Player Matchup

Danzaburou
Danzaburou
DefineKappa
Danzaburou
Level 84
God Stats
7W - 4L
1,743 SR
Queue Stats
11W - 14L
1,577 Elo+
Party 1
Merlin
Merlin
DxDNatsu
Merlin
Level 125
God Stats
9W - 5L
1,505 SR
Queue Stats
119W - 132L
1,406 Elo+
Party 2
Nox
Nox
Ne0nFus1on
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,597 Elo+
Party 2
Artio
Artio
karumssssssski
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
wzsxwcztkvb
Kuzenbo
Level 65
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,525 Elo+

VS

Team Averages
Level 106
1,661 SR
1,399 Elo+
Chang'e
Chang'e
BR1SG
Chang'e
Level 106
God Stats
9W - 7L
1,669 SR
Queue Stats
117W - 114L
1,501 Elo+
Solo
Achilles
Achilles
ChongShu
Achilles
Level 155
God Stats
2W - 4L
1,736 SR
Queue Stats
43W - 37L
1,346 Elo+
Solo
Neith
Neith
Tanadiel17
Neith
Level 143
God Stats
5W - 10L
1,607 SR
Queue Stats
170W - 193L
1,483 Elo+
Solo
Thoth
Thoth
orcun92
Thoth
Level 61
God Stats
17W - 34L
1,402 SR
Queue Stats
146W - 153L
1,352 Elo+
Solo
Nu Wa
Nu Wa
the slasher 44p
Nu Wa
Level 66
God Stats
16W - 12L
1,891 SR
Queue Stats
17W - 40L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DefineKappa
Danzaburou
20
11 / 5 / 8
16,760
986
24,370
18,931
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DxDNatsu
Merlin
20
6 / 0 / 7
13,867
816
17,021
12,319
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 2 / 7
12,804
753
8,742
12,717
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 6
13,041
767
9,195
24,706
22,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
wzsxwcztkvb
Kuzenbo
20
1 / 2 / 12
11,693
688
8,155
20,877
23,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BR1SG
Chang'e
18
3 / 6 / 6
12,210
718
18,211
18,812
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ChongShu
Achilles
19
7 / 4 / 2
12,597
741
12,888
20,438
23,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
17
1 / 6 / 7
10,606
624
10,824
16,283
6,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
orcun92
Thoth
18
1 / 6 / 8
10,753
633
11,778
13,882
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 3 / 5
11,680
687
17,391
9,730
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
25
Kills
13
13
Deaths
25
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BR1SG
Chang'e
3
6
6
1
L
Achilles
ChongShu
Achilles
7
4
2
2
W
Danzaburou
DefineKappa
Danzaburou
11
5
8
3
W
Merlin
DxDNatsu
Merlin
6
0
7
9.5
W
5
2
7
4.25
L
Neith
1
6
7
0.75
W
2
4
6
1.25
L
Thoth
orcun92
Thoth
1
6
8
0.83
L
1
3
5
1.17
W
Kuzenbo
wzsxwcztkvb
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,483
Damage
71,092
89,550
Taken
79,145
65,777
Mitigated
48,017
17,436
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BR1SG
Chang'e
18,211
1,650
2,267
6,884
18,812
6,918
31
12,362
6,330
46,910
0
L
Achilles
ChongShu
Achilles
12,888
2,838
0
4,414
20,438
23,732
174
9,069
11,145
1,124
42,398
W
Danzaburou
DefineKappa
Danzaburou
24,370
11,796
0
5,290
18,931
11,089
5,524
11,721
7,015
3,774
82,239
W
Merlin
DxDNatsu
Merlin
17,021
815
0
2,599
12,319
3,990
417
7,731
4,480
85,443
0
W
8,742
777
0
1,361
12,717
4,940
692
6,932
4,937
46,146
0
L
Neith
10,824
5,562
0
3,286
16,283
6,509
440
9,023
7,169
0
34,391
W
9,195
2,073
640
5,294
24,706
22,042
0
11,304
12,314
40,124
0
L
Thoth
orcun92
Thoth
11,778
462
740
979
13,882
4,906
342
7,100
6,650
42,026
0
L
17,391
7,953
915
955
9,730
5,952
787
6,270
3,196
65,928
0
W
Kuzenbo
wzsxwcztkvb
Kuzenbo
8,155
2,552
0
2,252
20,877
23,716
636
9,893
10,801
40,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,165
Gold Earned
57,846
496
Minions Killed
408
9
Camps Cleared
6
1,611,634
Distance Traveled
1,362,783
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,210
718
83
5
3
256,846
4
L
Achilles
12,597
741
69
4
1
297,678
1
W
Danzaburou
16,760
986
134
8
2
302,578
4
W
Merlin
13,867
816
149
9
2
333,559
4
W
Nox
12,804
753
89
5
1
314,487
0
L
Neith
10,606
624
69
4
2
236,967
3
W
Artio
13,041
767
63
4
2
322,228
3
L
Thoth
10,753
633
84
5
0
297,473
4
L
Nu Wa
11,680
687
103
6
0
273,819
0
W
Kuzenbo
11,693
688
61
4
2
338,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role