouslyVivid
Tsukuyomi
4
3
9
2.83
W
Zeus
amado12
Zeus
4
2
9
4.25
L
Skadi
deadsell
Skadi
1
4
1
0.38
L
Ao Kuang
drsyberia
Ao Kuang
2
5
4
0.8
W
Yemoja
5
2
6
4
L
Achilles
kllr_dth
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
52,493
73,764
Taken
69,123
45,736
Mitigated
38,929
14,047
Healing
33,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
1,338
4,299
6,419
13,307
6,389
3,437
4,271
8,780
61,023
0
L
5,227
1,085
417
2,141
20,079
12,687
742
11,215
8,737
23,459
0
W
Hachiman
Inmortal-adr
Hachiman
10,522
5,748
0
9,923
17,103
6,223
2,197
4,815
12,074
0
61,712
L
Nu Wa
KZRSOZE18
Nu Wa
12,744
2,083
0
1,355
9,003
3,528
0
3,425
5,578
62,952
0
W
Tsukuyomi
ViciouslyVivid
Tsukuyomi
8,094
1,651
0
3,687
15,608
7,346
2,496
3,719
11,550
0
55,273
W
Zeus
amado12
Zeus
11,001
1,139
1,539
1,747
9,398
7,199
1,693
4,699
4,319
63,985
0
L
Skadi
deadsell
Skadi
7,401
2,568
413
1,505
11,906
3,347
0
4,808
6,966
0
42,672
L
Ao Kuang
drsyberia
Ao Kuang
5,824
1,260
0
5,061
16,203
8,905
0
5,367
10,656
42,944
0
W
Yemoja
10,404
1,602
4,009
2,219
13,707
11,772
2,531
5,205
8,130
35,111
0
L
Achilles
kllr_dth
Achilles
6,948
1,384
0
3,155
16,573
17,269
87
8,255
7,950
0
38,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
54,090
333
Minions Killed
457
0
Camps Cleared
0
1,460,149
Distance Traveled
1,761,677
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,825
541
121
6
0
343,644
0
L
Ymir
8,000
400
28
1
0
249,481
0
W
Hachiman
10,715
536
81
4
0
343,094
4
L
Nu Wa
9,449
472
113
6
0
295,098
5
W
Tsukuyomi
10,780
539
99
5
0
421,836
0
W
Zeus
11,021
551
108
5
0
322,129
4
L
Skadi
7,634
382
61
3
0
295,084
2
L
Ao Kuang
8,885
444
60
3
0
318,712
4
W
Yemoja
10,749
537
48
2
0
330,974
3
L
Achilles
8,304
415
71
4
0
301,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role