Player Matchup

Danzaburou
Danzaburou
LoKisagteEs
Danzaburou
Level 29
God Stats
64W - 56L
1,540 SR
Queue Stats
87W - 95L
1,550 Elo+
Party 1
Ravana
Ravana
OfficialHeadStaR
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RalienTheFox
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
STABILO7346
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Odin
Odin
jarniii
Odin
Level 28
God Stats
2W - 3L
1,181 SR
Queue Stats
17W - 34L
1,256 Elo+
Party 2
Team Averages
Level 25
1,444 SR
1,461 Elo+

VS

Team Averages
Level 20
1,741 SR
1,529 Elo+
Athena
Athena
BoomeBox
Athena
Level 24
God Stats
34W - 34L
1,615 SR
Queue Stats
49W - 55L
1,457 Elo+
Party 3
Medusa
Medusa
Kicakoo
Medusa
Level 15
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 4L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manequien
Tsukuyomi
Level 24
God Stats
9W - 9L
1,719 SR
Queue Stats
330W - 303L
1,717 Elo+
Solo
Scylla
Scylla
Weysup
Scylla
Level 16
God Stats
9W - 5L
2,002 SR
Queue Stats
49W - 36L
1,568 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hec22
Cu Chulainn
Level 22
God Stats
8W - 4L
1,668 SR
Queue Stats
67W - 57L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoKisagteEs
Danzaburou
20
12 / 9 / 1
14,837
593
25,733
30,521
10,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 12 / 7
9,230
369
7,352
17,454
6,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
RalienTheFox
Guan Yu
12
2 / 4 / 4
9,508
380
3,536
10,541
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
11
0 / 6 / 2
8,418
337
2,331
6,671
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
jarniii
Odin
17
5 / 8 / 6
11,790
472
8,687
21,354
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoomeBox
Athena
17
2 / 6 / 19
12,247
490
4,765
26,846
28,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Kicakoo
Medusa
5
0 / 2 / 0
7,716
309
282
2,041
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Manequien
Tsukuyomi
20
14 / 5 / 8
14,762
590
16,593
20,720
9,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Weysup
Scylla
20
16 / 2 / 7
15,428
617
32,803
12,925
5,099
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
hec22
Cu Chulainn
19
7 / 5 / 12
13,052
522
15,032
18,998
23,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
20
Kills
39
39
Deaths
20
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
BoomeBox
Athena
2
6
19
1.92
W
Medusa
Kicakoo
Medusa
0
2
0
0
L
Danzaburou
LoKisagteEs
Danzaburou
12
9
1
1.39
W
Tsukuyomi
Manequien
Tsukuyomi
14
5
8
3.6
L
1
12
7
0.38
L
Guan Yu
RalienTheFox
Guan Yu
2
4
4
1
L
Merlin
0
6
2
0.17
W
Scylla
Weysup
Scylla
16
2
7
9.75
W
Cu Chulainn
hec22
Cu Chulainn
7
5
12
2.6
L
Odin
jarniii
Odin
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
69,475
86,541
Taken
81,530
33,458
Mitigated
68,070
14,560
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BoomeBox
Athena
4,765
1,063
0
1,390
26,846
28,953
808
857
25,989
27,256
0
W
Medusa
Kicakoo
Medusa
282
114
0
401
2,041
317
0
0
2,041
0
3,752
L
Danzaburou
LoKisagteEs
Danzaburou
25,733
12,904
0
7,412
30,521
10,560
1,766
17,922
12,355
0
110,732
W
Tsukuyomi
Manequien
Tsukuyomi
16,593
4,759
0
9,436
20,720
9,753
2,546
128
20,592
0
102,001
L
7,352
1,745
0
1,005
17,454
6,590
318
8,673
8,609
0
30,122
L
Guan Yu
RalienTheFox
Guan Yu
3,536
911
255
2,822
10,541
6,726
0
2,586
7,839
2,008
20,237
L
Merlin
2,331
47
0
354
6,671
1,954
0
2,811
3,698
27,064
0
W
Scylla
Weysup
Scylla
32,803
3,257
115
3,656
12,925
5,099
3,689
669
12,256
120,346
0
W
Cu Chulainn
hec22
Cu Chulainn
15,032
3,466
0
2,424
18,998
23,948
3,429
908
18,090
15,943
66,051
L
Odin
jarniii
Odin
8,687
2,125
0
2,712
21,354
7,628
0
6,647
14,595
54
66,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,783
Gold Earned
63,205
388
Minions Killed
511
0
Camps Cleared
0
1,456,949
Distance Traveled
1,905,353
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,247
490
38
2
0
491,166
0
W
Medusa
7,716
309
10
0
0
52,227
0
L
Danzaburou
14,837
593
152
6
0
352,887
2
W
Tsukuyomi
14,762
590
154
6
0
437,315
1
L
Ravana
9,230
369
36
1
0
372,674
0
L
Guan Yu
9,508
380
61
2
0
275,615
2
L
Merlin
8,418
337
39
2
0
152,322
0
W
Scylla
15,428
617
182
7
0
500,206
2
W
Cu Chulainn
13,052
522
127
5
0
424,439
0
L
Odin
11,790
472
100
4
0
303,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role