Player Matchup

Anhur
Anhur
IVosh
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,430 Elo+
Solo
Kukulkan
Kukulkan
JaovArtacho
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,450 Elo+
Solo
Thor
Thor
JvMPKPrO
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,518 Elo+
Solo
Eset
Eset
ZollakBam
Eset
Level 18
God Stats
0W - 1L
1,076 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
viniwinter
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,643 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,502 Elo+

VS

Team Averages
Level 21
1,632 SR
1,602 Elo+
Kukulkan
Kukulkan
Chamo_Osm
Kukulkan
Level 17
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 1L
1,695 Elo+
Solo
Fenrir
Fenrir
KaelGamerBR
Fenrir
Level 17
God Stats
2W - 0L
1,773 SR
Queue Stats
19W - 19L
1,524 Elo+
Solo
Odin
Odin
TYLUBAY
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,882 Elo+
Solo
Neith
Neith
Uchira_Kevin
Neith
Level 29
God Stats
32W - 43L
1,701 SR
Queue Stats
71W - 90L
1,550 Elo+
Solo
Aphrodite
Aphrodite
joaomarcoson1
Aphrodite
Level 15
God Stats
173W - 152L
1,416 SR
Queue Stats
971W - 996L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IVosh
Anhur
16
4 / 10 / 5
10,877
453
9,049
19,053
7,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JaovArtacho
Kukulkan
12
3 / 12 / 2
9,099
379
7,586
13,204
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
5 / 8 / 5
11,140
464
13,831
17,994
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
17
1 / 7 / 5
10,691
445
7,903
20,710
7,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
viniwinter
Baron Samedi
15
3 / 10 / 3
9,795
408
11,173
21,731
12,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chamo_Osm
Kukulkan
18
3 / 1 / 6
12,374
516
9,186
10,770
4,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
17
13 / 5 / 8
12,537
522
18,057
17,771
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
TYLUBAY
Odin
19
17 / 1 / 6
13,785
574
22,457
19,901
22,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
11 / 3 / 9
12,337
514
14,614
18,165
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
joaomarcoson1
Aphrodite
15
2 / 7 / 10
10,522
438
9,300
15,761
6,908
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
16
Kills
46
47
Deaths
17
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chamo_Osm
Kukulkan
3
1
6
6
L
Anhur
IVosh
Anhur
4
10
5
0.65
L
Kukulkan
JaovArtacho
Kukulkan
3
12
2
0.33
L
Thor
5
8
5
0.94
W
Fenrir
13
5
8
3.4
W
Odin
TYLUBAY
Odin
17
1
6
20
W
11
3
9
5.17
L
Eset
1
7
5
0.5
W
Aphrodite
joaomarcoson1
Aphrodite
2
7
10
1
L
Baron Samedi
viniwinter
Baron Samedi
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
73,614
92,692
Taken
82,368
39,904
Mitigated
49,714
15,806
Healing
31,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chamo_Osm
Kukulkan
9,186
843
486
3,465
10,770
4,466
3,253
5,252
5,518
72,239
0
L
Anhur
IVosh
Anhur
9,049
2,347
0
3,793
19,053
7,424
1,256
1,677
17,059
0
43,056
L
Kukulkan
JaovArtacho
Kukulkan
7,586
1,015
0
520
13,204
5,057
69
1,237
11,712
25,449
0
L
Thor
13,831
4,718
0
2,566
17,994
7,413
468
4,297
13,446
0
59,159
W
Fenrir
18,057
5,485
0
4,411
17,771
8,446
47
7,853
9,918
0
53,013
W
Odin
TYLUBAY
Odin
22,457
7,863
0
3,528
19,901
22,787
3,532
6,230
13,671
0
83,334
W
14,614
6,264
732
6,751
18,165
7,107
5,415
7,630
10,535
0
65,057
L
Eset
7,903
981
274
3,498
20,710
7,198
1,878
6,269
13,991
56,618
0
W
Aphrodite
joaomarcoson1
Aphrodite
9,300
2,315
5,207
6,436
15,761
6,908
1,224
5,991
9,770
42,978
0
L
Baron Samedi
viniwinter
Baron Samedi
11,173
54
474
4,681
21,731
12,812
0
4,310
17,226
47,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
61,555
380
Minions Killed
467
0
Camps Cleared
0
1,730,311
Distance Traveled
2,068,598
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,374
516
139
6
0
426,511
0
L
Anhur
10,877
453
55
2
0
349,513
3
L
Kukulkan
9,099
379
40
2
0
274,587
2
L
Thor
11,140
464
115
5
0
402,753
1
W
Fenrir
12,537
522
65
3
0
420,897
1
W
Odin
13,785
574
119
5
0
446,133
7
W
Neith
12,337
514
69
3
0
398,954
0
L
Eset
10,691
445
114
5
0
378,401
4
W
Aphrodite
10,522
438
75
3
0
376,103
0
L
Baron Samedi
9,795
408
56
2
0
325,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role