Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Baltasax
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 3
Ymir
Ymir
MossyPNE99
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Spartan168
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,610 Elo+
Party 1
Hachiman
Hachiman
izanitotrollero
Hachiman
Level 26
God Stats
4W - 4L
1,458 SR
Queue Stats
105W - 133L
1,360 Elo+
Party 3
Team Averages
Level 21
1,492 SR
1,494 Elo+

VS

Team Averages
Level 13
1,548 SR
1,521 Elo+
Odin
Odin
Bearded-Tobi
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Garvock25
Achilles
Level 18
God Stats
5W - 4L
1,739 SR
Queue Stats
91W - 69L
1,604 Elo+
Solo
Agni
Agni
Ghost_Tropinha
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,500 Elo+
Solo
Terra
Terra
Skitishwilly
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
kaiñedra
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
8 / 3 / 3
6,852
623
4,654
4,732
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Baltasax
The Morrigan
10
6 / 2 / 5
6,749
614
4,484
4,214
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 2
5,812
528
2,431
7,978
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Spartan168
Kukulkan
11
3 / 0 / 1
6,468
588
3,096
1,562
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
1 / 1 / 8
6,098
554
3,879
4,647
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,629
421
704
6,567
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Garvock25
Achilles
10
5 / 2 / 1
6,379
580
6,952
7,118
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,160
378
1,746
3,526
1,040
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 8 / 0
4,305
391
917
8,959
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
kaiñedra
Jing Wei
10
2 / 2 / 2
5,930
539
4,346
4,474
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
8
8
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
3
3.17
W
The Morrigan
Baltasax
The Morrigan
6
2
5
4.25
L
1
7
0
0.14
L
Achilles
Garvock25
Achilles
5
2
1
2.75
L
0
3
0
0
W
3
2
2
2
L
0
8
0
0
W
Kukulkan
Spartan168
Kukulkan
3
0
1
3.5
W
Hachiman
1
1
8
5
L
Jing Wei
kaiñedra
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
14,665
23,133
Taken
30,644
8,528
Mitigated
12,284
3,196
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,654
1,495
0
500
4,732
2,520
0
245
4,443
1,984
17,080
W
The Morrigan
Baltasax
The Morrigan
4,484
1,983
0
362
4,214
1,213
618
379
3,810
28,156
0
L
704
336
0
90
6,567
3,832
219
2,846
3,721
0
9,096
L
Achilles
Garvock25
Achilles
6,952
2,626
0
3,488
7,118
2,276
0
1,843
5,275
0
27,202
L
1,746
137
0
93
3,526
1,040
210
928
2,598
12,206
0
W
2,431
464
0
385
7,978
3,032
0
720
7,258
11,856
0
L
917
647
48
967
8,959
3,758
310
2,991
5,968
8,124
0
W
Kukulkan
Spartan168
Kukulkan
3,096
727
0
0
1,562
523
102
455
1,107
36,025
0
W
Hachiman
3,879
2,035
175
1,774
4,647
1,240
911
864
3,758
0
28,593
L
Jing Wei
kaiñedra
Jing Wei
4,346
3,588
0
500
4,474
1,378
0
1,568
2,906
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
25,403
238
Minions Killed
153
0
Camps Cleared
0
1,049,235
Distance Traveled
919,110
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,852
623
41
4
0
237,937
1
W
The Morrigan
6,749
614
46
4
0
189,616
1
L
Odin
4,629
421
21
2
0
178,276
0
L
Achilles
6,379
580
55
5
0
225,398
2
L
Agni
4,160
378
14
1
0
154,158
1
W
Ymir
5,812
528
16
1
0
220,115
4
L
Terra
4,305
391
11
1
0
177,260
2
W
Kukulkan
6,468
588
80
7
0
207,447
2
W
Hachiman
6,098
554
55
5
0
194,120
3
L
Jing Wei
5,930
539
52
5
0
184,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role