Player Matchup

Osiris
Osiris
Bronze III
l2xVamo_Ahix2l
Osiris
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,509 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,500 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,344 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
Caveman-4545
Danzaburou
Bronze III
Level 58
God Stats
0W - 5L
1,344 SR
Queue Stats
12W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,348
1,058
4,826
4,921
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
FreyaIzanamiSetCamazotzUllr

VS

Bans
He BoArachnePoseidonSylvanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caveman-4545
Danzaburou
8
0 / 3 / 0
4,498
750
1,093
6,204
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caveman-4545
Danzaburou
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,826
Damage
1,093
4,921
Taken
6,204
4,420
Mitigated
1,965
1,580
Healing
1,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caveman-4545
Danzaburou
1,093
343
0
1,927
6,204
1,965
0
484
5,720
0
12,638
W
4,826
1,364
0
1,580
4,921
4,420
360
11
4,910
5,002
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,348
Gold Earned
4,498
57
Minions Killed
20
0
Camps Cleared
0
121,891
Distance Traveled
92,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,498
750
20
3
0
92,815
0
W
Osiris
6,348
1,058
57
10
0
121,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role