Player Matchup

Chiron
Chiron
Heijn
Chiron
Level 129
God Stats
2W - 2L
1,736 SR
Queue Stats
115W - 139L
1,411 Elo+
Solo
Vamana
Vamana
Migueltxo18
Vamana
Level 108
God Stats
6W - 10L
1,185 SR
Queue Stats
161W - 160L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Rougeronin
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
StruenB
Pele
Level 67
God Stats
6W - 14L
1,279 SR
Queue Stats
606W - 626L
1,517 Elo+
Solo
Eset
Eset
lSOULl
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,421 Elo+
Solo
Team Averages
Level 101
1,440 SR
1,434 Elo+

VS

Team Averages
Level 88
1,429 SR
1,484 Elo+
Ganesha
Ganesha
GottDesOdins
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
JugramHaschwalth
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ONEMILETOSUN
Anubis
Level 55
God Stats
10W - 7L
1,594 SR
Queue Stats
60W - 55L
1,509 Elo+
Solo
Susano
Susano
Rakurai1337
Susano
Level 67
God Stats
1W - 0L
1,193 SR
Queue Stats
22W - 12L
1,564 Elo+
Solo
Izanami
Izanami
zPrinz
Izanami
Level 103
God Stats
34W - 23L
1,359 SR
Queue Stats
536W - 497L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Heijn
Chiron
14
4 / 5 / 3
7,886
464
10,313
12,464
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
1 / 5 / 2
8,451
497
10,612
17,656
17,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Rougeronin
Sylvanus
11
1 / 7 / 4
7,777
457
8,666
19,885
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
StruenB
Pele
15
7 / 5 / 2
9,218
542
9,619
13,279
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
lSOULl
Eset
14
2 / 7 / 2
8,132
478
8,607
9,942
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GottDesOdins
Ganesha
14
0 / 4 / 16
8,827
519
10,063
16,516
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
JugramHaschwalth
Sun Wukong
16
2 / 3 / 2
9,455
556
9,297
17,747
10,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
19
16 / 2 / 4
11,797
694
20,946
12,914
7,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
7 / 2 / 4
9,604
565
8,790
12,382
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
zPrinz
Izanami
15
4 / 4 / 5
8,862
521
8,555
10,556
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
29
29
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GottDesOdins
Ganesha
0
4
16
2
L
Chiron
Heijn
Chiron
4
5
3
1.1
W
Sun Wukong
JugramHaschwalth
Sun Wukong
2
3
2
1
L
Vamana
1
5
2
0.4
W
Anubis
16
2
4
9
W
Susano
7
2
4
4.5
L
Sylvanus
Rougeronin
Sylvanus
1
7
4
0.43
L
Pele
StruenB
Pele
7
5
2
1.6
L
Eset
lSOULl
Eset
2
7
2
0.43
W
Izanami
zPrinz
Izanami
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,817
Damage
57,651
73,226
Taken
70,115
44,488
Mitigated
45,498
26,078
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GottDesOdins
Ganesha
10,063
1,014
0
2,445
16,516
15,897
0
4,721
11,795
29,049
0
L
Chiron
Heijn
Chiron
10,313
4,136
1,002
3,923
12,464
3,526
49
4,936
7,528
0
47,213
W
Sun Wukong
JugramHaschwalth
Sun Wukong
9,297
2,277
0
6,727
17,747
10,630
0
2,275
14,697
0
65,185
L
Vamana
10,612
4,382
0
6,747
17,656
17,352
0
4,497
13,159
636
51,148
W
Anubis
20,946
1,077
0
9,835
12,914
7,415
595
6,548
6,266
80,177
0
W
Susano
8,790
3,000
0
3,811
12,382
5,803
0
1,299
11,083
0
52,416
L
Sylvanus
Rougeronin
Sylvanus
8,666
1,415
2,289
6,638
19,885
13,724
511
12,350
7,535
23,242
0
L
Pele
StruenB
Pele
9,619
2,449
0
2,970
13,279
7,439
0
3,972
9,307
5,899
49,973
L
Eset
lSOULl
Eset
8,607
726
595
1,914
9,942
2,447
12
6,014
3,928
45,538
0
W
Izanami
zPrinz
Izanami
8,555
5,425
0
2,517
10,556
5,753
1,365
3,379
7,177
3,449
55,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
48,545
393
Minions Killed
523
0
Camps Cleared
0
1,539,981
Distance Traveled
1,544,480
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,827
519
7
0
0
301,935
5
L
Chiron
7,886
464
76
4
0
317,610
3
W
Sun Wukong
9,455
556
144
8
0
295,725
6
L
Vamana
8,451
497
110
6
0
280,898
2
W
Anubis
11,797
694
148
9
0
303,426
3
W
Susano
9,604
565
93
5
0
338,232
2
L
Sylvanus
7,777
457
34
2
0
285,233
3
L
Pele
9,218
542
81
5
0
376,072
2
L
Eset
8,132
478
92
5
0
280,168
6
W
Izanami
8,862
521
131
8
0
305,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role