Player Matchup

Set
Set
ABASTET
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,202 Elo+
Party 2
Anhur
Anhur
iToms
Anhur
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 106L
1,508 Elo+
Party 4
Bellona
Bellona
lafal
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 2
Olorun
Olorun
xMarcc
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 77L
1,645 Elo+
Party 4
Neith
Neith
еэКАЗЕШИНИеэ
Neith
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Team Averages
Level 4
1,543 SR
1,449 Elo+

VS

Team Averages
Level 26
1,596 SR
1,520 Elo+
Terra
Terra
IncredibleTim
Terra
Level 16
God Stats
2W - 0L
1,673 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 3
Kali
Kali
Ningguang21
Kali
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 47L
1,534 Elo+
Party 1
Merlin
Merlin
Tranquiloo
Merlin
Level 26
God Stats
4W - 1L
1,591 SR
Queue Stats
37W - 37L
1,454 Elo+
Party 3
Chernobog
Chernobog
gollum5196x
Chernobog
Level 26
God Stats
5W - 1L
1,715 SR
Queue Stats
185W - 168L
1,589 Elo+
Solo
Thor
Thor
purpi4
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
0 / 12 / 5
9,719
884
391
18,792
5,458
Anhur
iToms
Anhur
17
6 / 5 / 5
12,319
1,120
18,754
21,142
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lafal
Bellona
17
5 / 8 / 7
11,800
1,073
13,551
24,567
22,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
xMarcc
Olorun
17
1 / 7 / 8
10,312
937
8,629
17,458
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 11 / 10
10,897
991
11,248
21,025
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 25
10,983
998
4,237
8,946
10,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
19 / 4 / 14
15,671
1,425
29,405
23,950
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Tranquiloo
Merlin
20
11 / 3 / 22
14,187
1,290
38,075
10,720
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
gollum5196x
Chernobog
19
9 / 0 / 13
12,485
1,135
15,288
7,538
4,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
purpi4
Thor
18
4 / 5 / 18
11,442
1,040
8,545
13,547
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
135
13
Kills
43
43
Deaths
13
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Set
0
12
5
0.21
W
0
1
25
12.5
W
19
4
14
6.5
W
Merlin
Tranquiloo
Merlin
11
3
22
7.33
W
Chernobog
gollum5196x
Chernobog
9
0
13
15.5
L
Anhur
iToms
Anhur
6
5
5
1.7
L
Bellona
lafal
Bellona
5
8
7
1.06
W
Thor
purpi4
Thor
4
5
18
2.6
L
Olorun
xMarcc
Olorun
1
7
8
0.71
L
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
95,550
102,984
Taken
64,701
43,468
Mitigated
40,001
8,221
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
391
221
0
0
18,792
5,458
0
6,419
12,373
0
3,849
W
4,237
1,116
2,465
1,114
8,946
10,113
0
2,238
6,583
10,020
0
W
29,405
15,095
0
12,843
23,950
13,485
0
4,575
18,189
0
45,406
W
Merlin
Tranquiloo
Merlin
38,075
2,183
0
1,061
10,720
5,543
0
914
9,581
69,777
0
W
Chernobog
gollum5196x
Chernobog
15,288
8,661
0
1,912
7,538
4,310
0
457
7,062
0
50,830
L
Anhur
iToms
Anhur
18,754
6,605
0
1,668
21,142
5,420
0
10,881
10,261
0
51,955
L
Bellona
lafal
Bellona
13,551
4,553
0
890
24,567
22,492
0
8,683
15,884
235
34,053
W
Thor
purpi4
Thor
8,545
2,335
0
485
13,547
6,550
0
554
12,843
0
16,415
L
Olorun
xMarcc
Olorun
8,629
5,718
726
2,902
17,458
3,998
0
4,941
12,517
23,332
0
L
11,248
6,779
0
2,035
21,025
6,100
0
11,388
9,637
0
32,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
64,768
200
Minions Killed
221
4
Camps Cleared
11
912,969
Distance Traveled
956,616
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,719
884
8
1
0
134,419
3
W
Terra
10,983
998
10
1
0
196,630
0
W
Kali
15,671
1,425
24
2
9
199,970
0
W
Merlin
14,187
1,290
99
9
1
190,847
0
W
Chernobog
12,485
1,135
76
7
1
201,697
1
L
Anhur
12,319
1,120
64
6
1
200,926
0
L
Bellona
11,800
1,073
50
5
0
223,350
1
W
Thor
11,442
1,040
12
1
0
167,472
0
L
Olorun
10,312
937
22
2
1
180,306
0
L
Neith
10,897
991
56
5
2
173,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role