Player Matchup

Thanatos
Thanatos
CaliforniaBulls
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Manguerin
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ShuDouKen
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Nox
Nox
TNT_Piriguete
Nox
Level 35
God Stats
9W - 14L
1,281 SR
Queue Stats
804W - 795L
1,235 Elo+
Solo
Ra
Ra
nonamed1
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,456 SR
1,447 Elo+

VS

Team Averages
Level 88
1,543 SR
1,502 Elo+
Fenrir
Fenrir
ArcNando
Fenrir
Level 142
God Stats
52W - 42L
1,492 SR
Queue Stats
101W - 112L
1,500 Elo+
Solo
Izanami
Izanami
MecJhons0n
Izanami
Level 36
God Stats
2W - 1L
1,289 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
Bellona
Bellona
assistenciano
Bellona
Level 107
God Stats
31W - 26L
1,667 SR
Queue Stats
116W - 98L
1,594 Elo+
Party 1
Hel
Hel
hericpoderoso123
Hel
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 128L
1,500 Elo+
Solo
Cthulhu
Cthulhu
valentinianotti-
Cthulhu
Level 86
God Stats
4W - 1L
1,764 SR
Queue Stats
339W - 375L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 7 / 2
7,167
512
4,362
12,210
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Manguerin
Neith
11
1 / 3 / 1
6,699
479
5,291
7,134
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 3 / 3
5,793
414
4,541
12,056
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 0
6,385
456
2,228
6,000
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 2
7,908
565
11,231
9,846
4,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArcNando
Fenrir
14
12 / 3 / 5
8,977
641
12,334
12,004
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MecJhons0n
Izanami
11
0 / 1 / 6
6,479
463
3,162
7,768
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
13
1 / 1 / 6
7,710
551
4,852
6,233
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 5
7,652
547
5,851
9,327
3,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 6
7,390
528
6,565
11,792
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
17
17
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArcNando
Fenrir
12
3
5
4.83
L
Thanatos
3
7
2
0.57
L
Neith
Manguerin
Neith
1
3
1
0.5
W
Izanami
MecJhons0n
Izanami
0
1
6
3
L
Ymir
0
3
3
0.5
L
0
3
0
0
W
Bellona
1
1
6
4
W
1
1
5
3.5
L
6
1
2
7
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
32,764
47,246
Taken
47,124
18,800
Mitigated
23,123
18,077
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArcNando
Fenrir
12,334
2,400
0
4,792
12,004
5,221
0
3,124
8,880
0
52,229
L
Thanatos
4,362
1,155
0
6,995
12,210
3,980
0
2,023
10,187
0
33,934
L
Neith
Manguerin
Neith
5,291
2,146
0
2,324
7,134
2,267
0
1,493
5,641
0
37,533
W
Izanami
MecJhons0n
Izanami
3,162
1,356
0
3,053
7,768
2,682
589
1,842
5,926
0
33,858
L
Ymir
4,541
1,323
0
2,944
12,056
6,182
0
4,147
7,909
18,835
0
L
2,228
254
219
818
6,000
2,326
269
511
5,489
36,156
0
W
Bellona
4,852
778
0
2,384
6,233
4,638
681
2,709
3,524
772
38,191
W
5,851
206
3,488
5,885
9,327
3,484
396
5,148
4,179
54,661
0
L
11,231
1,299
764
4,013
9,846
4,045
0
4,989
4,857
51,047
0
W
6,565
286
536
1,892
11,792
7,098
105
5,177
6,615
26,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
38,208
349
Minions Killed
403
0
Camps Cleared
0
1,290,777
Distance Traveled
1,306,262
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,977
641
87
6
0
282,723
4
L
Thanatos
7,167
512
76
5
0
251,222
2
L
Neith
6,699
479
78
6
0
245,733
5
W
Izanami
6,479
463
80
6
0
257,319
0
L
Ymir
5,793
414
27
2
0
244,358
10
L
Nox
6,385
456
74
5
0
247,083
5
W
Bellona
7,710
551
94
7
0
218,350
0
W
Hel
7,652
547
110
8
0
292,755
7
L
Ra
7,908
565
94
7
0
302,381
5
W
Cthulhu
7,390
528
32
2
0
255,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role