Player Matchup

Thoth
Thoth
Alex0z76
Thoth
Level 11
God Stats
16W - 1L
1,760 SR
Queue Stats
179W - 37L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
Bloodshade1309
Cthulhu
Level 6
God Stats
4W - 1L
1,795 SR
Queue Stats
98W - 30L
1,685 Elo+
Party 2
Anhur
Anhur
CxmGoblin69
Anhur
Level 7
God Stats
1W - 0L
1,746 SR
Queue Stats
167W - 25L
1,675 Elo+
Party 2
Team Averages
Level 8
1,767 SR
1,676 Elo+

VS

Team Averages
Level 54
1,715 SR
1,379 Elo+
Nu Wa
Nu Wa
Bloodyspirit25
Nu Wa
Level 29
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Danzaburou
Danzaburou
CRACKYINDAHOUSE
Danzaburou
Level 29
God Stats
32W - 27L
1,861 SR
Queue Stats
178W - 217L
1,339 Elo+
Party 1
Awilix
Awilix
SwissRidler
Awilix
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 215L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alex0z76
Thoth
13
1 / 1 / 9
9,390
671
8,511
6,014
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 1 / 7
10,464
747
6,085
8,060
6,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 0 / 3
10,904
779
10,806
11,467
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,216
587
6,614
9,143
2,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CRACKYINDAHOUSE
Danzaburou
11
1 / 3 / 1
8,145
582
7,660
9,641
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
11
0 / 3 / 2
8,002
572
4,176
11,062
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Alex0z76
Thoth
1
1
9
5.5
W
3
1
7
6.5
L
1
6
1
0.25
L
Danzaburou
CRACKYINDAHOUSE
Danzaburou
1
3
1
0.5
W
8
0
3
9.5
L
Awilix
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
18,450
25,541
Taken
29,846
13,755
Mitigated
12,121
6,287
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Alex0z76
Thoth
8,511
434
0
1,053
6,014
2,305
1,015
1,464
4,425
56,817
0
W
6,085
154
304
375
8,060
6,857
252
2,753
5,192
18,069
0
L
6,614
1,260
303
947
9,143
2,457
444
4,608
4,535
33,230
0
L
Danzaburou
CRACKYINDAHOUSE
Danzaburou
7,660
2,123
0
2,241
9,641
4,289
0
4,500
5,141
2,857
26,936
W
10,806
4,055
0
4,555
11,467
4,593
1,543
2,798
8,444
0
68,364
L
Awilix
4,176
211
0
1,743
11,062
5,375
0
5,564
5,498
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
24,363
229
Minions Killed
113
0
Camps Cleared
0
803,940
Distance Traveled
757,894
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,390
671
101
7
0
267,863
2
W
Cthulhu
10,464
747
27
2
0
278,437
0
L
Nu Wa
8,216
587
40
3
0
218,033
3
L
Danzaburou
8,145
582
41
3
0
274,244
1
W
Anhur
10,904
779
101
7
0
257,640
4
L
Awilix
8,002
572
32
2
0
265,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role