Player Matchup

Izanami
Izanami
IsaSK
Izanami
Level 25
God Stats
3W - 2L
1,719 SR
Queue Stats
8W - 5L
1,668 Elo+
Solo
Da Ji
Da Ji
MONIX_NIX
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,483 Elo+
Solo
Neith
Neith
miyuuchii
Neith
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 1
Thanatos
Thanatos
scorpion1212544
Thanatos
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 49L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
shiokodomo
Baron Samedi
Level 16
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 1
Team Averages
Level 12
1,640 SR
1,581 Elo+

VS

Team Averages
Level 24
1,566 SR
1,457 Elo+
Loki
Loki
ElNiki
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,420 Elo+
Solo
Chang'e
Chang'e
JoaoP9L
Chang'e
Level 27
God Stats
13W - 7L
1,839 SR
Queue Stats
34W - 25L
1,519 Elo+
Solo
Ares
Ares
Tsukhan
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 216L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ade-mesquita
Tsukuyomi
Level 29
God Stats
1W - 2L
1,665 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Danzaburou
Danzaburou
adeuxieme
Danzaburou
Level 27
God Stats
120W - 118L
1,323 SR
Queue Stats
553W - 529L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IsaSK
Izanami
16
0 / 4 / 10
9,387
1,043
9,855
13,259
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
MONIX_NIX
Da Ji
13
1 / 5 / 5
8,278
920
3,310
7,267
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
miyuuchii
Neith
15
3 / 6 / 5
9,448
1,050
5,893
12,415
4,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
15
5 / 7 / 6
9,892
1,099
11,587
15,485
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
shiokodomo
Baron Samedi
16
4 / 10 / 8
10,268
1,141
16,454
17,564
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

141

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElNiki
Loki
17
8 / 3 / 17
11,656
1,295
14,071
11,108
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JoaoP9L
Chang'e
18
4 / 4 / 19
11,388
1,265
19,327
13,949
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Tsukhan
Ares
16
2 / 3 / 14
10,501
1,167
6,435
14,904
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ade-mesquita
Tsukuyomi
18
11 / 1 / 9
11,903
1,323
8,342
6,151
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
adeuxieme
Danzaburou
16
7 / 2 / 10
10,306
1,145
11,766
7,245
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
13
Kills
32
32
Deaths
13
34
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Loki
ElNiki
Loki
8
3
17
5.5
L
Izanami
IsaSK
Izanami
0
4
10
1.25
W
Chang'e
JoaoP9L
Chang'e
4
4
19
3.38
L
Da Ji
MONIX_NIX
Da Ji
1
5
5
0.7
W
Ares
Tsukhan
Ares
2
3
14
3
W
Tsukuyomi
ade-mesquita
Tsukuyomi
11
1
9
15.5
W
Danzaburou
adeuxieme
Danzaburou
7
2
10
6
L
Neith
miyuuchii
Neith
3
6
5
0.92
L
Thanatos
5
7
6
1.14
L
Baron Samedi
shiokodomo
Baron Samedi
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
59,941
65,990
Taken
53,357
27,844
Mitigated
31,925
8,982
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ElNiki
Loki
14,071
4,525
0
1,538
11,108
4,333
0
1,347
9,761
0
26,527
L
Izanami
IsaSK
Izanami
9,855
6,029
0
1,598
13,259
5,653
0
4,209
9,050
0
40,834
W
Chang'e
JoaoP9L
Chang'e
19,327
1,934
2,053
5,642
13,949
6,623
0
5,000
8,949
39,371
0
L
Da Ji
MONIX_NIX
Da Ji
3,310
988
0
307
7,267
2,710
0
2,837
4,430
0
7,098
W
Ares
Tsukhan
Ares
6,435
274
0
565
14,904
14,804
0
6,535
8,369
20,759
0
W
Tsukuyomi
ade-mesquita
Tsukuyomi
8,342
1,240
0
1,855
6,151
3,481
0
1,196
4,955
0
24,473
W
Danzaburou
adeuxieme
Danzaburou
11,766
4,358
0
493
7,245
2,684
0
2,376
4,869
0
22,023
L
Neith
miyuuchii
Neith
5,893
2,792
0
783
12,415
4,873
0
3,498
8,917
0
20,451
L
Thanatos
11,587
2,769
0
4,566
15,485
6,244
0
8,247
7,238
0
15,477
L
Baron Samedi
shiokodomo
Baron Samedi
16,454
3,559
830
898
17,564
8,364
0
6,971
10,593
35,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
55,754
175
Minions Killed
153
3
Camps Cleared
8
681,978
Distance Traveled
843,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,656
1,295
21
2
3
187,872
0
L
Izanami
9,387
1,043
81
9
1
148,575
0
W
Chang'e
11,388
1,265
58
6
1
163,424
0
L
Da Ji
8,278
920
4
0
1
102,997
0
W
Ares
10,501
1,167
23
3
3
166,544
0
W
Tsukuyomi
11,903
1,323
26
3
1
181,416
0
W
Danzaburou
10,306
1,145
25
3
0
144,519
0
L
Neith
9,448
1,050
30
3
0
112,205
0
L
Thanatos
9,892
1,099
15
2
0
183,358
0
L
Baron Samedi
10,268
1,141
45
5
1
134,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role