Player Matchup

Cthulhu
Cthulhu
Abrenalgas
Cthulhu
Level 129
God Stats
13W - 11L
1,486 SR
Queue Stats
363W - 379L
1,496 Elo+
Solo
Fafnir
Fafnir
FlamingHobo
Fafnir
Level 122
God Stats
0W - 2L
1,457 SR
Queue Stats
192W - 193L
1,615 Elo+
Solo
Nu Wa
Nu Wa
LuXenX0
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,721 Elo+
Solo
Nemesis
Nemesis
MASTERZHONG
Nemesis
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 274L
1,813 Elo+
Solo
Danzaburou
Danzaburou
SoloAnarchy
Danzaburou
Level 150
God Stats
3W - 5L
1,500 SR
Queue Stats
589W - 578L
1,545 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,638 Elo+

VS

Team Averages
Level 139
1,444 SR
1,552 Elo+
Thoth
Thoth
AxcelGood
Thoth
Level 148
God Stats
2W - 1L
1,274 SR
Queue Stats
40W - 43L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Fugich
Guan Yu
Level 160
God Stats
3W - 4L
1,443 SR
Queue Stats
54W - 65L
1,607 Elo+
Solo
Arachne
Arachne
IwishIwasCrazy
Arachne
Level 121
God Stats
16W - 7L
1,503 SR
Queue Stats
165W - 155L
1,504 Elo+
Solo
Hera
Hera
Meowiarty
Hera
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 85L
1,684 Elo+
Solo
Cernunnos
Cernunnos
Rogersito
Cernunnos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abrenalgas
Cthulhu
11
3 / 2 / 0
7,047
503
5,481
9,248
6,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
10
2 / 0 / 5
6,788
485
2,943
11,212
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
LuXenX0
Nu Wa
11
2 / 2 / 4
6,949
496
6,948
7,884
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MASTERZHONG
Nemesis
13
6 / 2 / 2
7,776
555
4,298
10,144
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
SoloAnarchy
Danzaburou
14
2 / 1 / 4
7,767
555
4,224
8,740
2,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AxcelGood
Thoth
11
0 / 5 / 2
6,813
487
3,890
6,274
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Fugich
Guan Yu
14
3 / 3 / 2
8,252
589
7,941
11,009
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 2
7,983
570
7,013
7,948
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
0 / 4 / 2
6,496
464
6,380
6,511
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Rogersito
Cernunnos
13
0 / 2 / 1
7,691
549
6,355
8,750
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
7
7
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abrenalgas
Cthulhu
3
2
0
1.5
W
Thoth
AxcelGood
Thoth
0
5
2
0.2
L
Fafnir
2
0
5
4.5
W
Guan Yu
Fugich
Guan Yu
3
3
2
1.33
W
4
1
2
5
L
Nu Wa
LuXenX0
Nu Wa
2
2
4
2
L
Nemesis
MASTERZHONG
Nemesis
6
2
2
3.5
W
Hera
0
4
2
0.25
W
Cernunnos
Rogersito
Cernunnos
0
2
1
0.25
L
Danzaburou
SoloAnarchy
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
31,579
47,228
Taken
40,492
20,431
Mitigated
18,606
18,266
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abrenalgas
Cthulhu
5,481
1,657
76
3,746
9,248
6,116
0
210
8,608
36,874
0
W
Thoth
AxcelGood
Thoth
3,890
190
0
350
6,274
1,718
622
2,407
3,609
41,982
0
L
Fafnir
2,943
1,003
588
3,333
11,212
5,931
0
3,597
7,478
15,292
0
W
Guan Yu
Fugich
Guan Yu
7,941
1,443
206
5,760
11,009
7,937
80
5,915
4,988
0
42,696
W
7,013
3,697
0
2,842
7,948
4,261
277
2,793
5,008
5,705
33,917
L
Nu Wa
LuXenX0
Nu Wa
6,948
878
0
1,738
7,884
2,489
0
3,114
4,599
43,414
0
L
Nemesis
MASTERZHONG
Nemesis
4,298
1,662
0
4,121
10,144
3,167
49
1,694
8,386
22
39,041
W
Hera
6,380
1,188
0
944
6,511
2,056
277
1,505
4,862
26,229
0
W
Cernunnos
Rogersito
Cernunnos
6,355
3,214
0
3,938
8,750
2,634
448
1,975
6,631
0
52,824
L
Danzaburou
SoloAnarchy
Danzaburou
4,224
2,021
0
4,664
8,740
2,728
0
1,802
6,926
0
50,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
37,235
371
Minions Killed
404
0
Camps Cleared
0
1,262,676
Distance Traveled
1,335,556
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,047
503
76
5
0
177,915
0
W
Thoth
6,813
487
103
7
0
255,926
2
L
Fafnir
6,788
485
21
2
0
281,819
3
W
Guan Yu
8,252
589
91
7
0
290,661
0
W
Arachne
7,983
570
68
5
0
306,789
2
L
Nu Wa
6,949
496
86
6
0
262,588
5
L
Nemesis
7,776
555
79
6
0
284,662
0
W
Hera
6,496
464
38
3
0
246,943
7
W
Cernunnos
7,691
549
104
7
0
235,237
0
L
Danzaburou
7,767
555
109
8
0
255,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role