Player Matchup

Fenrir
Fenrir
GMHikaru
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 81L
1,825 Elo+
Party 1
Achilles
Achilles
QwrTyy
Achilles
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 105L
1,759 Elo+
Party 1
Freya
Freya
pokeboy12345
Freya
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 92L
1,262 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,615 Elo+

VS

Team Averages
Level 106
1,378 SR
1,453 Elo+
Scylla
Scylla
RoyalKitten
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,579 Elo+
Party 2
Athena
Athena
Shaney4566
Athena
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 55L
1,665 Elo+
Party 2
Apollo
Apollo
kxii
Apollo
Level 138
God Stats
0W - 2L
1,135 SR
Queue Stats
14W - 12L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GMHikaru
Fenrir
10
3 / 1 / 4
7,109
711
4,202
5,806
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
QwrTyy
Achilles
11
4 / 0 / 7
7,584
758
10,050
8,703
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
4 / 1 / 7
7,668
767
6,089
6,725
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 3 / 1
6,698
670
2,718
4,944
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Shaney4566
Athena
9
0 / 5 / 2
6,658
666
3,219
10,499
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
kxii
Apollo
9
1 / 3 / 1
6,578
658
7,299
7,719
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GMHikaru
Fenrir
3
1
4
5
W
Achilles
QwrTyy
Achilles
4
0
7
7.5
L
Scylla
1
3
1
0.5
L
Athena
Shaney4566
Athena
0
5
2
0.2
L
Apollo
kxii
Apollo
1
3
1
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
13,236
21,234
Taken
23,162
13,399
Mitigated
11,496
7,426
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GMHikaru
Fenrir
4,202
848
0
1,309
5,806
3,486
23
1,305
4,419
0
20,006
W
Achilles
QwrTyy
Achilles
10,050
2,843
0
2,997
8,703
5,961
365
2,523
6,080
0
27,530
L
Scylla
2,718
290
0
531
4,944
1,414
0
930
3,864
21,812
0
L
Athena
Shaney4566
Athena
3,219
1,216
0
1,510
10,499
5,999
0
3,409
6,790
11,427
0
L
Apollo
kxii
Apollo
7,299
3,663
0
1,028
7,719
4,083
22
1,814
5,589
2,107
16,655
W
6,089
2,056
0
3,120
6,725
3,952
456
2,316
4,383
25,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
19,934
125
Minions Killed
90
0
Camps Cleared
0
583,473
Distance Traveled
506,146
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,109
711
38
4
0
197,729
1
W
Achilles
7,584
758
46
5
0
198,277
1
L
Scylla
6,698
670
54
5
0
158,049
2
L
Athena
6,658
666
10
1
0
177,868
2
L
Apollo
6,578
658
26
3
0
170,229
2
W
Freya
7,668
767
41
4
0
187,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role