Player Matchup

Tsukuyomi
Tsukuyomi
Michau36_PL
Tsukuyomi
Level 19
God Stats
4W - 2L
1,212 SR
Queue Stats
67W - 76L
1,580 Elo+
Party 1
Hera
Hera
NiemyKrzyk
Hera
Level 106
God Stats
16W - 8L
1,719 SR
Queue Stats
172W - 189L
1,497 Elo+
Party 1
Sobek
Sobek
raman270
Sobek
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 122L
1,466 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,514 Elo+

VS

Team Averages
Level 20
1,730 SR
1,548 Elo+
Olorun
Olorun
Anxious_Alien_
Olorun
Level 28
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 5L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Gremy70
Cthulhu
Level 8
God Stats
1W - 1L
1,606 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Yokii_xX
Ne Zha
Level 25
God Stats
6W - 5L
1,879 SR
Queue Stats
285W - 266L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Michau36_PL
Tsukuyomi
15
4 / 6 / 7
11,779
620
16,744
17,616
7,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 6
12,506
658
21,681
15,591
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
raman270
Sobek
15
2 / 4 / 9
11,669
614
9,390
23,468
33,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
12,722
670
18,044
18,097
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gremy70
Cthulhu
15
3 / 3 / 6
11,603
611
11,755
22,106
24,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Yokii_xX
Ne Zha
14
4 / 4 / 6
11,448
603
13,323
14,857
7,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
11
Kills
14
14
Deaths
11
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
L
Cthulhu
Gremy70
Cthulhu
3
3
6
2
W
Tsukuyomi
Michau36_PL
Tsukuyomi
4
6
7
1.25
W
5
4
6
2
L
Ne Zha
Yokii_xX
Ne Zha
4
4
6
1.75
W
Sobek
raman270
Sobek
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
43,122
56,675
Taken
55,060
47,838
Mitigated
39,732
17,149
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,044
9,008
1,827
8,135
18,097
7,390
806
11,880
6,217
54,829
0
L
Cthulhu
Gremy70
Cthulhu
11,755
698
164
0
22,106
24,707
31
10,933
11,173
34,528
0
W
Tsukuyomi
Michau36_PL
Tsukuyomi
16,744
4,832
642
3,411
17,616
7,453
1,092
10,056
7,560
0
43,868
W
21,681
6,345
2,114
4,576
15,591
6,449
934
7,709
7,882
90,846
0
L
Ne Zha
Yokii_xX
Ne Zha
13,323
3,339
612
3,122
14,857
7,635
578
8,296
6,561
0
53,338
W
Sobek
raman270
Sobek
9,390
1,266
1,914
4,492
23,468
33,936
176
12,056
11,412
18,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
35,773
189
Minions Killed
169
0
Camps Cleared
0
980,460
Distance Traveled
954,562
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,722
670
78
4
0
297,430
3
L
Cthulhu
11,603
611
36
2
0
352,388
2
W
Tsukuyomi
11,779
620
43
2
0
320,252
0
W
Hera
12,506
658
135
7
0
332,142
6
L
Ne Zha
11,448
603
55
3
0
304,744
4
W
Sobek
11,669
614
11
1
0
328,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role