Player Matchup

Danzaburou
Danzaburou
ManiacAstro
Danzaburou
Level 26
God Stats
10W - 7L
1,554 SR
Queue Stats
13W - 13L
1,379 Elo+
Party 2
Set
Set
fireperez
Set
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
luuciiag
Discordia
Level 36
God Stats
13W - 13L
1,745 SR
Queue Stats
40W - 60L
1,225 Elo+
Solo
Team Averages
Level 52
1,600 SR
1,368 Elo+

VS

Team Averages
Level 29
1,648 SR
1,358 Elo+
Medusa
Medusa
SOSO9987
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,074 Elo+
Solo
Bacchus
Bacchus
bat200
Bacchus
Level 49
God Stats
2W - 5L
1,722 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Olorun
Olorun
greyafromachoman
Olorun
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ManiacAstro
Danzaburou
12
7 / 0 / 10
8,847
885
10,566
3,417
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
8 / 4 / 9
8,491
849
9,064
8,677
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
luuciiag
Discordia
11
5 / 2 / 12
7,772
777
6,613
4,241
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SOSO9987
Medusa
10
2 / 5 / 3
6,986
699
3,143
9,018
2,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
bat200
Bacchus
10
3 / 6 / 2
7,512
751
2,183
10,726
9,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 9 / 5
6,472
647
3,651
10,151
3,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
5
6
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ManiacAstro
Danzaburou
7
0
10
12
L
Medusa
SOSO9987
Medusa
2
5
3
0.7
L
Bacchus
bat200
Bacchus
3
6
2
0.67
W
8
4
9
3.13
L
0
9
5
0.28
W
Discordia
luuciiag
Discordia
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
8,977
16,335
Taken
29,895
8,968
Mitigated
16,031
1,620
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ManiacAstro
Danzaburou
10,566
6,726
0
330
3,417
1,926
1,503
1,757
1,660
2,325
38,872
L
Medusa
SOSO9987
Medusa
3,143
1,274
0
1,059
9,018
2,807
0
1,996
7,022
0
10,181
L
Bacchus
bat200
Bacchus
2,183
239
0
339
10,726
9,667
0
2,054
8,672
8,226
0
W
9,064
3,386
0
975
8,677
5,627
535
3,200
5,477
1,326
22,677
L
3,651
2,220
217
1,638
10,151
3,557
102
3,411
6,740
20,854
0
W
Discordia
luuciiag
Discordia
6,613
375
0
315
4,241
1,415
342
893
3,348
20,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
20,970
120
Minions Killed
62
0
Camps Cleared
0
523,064
Distance Traveled
437,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,847
885
62
6
0
163,711
0
L
Medusa
6,986
699
17
2
0
152,362
0
L
Bacchus
7,512
751
10
1
0
161,227
0
W
Set
8,491
849
37
4
0
175,450
1
L
Olorun
6,472
647
35
4
0
123,748
0
W
Discordia
7,772
777
21
2
0
183,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role