Player Matchup

Fenrir
Fenrir
AzazelAS
Fenrir
Level 33
God Stats
7W - 5L
1,627 SR
Queue Stats
153W - 168L
1,500 Elo+
Party 1
Janus
Janus
Lordritesh
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,858 Elo+
Solo
Sobek
Sobek
Radium229
Sobek
Level 24
God Stats
6W - 2L
1,285 SR
Queue Stats
46W - 49L
1,200 Elo+
Party 1
Horus
Horus
rockbullet
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Solo
Xbalanque
Xbalanque
senpai1011
Xbalanque
Level 29
God Stats
5W - 4L
1,421 SR
Queue Stats
21W - 17L
1,446 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,530 Elo+

VS

Team Averages
Level 19
1,681 SR
1,711 Elo+
Discordia
Discordia
Bartky
Discordia
Level 29
God Stats
13W - 7L
1,820 SR
Queue Stats
34W - 28L
1,754 Elo+
Solo
Izanami
Izanami
Deprezzz
Izanami
Level 4
God Stats
0W - 1L
1,886 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
muTONSOFDAMAGE
Nemesis
Level 30
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 1L
1,901 Elo+
Party 2
Ares
Ares
niseron
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,901 Elo+
Party 2
Bellona
Bellona
yercabara89
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzazelAS
Fenrir
11
3 / 0 / 2
6,190
516
2,241
5,428
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
15
6 / 1 / 2
8,424
702
7,003
5,345
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Radium229
Sobek
9
3 / 0 / 2
6,146
512
2,500
5,244
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
2
0 / 1 / 0
3,874
323
253
809
288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
senpai1011
Xbalanque
9
1 / 2 / 4
5,852
488
6,177
5,003
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bartky
Discordia
11
1 / 0 / 0
6,375
531
3,167
3,026
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Deprezzz
Izanami
10
1 / 2 / 1
5,714
476
3,843
6,902
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 0
5,383
449
183
6,568
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
niseron
Ares
8
0 / 3 / 1
5,267
439
1,603
8,916
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
yercabara89
Bellona
10
2 / 2 / 0
6,370
531
2,223
5,886
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AzazelAS
Fenrir
3
0
2
4
L
Discordia
Bartky
Discordia
1
0
0
1
L
Izanami
Deprezzz
Izanami
1
2
1
0.75
W
Janus
6
1
2
7
W
Sobek
Radium229
Sobek
3
0
2
4
L
0
6
0
0
L
Ares
niseron
Ares
0
3
1
0.17
W
Horus
0
1
0
0
W
Xbalanque
senpai1011
Xbalanque
1
2
4
1.5
L
Bellona
yercabara89
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
11,019
21,829
Taken
31,298
8,910
Mitigated
14,912
5,423
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AzazelAS
Fenrir
2,241
884
0
1,253
5,428
3,473
0
630
4,752
5,290
29,421
L
Discordia
Bartky
Discordia
3,167
57
0
1,350
3,026
810
437
1,188
1,694
33,536
0
L
Izanami
Deprezzz
Izanami
3,843
3,065
0
2,908
6,902
1,988
372
1,213
5,689
0
32,145
W
Janus
7,003
1,019
0
1,404
5,345
1,597
0
1,154
4,013
59,689
0
W
Sobek
Radium229
Sobek
2,500
507
0
1,935
5,244
2,290
0
1,698
3,444
8,173
0
L
183
0
0
424
6,568
1,943
299
3,340
3,074
0
16,025
L
Ares
niseron
Ares
1,603
346
0
1,324
8,916
5,235
145
2,314
6,572
9,853
0
W
Horus
253
194
0
61
809
288
0
83
726
0
1,194
W
Xbalanque
senpai1011
Xbalanque
6,177
3,258
0
770
5,003
1,262
43
1,004
3,945
0
33,982
L
Bellona
yercabara89
Bellona
2,223
768
0
1,996
5,886
4,936
212
1,230
4,621
4,898
26,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
29,109
295
Minions Killed
310
0
Camps Cleared
0
959,822
Distance Traveled
930,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,190
516
71
6
0
241,077
0
L
Discordia
6,375
531
93
8
0
219,740
2
L
Izanami
5,714
476
69
6
0
185,951
1
W
Janus
8,424
702
142
12
0
249,766
1
W
Sobek
6,146
512
12
1
0
232,046
3
L
Nemesis
5,383
449
53
4
0
131,251
0
L
Ares
5,267
439
23
2
0
190,395
1
W
Horus
3,874
323
3
0
0
33,580
0
W
Xbalanque
5,852
488
67
6
0
203,353
0
L
Bellona
6,370
531
72
6
0
203,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role