Player Matchup

Ares
Ares
BolsonSD
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Garrian
Jing Wei
Level 29
God Stats
8W - 11L
1,531 SR
Queue Stats
36W - 31L
1,574 Elo+
Solo
Amaterasu
Amaterasu
Joaco719
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Saltlord27
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheDevilsOrder
Nu Wa
Level 27
God Stats
36W - 30L
1,443 SR
Queue Stats
349W - 356L
1,585 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,532 Elo+

VS

Team Averages
Level 13
1,520 SR
1,512 Elo+
Kuzenbo
Kuzenbo
BoosaQ
Kuzenbo
Level 25
God Stats
3W - 1L
1,460 SR
Queue Stats
7W - 6L
1,604 Elo+
Party 2
Anubis
Anubis
Imsometimesgood
Anubis
Level 28
God Stats
2W - 1L
1,757 SR
Queue Stats
25W - 17L
1,627 Elo+
Party 2
Ullr
Ullr
MazeWayz
Ullr
Level 8
God Stats
13W - 13L
1,385 SR
Queue Stats
77W - 55L
1,331 Elo+
Solo
Thor
Thor
Mgcianet
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
faridagha
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 6 / 3
6,153
440
2,684
11,316
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Garrian
Jing Wei
11
5 / 6 / 1
7,638
546
7,238
10,873
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Joaco719
Amaterasu
11
4 / 3 / 5
7,163
512
6,711
9,503
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Saltlord27
Fenrir
5
0 / 8 / 1
4,954
354
800
8,538
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 9 / 4
6,581
470
9,046
9,492
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoosaQ
Kuzenbo
12
4 / 4 / 12
8,613
615
5,508
11,699
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
20 / 2 / 3
9,816
701
22,453
12,825
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
13
5 / 1 / 6
8,210
586
5,820
6,557
2,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 5 / 3
6,103
436
579
8,897
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
faridagha
Guan Yu
11
1 / 2 / 2
6,797
486
2,118
9,440
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
30
32
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
3
0.58
W
Kuzenbo
BoosaQ
Kuzenbo
4
4
12
2.5
L
Jing Wei
Garrian
Jing Wei
5
6
1
0.92
W
20
2
3
10.75
L
Amaterasu
Joaco719
Amaterasu
4
3
5
2.17
W
Ullr
5
1
6
8
W
Thor
0
5
3
0.3
L
Fenrir
Saltlord27
Fenrir
0
8
1
0.06
L
3
9
4
0.56
W
Guan Yu
faridagha
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
36,478
49,722
Taken
49,418
17,399
Mitigated
28,780
6,621
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,684
213
0
779
11,316
5,765
0
6,425
4,841
6,733
0
W
Kuzenbo
BoosaQ
Kuzenbo
5,508
1,861
0
1,103
11,699
12,047
149
2,337
9,050
25,170
0
L
Jing Wei
Garrian
Jing Wei
7,238
5,292
0
260
10,873
3,137
0
5,902
4,971
0
27,708
W
22,453
2,054
0
8,746
12,825
6,513
259
4,220
8,247
64,716
0
L
Amaterasu
Joaco719
Amaterasu
6,711
2,588
0
2,866
9,503
4,403
636
4,638
4,724
0
21,973
W
Ullr
5,820
2,858
0
240
6,557
2,138
1,946
1,108
5,337
0
45,870
W
Thor
579
348
0
962
8,897
2,578
1,449
557
8,194
0
13,441
L
Fenrir
Saltlord27
Fenrir
800
441
0
2,236
8,538
1,857
0
4,013
4,525
0
11,084
L
9,046
1,984
0
480
9,492
2,237
0
6,983
2,509
21,089
0
W
Guan Yu
faridagha
Guan Yu
2,118
177
128
2,170
9,440
5,504
245
2,324
6,860
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
39,539
144
Minions Killed
297
0
Camps Cleared
0
1,068,967
Distance Traveled
1,306,956
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,153
440
10
1
0
171,488
0
W
Kuzenbo
8,613
615
28
2
0
264,933
0
L
Jing Wei
7,638
546
50
4
0
266,651
3
W
Anubis
9,816
701
104
7
0
228,648
4
L
Amaterasu
7,163
512
33
2
0
238,057
1
W
Ullr
8,210
586
93
7
0
258,154
2
W
Thor
6,103
436
25
2
0
274,789
0
L
Fenrir
4,954
354
18
1
0
185,493
0
L
Nu Wa
6,581
470
33
2
0
207,278
6
W
Guan Yu
6,797
486
47
3
0
280,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role