Player Matchup

Hun Batz
Hun Batz
Barandir
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,496 Elo+
Solo
Athena
Athena
Mriom
Athena
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,532 Elo+
Solo
Eset
Eset
TATABOOM
Eset
Level 136
God Stats
7W - 8L
1,415 SR
Queue Stats
200W - 213L
1,464 Elo+
Solo
Heimdallr
Heimdallr
Zuviaq
Heimdallr
Level 121
God Stats
2W - 4L
1,502 SR
Queue Stats
122W - 121L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
ttvScrunt
Erlang Shen
Level 108
God Stats
0W - 6L
1,500 SR
Queue Stats
359W - 320L
1,505 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,496 Elo+

VS

Team Averages
Level 127
1,467 SR
1,550 Elo+
Geb
Geb
BirzhanB
Geb
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,601 Elo+
Party 1
Ullr
Ullr
Gossan
Ullr
Level 157
God Stats
2W - 2L
1,448 SR
Queue Stats
33W - 29L
1,513 Elo+
Party 1
Eset
Eset
Keinze
Eset
Level 147
God Stats
2W - 4L
1,385 SR
Queue Stats
36W - 34L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
chiwaka03
Sylvanus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 150L
1,560 Elo+
Party 2
Awilix
Awilix
trolemic
Awilix
Level 122
God Stats
8W - 6L
1,500 SR
Queue Stats
210W - 198L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barandir
Hun Batz
7
0 / 5 / 1
4,610
461
2,857
7,370
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Mriom
Athena
7
0 / 2 / 1
4,476
448
2,170
7,258
2,920
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
8
0 / 4 / 0
4,581
458
1,811
5,833
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Zuviaq
Heimdallr
10
1 / 2 / 0
5,807
581
3,683
5,266
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ttvScrunt
Erlang Shen
9
0 / 2 / 0
4,913
491
4,348
6,479
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,024
502
2,323
4,660
1,574
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Gossan
Ullr
10
1 / 0 / 3
5,880
588
3,781
4,897
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Keinze
Eset
11
9 / 1 / 2
6,964
696
7,043
5,031
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
chiwaka03
Sylvanus
11
2 / 0 / 1
6,034
603
4,700
6,062
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
trolemic
Awilix
9
3 / 0 / 6
5,762
576
3,705
4,744
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
15
15
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Barandir
Hun Batz
0
5
1
0.1
W
0
0
7
3.5
W
Ullr
Gossan
Ullr
1
0
3
2.5
W
Eset
Keinze
Eset
9
1
2
10
L
Athena
Mriom
Athena
0
2
1
0.25
L
Eset
0
4
0
0
L
Heimdallr
Zuviaq
Heimdallr
1
2
0
0.5
W
Sylvanus
chiwaka03
Sylvanus
2
0
1
2.5
W
Awilix
trolemic
Awilix
3
0
6
6
L
Erlang Shen
ttvScrunt
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,869
Damage
21,552
32,206
Taken
25,394
12,092
Mitigated
12,760
6,946
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Barandir
Hun Batz
2,857
936
0
1,430
7,370
2,154
0
2,737
4,503
0
17,871
W
2,323
451
414
968
4,660
1,574
189
1,269
3,343
11,041
0
W
Ullr
Gossan
Ullr
3,781
2,308
0
1,250
4,897
2,530
0
544
4,353
5,231
34,093
W
Eset
Keinze
Eset
7,043
473
81
1,818
5,031
1,407
270
1,420
3,431
34,404
0
L
Athena
Mriom
Athena
2,170
710
195
1,681
7,258
2,920
0
2,912
4,218
16,079
0
L
Eset
1,811
24
120
1,233
5,833
1,687
0
3,380
2,261
19,527
0
L
Heimdallr
Zuviaq
Heimdallr
3,683
1,760
0
1,472
5,266
1,520
0
1,178
4,066
0
27,420
W
Sylvanus
chiwaka03
Sylvanus
4,700
1,639
0
2,996
6,062
5,903
105
605
5,457
32,687
0
W
Awilix
trolemic
Awilix
3,705
1,396
0
2,268
4,744
1,346
337
462
4,212
0
25,083
L
Erlang Shen
ttvScrunt
Erlang Shen
4,348
2,289
0
815
6,479
3,811
0
4,029
2,450
3,474
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
29,664
239
Minions Killed
282
0
Camps Cleared
0
898,302
Distance Traveled
1,030,304
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,610
461
41
4
0
177,606
2
W
Geb
5,024
502
19
2
0
206,785
6
W
Ullr
5,880
588
83
8
0
233,859
2
W
Eset
6,964
696
75
8
0
199,106
0
L
Athena
4,476
448
32
3
0
191,366
5
L
Eset
4,581
458
47
5
0
178,547
3
L
Heimdallr
5,807
581
58
6
0
175,257
3
W
Sylvanus
6,034
603
62
6
0
165,120
5
W
Awilix
5,762
576
43
4
0
225,434
2
L
Erlang Shen
4,913
491
61
6
0
175,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role