Player Matchup

Yemoja
Yemoja
CommandoWolf
Yemoja
Level 15
God Stats
8W - 13L
1,344 SR
Queue Stats
217W - 149L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dnepmt1
Tsukuyomi
Level 3
God Stats
2W - 0L
1,828 SR
Queue Stats
6W - 2L
1,703 Elo+
Solo
Danzaburou
Danzaburou
KollSt0rm
Danzaburou
Level 18
God Stats
43W - 24L
1,566 SR
Queue Stats
392W - 337L
1,415 Elo+
Party 2
Ra
Ra
LimzzSmurf
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 3
Scylla
Scylla
Sylv7472
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 9
1,548 SR
1,473 Elo+

VS

Team Averages
Level 19
1,533 SR
1,596 Elo+
Fenrir
Fenrir
LaDoN343
Fenrir
Level 23
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 10L
1,467 Elo+
Party 1
Ares
Ares
PuciuMagnetas
Ares
Level 15
God Stats
3W - 3L
1,780 SR
Queue Stats
18W - 10L
1,755 Elo+
Solo
Izanami
Izanami
Qweamel
Izanami
Level 24
God Stats
1W - 5L
1,453 SR
Queue Stats
3W - 8L
1,467 Elo+
Party 1
Artemis
Artemis
dimendio0
Artemis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 4L
1,896 Elo+
Solo
Loki
Loki
iLgelenasomez
Loki
Level 29
God Stats
4W - 3L
1,673 SR
Queue Stats
113W - 120L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 13
7,324
610
5,405
8,190
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Dnepmt1
Tsukuyomi
12
8 / 2 / 4
7,717
643
9,233
6,974
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KollSt0rm
Danzaburou
13
11 / 0 / 3
8,391
699
9,522
5,096
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 0
6,981
582
3,503
3,510
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Sylv7472
Scylla
10
1 / 4 / 1
6,182
515
1,438
5,217
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LaDoN343
Fenrir
8
1 / 4 / 0
5,209
434
1,820
6,119
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
5,013
418
1,282
9,309
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Qweamel
Izanami
9
2 / 4 / 0
6,343
529
3,258
8,614
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
dimendio0
Artemis
10
1 / 4 / 1
5,891
491
5,308
8,996
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 7 / 1
6,626
552
6,700
10,222
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
8
8
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
13
7.5
W
Tsukuyomi
Dnepmt1
Tsukuyomi
8
2
4
5
W
Danzaburou
KollSt0rm
Danzaburou
11
0
3
12.5
L
Fenrir
LaDoN343
Fenrir
1
4
0
0.25
W
3
2
0
1.5
L
0
5
0
0
L
Izanami
Qweamel
Izanami
2
4
0
0.5
W
Scylla
Sylv7472
Scylla
1
4
1
0.38
L
Artemis
dimendio0
Artemis
1
4
1
0.38
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
18,368
28,987
Taken
43,260
10,453
Mitigated
14,605
9,922
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,405
2,264
1,062
3,585
8,190
4,083
812
865
7,325
22,609
0
W
Tsukuyomi
Dnepmt1
Tsukuyomi
9,233
2,549
0
2,740
6,974
2,163
0
88
6,886
0
33,547
W
Danzaburou
KollSt0rm
Danzaburou
9,522
6,294
0
1,059
5,096
1,764
1,980
329
4,767
0
39,411
L
Fenrir
LaDoN343
Fenrir
1,820
748
0
484
6,119
2,165
0
2,037
4,082
0
16,355
W
3,503
822
346
850
3,510
1,102
880
0
3,510
34,413
0
L
1,282
101
0
380
9,309
4,545
0
2,194
7,115
9,171
0
L
Izanami
Qweamel
Izanami
3,258
1,786
0
1,527
8,614
2,265
215
1,554
7,060
0
28,012
W
Scylla
Sylv7472
Scylla
1,438
117
0
280
5,217
1,341
602
0
5,217
19,169
0
L
Artemis
dimendio0
Artemis
5,308
2,167
0
3,819
8,996
2,838
0
2,802
6,194
0
32,253
L
6,700
2,875
0
2,371
10,222
2,792
0
1,759
8,463
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
29,082
286
Minions Killed
242
0
Camps Cleared
0
1,059,044
Distance Traveled
1,014,032
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,324
610
29
2
0
203,869
3
W
Tsukuyomi
7,717
643
69
6
0
257,577
4
W
Danzaburou
8,391
699
74
6
0
225,073
3
L
Fenrir
5,209
434
30
3
0
210,176
1
W
Ra
6,981
582
72
6
0
200,144
0
L
Ares
5,013
418
22
2
0
198,902
1
L
Izanami
6,343
529
57
5
0
221,703
0
W
Scylla
6,182
515
42
4
0
172,381
0
L
Artemis
5,891
491
69
6
0
171,880
2
L
Loki
6,626
552
64
5
0
211,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role