Player Matchup

Yemoja
Yemoja
BePPoTHEBeAsT
Yemoja
Level 28
God Stats
40W - 21L
1,344 SR
Queue Stats
72W - 55L
1,504 Elo+
Party 1
Loki
Loki
Jojohannes1337
Loki
Level 27
God Stats
20W - 7L
1,569 SR
Queue Stats
72W - 51L
1,504 Elo+
Party 1
Izanami
Izanami
KiliKid00
Izanami
Level 21
God Stats
54W - 23L
1,560 SR
Queue Stats
60W - 32L
1,525 Elo+
Party 1
Hachiman
Hachiman
LoveWithPudding
Hachiman
Level 27
God Stats
7W - 1L
1,716 SR
Queue Stats
78W - 52L
1,581 Elo+
Party 1
Anubis
Anubis
derechteleon00
Anubis
Level 14
God Stats
15W - 10L
1,372 SR
Queue Stats
22W - 17L
1,423 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,507 Elo+

VS

Team Averages
Level 18
1,427 SR
1,494 Elo+
Scylla
Scylla
AMS_Fuzzy420
Scylla
Level 17
God Stats
29W - 15L
1,500 SR
Queue Stats
122W - 81L
1,402 Elo+
Solo
Thanatos
Thanatos
AsasinMike18
Thanatos
Level 28
God Stats
1W - 2L
1,332 SR
Queue Stats
41W - 49L
1,390 Elo+
Solo
Apollo
Apollo
Ovechkin_Qc_
Apollo
Level 8
God Stats
35W - 31L
1,519 SR
Queue Stats
196W - 195L
1,612 Elo+
Solo
Kukulkan
Kukulkan
UnusualCloud375
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Ymir
Ymir
stylish-avatar7
Ymir
Level 21
God Stats
17W - 16L
1,285 SR
Queue Stats
171W - 176L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,619
476
2,238
6,610
4,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 4
9,429
589
5,613
9,087
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KiliKid00
Izanami
15
4 / 1 / 4
9,641
603
8,981
8,685
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
16
9 / 0 / 2
9,947
622
11,443
10,743
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 1
9,365
585
4,937
7,923
4,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 5 / 3
7,651
478
6,023
8,111
2,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
AsasinMike18
Thanatos
13
1 / 5 / 4
7,616
476
5,750
11,144
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
12
1 / 4 / 0
7,363
460
4,119
8,548
2,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
0 / 6 / 4
6,770
423
5,939
7,457
2,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
8,040
503
5,137
11,079
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
24
Kills
7
7
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
3
0.7
L
Thanatos
AsasinMike18
Thanatos
1
5
4
0.6
W
1
1
7
4.5
W
5
2
4
3.5
W
Izanami
KiliKid00
Izanami
4
1
4
6
W
Hachiman
9
0
2
10
L
Apollo
1
4
0
0.25
L
Kukulkan
0
6
4
0.33
W
5
3
1
1.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
26,968
43,048
Taken
46,339
19,796
Mitigated
20,959
17,771
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,023
431
0
665
8,111
2,263
452
1,716
6,395
28,996
0
L
Thanatos
AsasinMike18
Thanatos
5,750
1,995
0
5,262
11,144
6,232
0
1,589
9,555
4,340
35,374
W
2,238
575
2,264
942
6,610
4,804
747
4,041
2,569
10,013
0
W
5,613
1,510
0
3,374
9,087
3,713
818
2,247
6,840
0
48,079
W
Izanami
KiliKid00
Izanami
8,981
6,802
0
4,123
8,685
3,054
1,280
2,056
6,629
0
59,769
W
Hachiman
11,443
7,552
0
4,446
10,743
4,164
4,620
4,869
5,874
0
65,453
L
Apollo
4,119
2,775
0
1,777
8,548
2,905
855
270
8,278
0
33,462
L
Kukulkan
5,939
787
0
0
7,457
2,141
48
1,701
5,756
31,835
0
W
4,937
276
0
2,622
7,923
4,061
1,010
4,189
3,734
44,583
0
L
5,137
806
0
730
11,079
7,418
0
1,899
9,180
23,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
37,440
461
Minions Killed
271
0
Camps Cleared
0
1,285,465
Distance Traveled
1,345,861
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,651
478
55
3
0
253,510
6
L
Thanatos
7,616
476
61
4
0
302,313
1
W
Yemoja
7,619
476
17
1
0
256,109
2
W
Loki
9,429
589
104
7
0
301,234
3
W
Izanami
9,641
603
123
8
0
248,102
2
W
Hachiman
9,947
622
124
8
0
261,593
5
L
Apollo
7,363
460
73
5
0
265,551
3
L
Kukulkan
6,770
423
50
3
0
257,171
0
W
Anubis
9,365
585
93
6
0
218,427
0
L
Ymir
8,040
503
32
2
0
267,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role