Player Matchup

Chaac
Chaac
Bambi_321
Chaac
Level 29
God Stats
3W - 1L
1,518 SR
Queue Stats
61W - 78L
1,499 Elo+
Solo
Bastet
Bastet
NaNo_14__
Bastet
Level 23
God Stats
2W - 2L
1,515 SR
Queue Stats
22W - 22L
1,456 Elo+
Solo
Skadi
Skadi
Zormyak
Skadi
Level 14
God Stats
2W - 0L
1,771 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
annunaki_cat01
Kukulkan
Level 27
God Stats
184W - 184L
1,427 SR
Queue Stats
338W - 365L
1,414 Elo+
Solo
Da Ji
Da Ji
zero2001_
Da Ji
Level 23
God Stats
5W - 3L
1,641 SR
Queue Stats
5W - 3L
1,612 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,496 Elo+

VS

Team Averages
Level 15
1,713 SR
1,507 Elo+
Bakasura
Bakasura
I_zAuNeX_I
Bakasura
Level 17
God Stats
5W - 2L
1,733 SR
Queue Stats
14W - 12L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
Spinozaboule
Ao Kuang
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 6L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
TTK_StRiKeRZzZ
Sylvanus
Level 25
God Stats
5W - 4L
1,728 SR
Queue Stats
98W - 56L
1,629 Elo+
Solo
Yemoja
Yemoja
mikmik49
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,209 Elo+
Party 1
Xbalanque
Xbalanque
poldosrtimpact
Xbalanque
Level 18
God Stats
5W - 6L
1,857 SR
Queue Stats
32W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bambi_321
Chaac
16
1 / 4 / 1
9,320
466
7,527
12,547
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
NaNo_14__
Bastet
17
7 / 3 / 3
10,450
523
9,337
14,106
5,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Zormyak
Skadi
16
5 / 4 / 4
9,617
481
9,288
11,240
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
17 / 1 / 1
13,413
671
22,783
12,456
5,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
zero2001_
Da Ji
14
5 / 5 / 7
9,323
466
10,942
13,709
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I_zAuNeX_I
Bakasura
12
0 / 9 / 2
7,807
390
4,024
13,094
5,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Spinozaboule
Ao Kuang
13
1 / 11 / 0
8,103
405
2,238
17,963
6,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
18
5 / 3 / 2
11,110
556
12,793
14,850
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
mikmik49
Yemoja
12
1 / 7 / 4
8,369
418
3,969
18,073
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
poldosrtimpact
Xbalanque
17
10 / 7 / 0
11,139
557
17,231
15,061
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
35
Kills
17
17
Deaths
37
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bambi_321
Chaac
1
4
1
0.38
L
Bakasura
I_zAuNeX_I
Bakasura
0
9
2
0.11
W
Bastet
NaNo_14__
Bastet
7
3
3
2.83
L
Ao Kuang
Spinozaboule
Ao Kuang
1
11
0
0.09
L
Sylvanus
5
3
2
2
W
Skadi
Zormyak
Skadi
5
4
4
1.75
W
Kukulkan
17
1
1
17.5
L
Yemoja
mikmik49
Yemoja
1
7
4
0.43
L
Xbalanque
poldosrtimpact
Xbalanque
10
7
0
1.43
W
Da Ji
zero2001_
Da Ji
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,877
Damage
40,255
64,058
Taken
79,041
29,678
Mitigated
47,064
11,962
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bambi_321
Chaac
7,527
2,463
0
2,960
12,547
11,532
1,073
6,956
5,549
0
47,301
L
Bakasura
I_zAuNeX_I
Bakasura
4,024
2,520
0
1,295
13,094
5,297
68
3,524
9,545
0
34,273
W
Bastet
NaNo_14__
Bastet
9,337
4,045
0
1,750
14,106
5,047
292
3,689
10,137
0
78,808
L
Ao Kuang
Spinozaboule
Ao Kuang
2,238
413
0
2,101
17,963
6,639
235
8,299
9,664
32,232
0
L
Sylvanus
12,793
4,308
284
6,055
14,850
10,438
630
4,221
10,167
65,972
0
W
Skadi
Zormyak
Skadi
9,288
4,748
0
2,425
11,240
3,444
584
1,552
9,688
0
35,443
W
Kukulkan
22,783
3,264
0
3,799
12,456
5,315
2,479
4,975
7,221
116,442
0
L
Yemoja
mikmik49
Yemoja
3,969
1,522
722
668
18,073
16,229
808
4,526
13,447
29,330
0
L
Xbalanque
poldosrtimpact
Xbalanque
17,231
7,813
0
3,188
15,061
8,461
40
2,213
12,848
4,383
58,576
W
Da Ji
zero2001_
Da Ji
10,942
3,581
0
1,028
13,709
4,340
0
2,485
11,224
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,123
Gold Earned
46,528
503
Minions Killed
431
0
Camps Cleared
0
1,810,795
Distance Traveled
1,586,994
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,320
466
80
4
0
354,272
0
L
Bakasura
7,807
390
66
3
0
289,011
0
W
Bastet
10,450
523
129
6
0
395,091
0
L
Ao Kuang
8,103
405
50
3
0
339,407
0
L
Sylvanus
11,110
556
157
8
0
300,178
3
W
Skadi
9,617
481
46
2
0
352,187
4
W
Kukulkan
13,413
671
206
10
0
333,494
1
L
Yemoja
8,369
418
47
2
0
349,396
0
L
Xbalanque
11,139
557
111
6
0
309,002
2
W
Da Ji
9,323
466
42
2
0
375,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role