Player Matchup

Sobek
Sobek
LifeOfWisdom
Sobek
Level 99
God Stats
26W - 37L
1,325 SR
Queue Stats
217W - 225L
1,549 Elo+
Solo
He Bo
He Bo
hulklover123830
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
zobme
Erlang Shen
Level 122
God Stats
4W - 5L
1,441 SR
Queue Stats
235W - 230L
1,481 Elo+
Party 1
Team Averages
Level 111
1,422 SR
1,504 Elo+

VS

Team Averages
Level 63
1,537 SR
1,616 Elo+
Chernobog
Chernobog
ChaosLaevateinn
Chernobog
Level 67
God Stats
2W - 0L
1,506 SR
Queue Stats
25W - 34L
1,747 Elo+
Party 2
Baron Samedi
Baron Samedi
DuskyAztec
Baron Samedi
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
dimpex
Cthulhu
Level 16
God Stats
9W - 8L
1,604 SR
Queue Stats
56W - 55L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
10,020
716
7,441
17,073
13,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 10 / 6
9,239
660
11,843
11,822
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
zobme
Erlang Shen
13
6 / 7 / 6
10,041
717
10,344
15,207
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosLaevateinn
Chernobog
16
12 / 4 / 9
12,349
882
18,516
13,897
7,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
DuskyAztec
Baron Samedi
15
7 / 6 / 13
11,348
811
9,737
11,246
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dimpex
Cthulhu
14
2 / 2 / 14
9,709
694
5,666
10,354
8,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
21
21
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChaosLaevateinn
Chernobog
12
4
9
4.13
W
Baron Samedi
DuskyAztec
Baron Samedi
7
6
13
2.25
L
4
4
7
1.88
W
Cthulhu
dimpex
Cthulhu
2
2
14
4.5
L
2
10
6
0.5
L
Erlang Shen
zobme
Erlang Shen
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
33,919
44,102
Taken
35,497
25,901
Mitigated
20,098
9,937
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChaosLaevateinn
Chernobog
18,516
13,894
0
6,578
13,897
7,155
2,415
7,374
6,275
4,336
62,644
W
Baron Samedi
DuskyAztec
Baron Samedi
9,737
1,409
1,579
2,680
11,246
4,838
369
5,410
5,582
31,287
0
L
7,441
125
0
5,343
17,073
13,266
0
5,557
11,160
23,481
0
W
Cthulhu
dimpex
Cthulhu
5,666
543
159
2,303
10,354
8,105
228
6,428
3,712
13,401
0
L
11,843
678
0
1,552
11,822
3,460
0
4,426
7,164
34,976
0
L
Erlang Shen
zobme
Erlang Shen
10,344
4,298
0
3,042
15,207
9,175
0
5,874
9,242
3,225
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
33,406
124
Minions Killed
156
0
Camps Cleared
0
678,589
Distance Traveled
756,846
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,349
882
93
7
0
255,091
4
W
Baron Samedi
11,348
811
48
3
0
200,917
0
L
Sobek
10,020
716
25
2
0
256,380
1
W
Cthulhu
9,709
694
15
1
0
300,838
2
L
He Bo
9,239
660
47
3
0
199,325
1
L
Erlang Shen
10,041
717
52
4
0
222,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role